diff options
Diffstat (limited to 'servers/audio/effects/audio_effect_chorus.cpp')
-rw-r--r-- | servers/audio/effects/audio_effect_chorus.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/servers/audio/effects/audio_effect_chorus.cpp b/servers/audio/effects/audio_effect_chorus.cpp index 11d820f828..48f050c5ab 100644 --- a/servers/audio/effects/audio_effect_chorus.cpp +++ b/servers/audio/effects/audio_effect_chorus.cpp @@ -189,6 +189,7 @@ void AudioEffectChorus::set_voice_delay_ms(int p_voice, float p_delay_ms) { voice[p_voice].delay = p_delay_ms; } + float AudioEffectChorus::get_voice_delay_ms(int p_voice) const { ERR_FAIL_INDEX_V(p_voice, MAX_VOICES, 0); return voice[p_voice].delay; @@ -199,6 +200,7 @@ void AudioEffectChorus::set_voice_rate_hz(int p_voice, float p_rate_hz) { voice[p_voice].rate = p_rate_hz; } + float AudioEffectChorus::get_voice_rate_hz(int p_voice) const { ERR_FAIL_INDEX_V(p_voice, MAX_VOICES, 0); @@ -210,6 +212,7 @@ void AudioEffectChorus::set_voice_depth_ms(int p_voice, float p_depth_ms) { voice[p_voice].depth = p_depth_ms; } + float AudioEffectChorus::get_voice_depth_ms(int p_voice) const { ERR_FAIL_INDEX_V(p_voice, MAX_VOICES, 0); @@ -221,6 +224,7 @@ void AudioEffectChorus::set_voice_level_db(int p_voice, float p_level_db) { voice[p_voice].level = p_level_db; } + float AudioEffectChorus::get_voice_level_db(int p_voice) const { ERR_FAIL_INDEX_V(p_voice, MAX_VOICES, 0); @@ -232,6 +236,7 @@ void AudioEffectChorus::set_voice_cutoff_hz(int p_voice, float p_cutoff_hz) { voice[p_voice].cutoff = p_cutoff_hz; } + float AudioEffectChorus::get_voice_cutoff_hz(int p_voice) const { ERR_FAIL_INDEX_V(p_voice, MAX_VOICES, 0); @@ -243,6 +248,7 @@ void AudioEffectChorus::set_voice_pan(int p_voice, float p_pan) { voice[p_voice].pan = p_pan; } + float AudioEffectChorus::get_voice_pan(int p_voice) const { ERR_FAIL_INDEX_V(p_voice, MAX_VOICES, 0); @@ -252,6 +258,7 @@ float AudioEffectChorus::get_voice_pan(int p_voice) const { void AudioEffectChorus::set_wet(float amount) { wet = amount; } + float AudioEffectChorus::get_wet() const { return wet; } @@ -259,6 +266,7 @@ float AudioEffectChorus::get_wet() const { void AudioEffectChorus::set_dry(float amount) { dry = amount; } + float AudioEffectChorus::get_dry() const { return dry; } |