diff options
Diffstat (limited to 'servers/rendering/renderer_rd')
4 files changed, 0 insertions, 11 deletions
diff --git a/servers/rendering/renderer_rd/storage_rd/render_data_rd.cpp b/servers/rendering/renderer_rd/storage_rd/render_data_rd.cpp index ac4fbba75b..ddc4d09279 100644 --- a/servers/rendering/renderer_rd/storage_rd/render_data_rd.cpp +++ b/servers/rendering/renderer_rd/storage_rd/render_data_rd.cpp @@ -30,9 +30,6 @@ #include "render_data_rd.h" -void RenderDataRD::_bind_methods() { -} - Ref<RenderSceneBuffers> RenderDataRD::get_render_scene_buffers() const { return render_buffers; } diff --git a/servers/rendering/renderer_rd/storage_rd/render_data_rd.h b/servers/rendering/renderer_rd/storage_rd/render_data_rd.h index 3cd397b8ed..6ebb85442b 100644 --- a/servers/rendering/renderer_rd/storage_rd/render_data_rd.h +++ b/servers/rendering/renderer_rd/storage_rd/render_data_rd.h @@ -38,9 +38,6 @@ class RenderDataRD : public RenderData { GDCLASS(RenderDataRD, RenderData); -protected: - static void _bind_methods(); - public: // Access methods to expose data externally virtual Ref<RenderSceneBuffers> get_render_scene_buffers() const override; diff --git a/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.cpp b/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.cpp index ba8aafda6d..148a556b46 100644 --- a/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.cpp +++ b/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.cpp @@ -34,9 +34,6 @@ #include "servers/rendering/renderer_rd/storage_rd/texture_storage.h" #include "servers/rendering/rendering_server_default.h" -void RenderSceneDataRD::_bind_methods() { -} - Transform3D RenderSceneDataRD::get_cam_transform() const { return cam_transform; } diff --git a/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h b/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h index 5579a97792..b2c93acd44 100644 --- a/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h +++ b/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h @@ -95,8 +95,6 @@ public: virtual RID get_uniform_buffer() const override; private: - static void _bind_methods(); - RID uniform_buffer; // loaded into this uniform buffer (supplied externally) // This struct is loaded into Set 1 - Binding 0, populated at start of rendering a frame, must match with shader code |