diff options
Diffstat (limited to 'servers/rendering_server.cpp')
-rw-r--r-- | servers/rendering_server.cpp | 55 |
1 files changed, 45 insertions, 10 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index 78b5656a74..620262f30e 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -460,9 +460,7 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint64_t p_format, uint } } - bool using_normals_tangents = (p_format & RS::ARRAY_FORMAT_NORMAL) && (p_format & RS::ARRAY_FORMAT_TANGENT); - - if (!using_normals_tangents) { + if (!(p_format & RS::ARRAY_FORMAT_NORMAL)) { // Early out if we are only setting vertex positions. for (int i = 0; i < p_vertex_array_len; i++) { Vector3 pos = (src[i] - r_aabb.position) / r_aabb.size; @@ -480,13 +478,14 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint64_t p_format, uint // Validate normal and tangent arrays. ERR_FAIL_COND_V(p_arrays[RS::ARRAY_NORMAL].get_type() != Variant::PACKED_VECTOR3_ARRAY, ERR_INVALID_PARAMETER); - Variant::Type tangent_type = p_arrays[RS::ARRAY_TANGENT].get_type(); - ERR_FAIL_COND_V(tangent_type != Variant::PACKED_FLOAT32_ARRAY && tangent_type != Variant::PACKED_FLOAT64_ARRAY, ERR_INVALID_PARAMETER); Vector<Vector3> normal_array = p_arrays[RS::ARRAY_NORMAL]; ERR_FAIL_COND_V(normal_array.size() != p_vertex_array_len, ERR_INVALID_PARAMETER); const Vector3 *normal_src = normal_array.ptr(); + Variant::Type tangent_type = p_arrays[RS::ARRAY_TANGENT].get_type(); + ERR_FAIL_COND_V(tangent_type != Variant::PACKED_FLOAT32_ARRAY && tangent_type != Variant::PACKED_FLOAT64_ARRAY && tangent_type != Variant::NIL, ERR_INVALID_PARAMETER); + // We need a different version if using double precision tangents. if (tangent_type == Variant::PACKED_FLOAT32_ARRAY) { Vector<float> tangent_array = p_arrays[RS::ARRAY_TANGENT]; @@ -524,7 +523,7 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint64_t p_format, uint memcpy(&vw[p_offsets[ai] + i * p_vertex_stride], vector, sizeof(uint16_t) * 4); } } - } else { // PACKED_FLOAT64_ARRAY + } else if (tangent_type == Variant::PACKED_FLOAT64_ARRAY) { Vector<double> tangent_array = p_arrays[RS::ARRAY_TANGENT]; ERR_FAIL_COND_V(tangent_array.size() != p_vertex_array_len * 4, ERR_INVALID_PARAMETER); const double *tangent_src = tangent_array.ptr(); @@ -560,6 +559,40 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint64_t p_format, uint memcpy(&vw[p_offsets[ai] + i * p_vertex_stride], vector, sizeof(uint16_t) * 4); } } + } else { // No tangent array. + // Set data for vertex, normal, and tangent. + for (int i = 0; i < p_vertex_array_len; i++) { + float angle; + Vector3 axis; + // Generate an arbitrary vector that is tangential to normal. + Vector3 tan = Vector3(0.0, 1.0, 0.0).cross(normal_src[i].normalized()); + Vector4 tangent = Vector4(tan.x, tan.y, tan.z, 1.0); + _get_axis_angle(normal_src[i], tangent, angle, axis); + + // Store axis. + { + Vector2 res = axis.octahedron_encode(); + uint16_t vector[2] = { + (uint16_t)CLAMP(res.x * 65535, 0, 65535), + (uint16_t)CLAMP(res.y * 65535, 0, 65535), + }; + + memcpy(&vw[p_offsets[RS::ARRAY_NORMAL] + i * p_normal_stride], vector, 4); + } + + // Store vertex position + angle. + { + Vector3 pos = (src[i] - r_aabb.position) / r_aabb.size; + uint16_t vector[4] = { + (uint16_t)CLAMP(pos.x * 65535, 0, 65535), + (uint16_t)CLAMP(pos.y * 65535, 0, 65535), + (uint16_t)CLAMP(pos.z * 65535, 0, 65535), + (uint16_t)CLAMP(angle * 65535, 0, 65535) + }; + + memcpy(&vw[p_offsets[ai] + i * p_vertex_stride], vector, sizeof(uint16_t) * 4); + } + } } } else { for (int i = 0; i < p_vertex_array_len; i++) { @@ -1207,7 +1240,11 @@ Error RenderingServer::mesh_create_surface_data_from_arrays(SurfaceData *r_surfa // If using normals or tangents, then we need all three. ERR_FAIL_COND_V_MSG(!(format & RS::ARRAY_FORMAT_VERTEX), ERR_INVALID_PARAMETER, "Can't use compression flag 'ARRAY_FLAG_COMPRESS_ATTRIBUTES' while using normals or tangents without vertex array."); ERR_FAIL_COND_V_MSG(!(format & RS::ARRAY_FORMAT_NORMAL), ERR_INVALID_PARAMETER, "Can't use compression flag 'ARRAY_FLAG_COMPRESS_ATTRIBUTES' while using tangents without normal array."); - ERR_FAIL_COND_V_MSG(!(format & RS::ARRAY_FORMAT_TANGENT), ERR_INVALID_PARAMETER, "Can't use compression flag 'ARRAY_FLAG_COMPRESS_ATTRIBUTES' while using normals without tangent array."); + } + + if ((format & RS::ARRAY_FLAG_COMPRESS_ATTRIBUTES) && !(format & RS::ARRAY_FORMAT_TANGENT)) { + // If no tangent array provided, we will generate one. + format |= RS::ARRAY_FORMAT_TANGENT; } int vertex_array_size = (vertex_element_size + normal_element_size) * array_len; @@ -1368,10 +1405,8 @@ Array RenderingServer::_get_array_from_surface(uint64_t p_format, Vector<uint8_t Vector3 *w = arr_3d.ptrw(); if (p_format & ARRAY_FLAG_COMPRESS_ATTRIBUTES) { - bool using_normals_tangents = (p_format & RS::ARRAY_FORMAT_NORMAL) && (p_format & RS::ARRAY_FORMAT_TANGENT); - // We only have vertices to read, so just read them and skip everything else. - if (!using_normals_tangents) { + if (!(p_format & RS::ARRAY_FORMAT_NORMAL)) { for (int j = 0; j < p_vertex_len; j++) { const uint16_t *v = reinterpret_cast<const uint16_t *>(&r[j * vertex_elem_size + offsets[i]]); Vector3 vec = Vector3(float(v[0]) / 65535.0, float(v[1]) / 65535.0, float(v[2]) / 65535.0); |