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-rw-r--r--servers/physics/collision_object_sw.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/servers/physics/collision_object_sw.cpp b/servers/physics/collision_object_sw.cpp
index 2b2b73738a..88aa737579 100644
--- a/servers/physics/collision_object_sw.cpp
+++ b/servers/physics/collision_object_sw.cpp
@@ -138,7 +138,7 @@ void CollisionObjectSW::_update_shapes() {
}
//not quite correct, should compute the next matrix..
- AABB shape_aabb=s.shape->get_aabb();
+ Rect3 shape_aabb=s.shape->get_aabb();
Transform xform = transform * s.xform;
shape_aabb=xform.xform(shape_aabb);
s.aabb_cache=shape_aabb;
@@ -167,10 +167,10 @@ void CollisionObjectSW::_update_shapes_with_motion(const Vector3& p_motion) {
}
//not quite correct, should compute the next matrix..
- AABB shape_aabb=s.shape->get_aabb();
+ Rect3 shape_aabb=s.shape->get_aabb();
Transform xform = transform * s.xform;
shape_aabb=xform.xform(shape_aabb);
- shape_aabb=shape_aabb.merge(AABB( shape_aabb.pos+p_motion,shape_aabb.size)); //use motion
+ shape_aabb=shape_aabb.merge(Rect3( shape_aabb.pos+p_motion,shape_aabb.size)); //use motion
s.aabb_cache=shape_aabb;
space->get_broadphase()->move(s.bpid,shape_aabb);