diff options
Diffstat (limited to 'scene/resources/surface_tool.h')
-rw-r--r-- | scene/resources/surface_tool.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h index eabdff19ca..2a8ad53525 100644 --- a/scene/resources/surface_tool.h +++ b/scene/resources/surface_tool.h @@ -136,7 +136,7 @@ private: bool begun = false; bool first = false; Mesh::PrimitiveType primitive = Mesh::PRIMITIVE_LINES; - uint32_t format = 0; + uint64_t format = 0; Ref<Material> material; //arrays LocalVector<Vertex> vertex_array; @@ -158,8 +158,8 @@ private: CustomFormat last_custom_format[RS::ARRAY_CUSTOM_COUNT]; - void _create_list_from_arrays(Array arr, LocalVector<Vertex> *r_vertex, LocalVector<int> *r_index, uint32_t &lformat); - void _create_list(const Ref<Mesh> &p_existing, int p_surface, LocalVector<Vertex> *r_vertex, LocalVector<int> *r_index, uint32_t &lformat); + void _create_list_from_arrays(Array arr, LocalVector<Vertex> *r_vertex, LocalVector<int> *r_index, uint64_t &lformat); + void _create_list(const Ref<Mesh> &p_existing, int p_surface, LocalVector<Vertex> *r_vertex, LocalVector<int> *r_index, uint64_t &lformat); //mikktspace callbacks static int mikktGetNumFaces(const SMikkTSpaceContext *pContext); @@ -219,12 +219,12 @@ public: LocalVector<Vertex> &get_vertex_array() { return vertex_array; } void create_from_triangle_arrays(const Array &p_arrays); - static void create_vertex_array_from_triangle_arrays(const Array &p_arrays, LocalVector<Vertex> &ret, uint32_t *r_format = nullptr); + static void create_vertex_array_from_triangle_arrays(const Array &p_arrays, LocalVector<Vertex> &ret, uint64_t *r_format = nullptr); Array commit_to_arrays(); void create_from(const Ref<Mesh> &p_existing, int p_surface); void create_from_blend_shape(const Ref<Mesh> &p_existing, int p_surface, const String &p_blend_shape_name); void append_from(const Ref<Mesh> &p_existing, int p_surface, const Transform3D &p_xform); - Ref<ArrayMesh> commit(const Ref<ArrayMesh> &p_existing = Ref<ArrayMesh>(), uint32_t p_compress_flags = 0); + Ref<ArrayMesh> commit(const Ref<ArrayMesh> &p_existing = Ref<ArrayMesh>(), uint64_t p_compress_flags = 0); SurfaceTool(); }; |