index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
servers
/
physics
/
collision_object_sw.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-239
/
+0
*
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-02-12
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
add 2d physic optimization simlilar to 3d physics
yakun.zhang
2019-06-21
1
-0
/
+7
*
Allow adding disabled shapes
ShyRed
2019-04-23
1
-1
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-9
/
+9
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-2
/
+2
*
Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
1
-3
/
+3
*
-Added an optimization so physics shapes are configured later, speeds up grid...
Juan Linietsky
2017-09-03
1
-8
/
+24
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Refactor layer_mask to collision_layer
Poommetee Ketson
2017-06-14
1
-1
/
+1
*
renamed all Rect3.pos to Rect3.position
alexholly
2017-06-09
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-73
/
+62
*
Type renames:
Juan Linietsky
2017-01-11
1
-3
/
+3
*
Fixed inertia tensor computation and center of mass
m4nu3lf
2017-01-09
1
-0
/
+2
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Port collision and layer masks to 3D, fixes #1759
Bojidar Marinov
2016-04-09
1
-0
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Huge Amount of BugFix
Juan Linietsky
2014-10-03
1
-0
/
+1
*
3D Physics and Other Stuff
Juan Linietsky
2014-09-02
1
-0
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+219