diff options
Diffstat (limited to 'servers/rendering_server.cpp')
-rw-r--r-- | servers/rendering_server.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index d03f8113f8..655b748d3f 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -29,6 +29,7 @@ /**************************************************************************/ #include "rendering_server.h" +#include "rendering_server.compat.inc" #include "core/config/project_settings.h" #include "core/object/worker_thread_pool.h" @@ -2943,7 +2944,7 @@ void RenderingServer::_bind_methods() { ClassDB::bind_method(D_METHOD("environment_set_adjustment", "env", "enable", "brightness", "contrast", "saturation", "use_1d_color_correction", "color_correction"), &RenderingServer::environment_set_adjustment); ClassDB::bind_method(D_METHOD("environment_set_ssr", "env", "enable", "max_steps", "fade_in", "fade_out", "depth_tolerance"), &RenderingServer::environment_set_ssr); ClassDB::bind_method(D_METHOD("environment_set_ssao", "env", "enable", "radius", "intensity", "power", "detail", "horizon", "sharpness", "light_affect", "ao_channel_affect"), &RenderingServer::environment_set_ssao); - ClassDB::bind_method(D_METHOD("environment_set_fog", "env", "enable", "light_color", "light_energy", "sun_scatter", "density", "height", "height_density", "aerial_perspective", "sky_affect"), &RenderingServer::environment_set_fog); + ClassDB::bind_method(D_METHOD("environment_set_fog", "env", "enable", "light_color", "light_energy", "sun_scatter", "density", "height", "height_density", "aerial_perspective", "sky_affect", "fog_mode"), &RenderingServer::environment_set_fog, DEFVAL(RS::ENV_FOG_MODE_EXPONENTIAL)); ClassDB::bind_method(D_METHOD("environment_set_sdfgi", "env", "enable", "cascades", "min_cell_size", "y_scale", "use_occlusion", "bounce_feedback", "read_sky", "energy", "normal_bias", "probe_bias"), &RenderingServer::environment_set_sdfgi); ClassDB::bind_method(D_METHOD("environment_set_volumetric_fog", "env", "enable", "density", "albedo", "emission", "emission_energy", "anisotropy", "length", "p_detail_spread", "gi_inject", "temporal_reprojection", "temporal_reprojection_amount", "ambient_inject", "sky_affect"), &RenderingServer::environment_set_volumetric_fog); @@ -2986,6 +2987,9 @@ void RenderingServer::_bind_methods() { BIND_ENUM_CONSTANT(ENV_GLOW_BLEND_MODE_REPLACE); BIND_ENUM_CONSTANT(ENV_GLOW_BLEND_MODE_MIX); + BIND_ENUM_CONSTANT(ENV_FOG_MODE_EXPONENTIAL); + BIND_ENUM_CONSTANT(ENV_FOG_MODE_DEPTH); + BIND_ENUM_CONSTANT(ENV_TONE_MAPPER_LINEAR); BIND_ENUM_CONSTANT(ENV_TONE_MAPPER_REINHARD); BIND_ENUM_CONSTANT(ENV_TONE_MAPPER_FILMIC); |