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-rw-r--r--servers/rendering/dummy/environment/gi.h2
-rw-r--r--servers/rendering/environment/renderer_gi.h2
-rw-r--r--servers/rendering/renderer_rd/environment/gi.cpp5
-rw-r--r--servers/rendering/renderer_rd/environment/gi.h4
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp8
-rw-r--r--servers/rendering/rendering_server_default.h2
-rw-r--r--servers/rendering_server.h2
7 files changed, 23 insertions, 2 deletions
diff --git a/servers/rendering/dummy/environment/gi.h b/servers/rendering/dummy/environment/gi.h
index a26938c740..5d0e84ae43 100644
--- a/servers/rendering/dummy/environment/gi.h
+++ b/servers/rendering/dummy/environment/gi.h
@@ -78,6 +78,8 @@ public:
virtual bool voxel_gi_is_using_two_bounces(RID p_voxel_gi) const override { return false; }
virtual uint32_t voxel_gi_get_version(RID p_voxel_gi) const override { return 0; }
+
+ virtual void sdfgi_reset() override {}
};
} // namespace RendererDummy
diff --git a/servers/rendering/environment/renderer_gi.h b/servers/rendering/environment/renderer_gi.h
index 6eff319882..94e2c1afda 100644
--- a/servers/rendering/environment/renderer_gi.h
+++ b/servers/rendering/environment/renderer_gi.h
@@ -79,6 +79,8 @@ public:
virtual bool voxel_gi_is_using_two_bounces(RID p_voxel_gi) const = 0;
virtual uint32_t voxel_gi_get_version(RID p_probe) const = 0;
+
+ virtual void sdfgi_reset() = 0;
};
#endif // RENDERER_GI_H
diff --git a/servers/rendering/renderer_rd/environment/gi.cpp b/servers/rendering/renderer_rd/environment/gi.cpp
index d623553273..f8a3dc7c08 100644
--- a/servers/rendering/renderer_rd/environment/gi.cpp
+++ b/servers/rendering/renderer_rd/environment/gi.cpp
@@ -392,6 +392,10 @@ Dependency *GI::voxel_gi_get_dependency(RID p_voxel_gi) const {
return &voxel_gi->dependency;
}
+void GI::sdfgi_reset() {
+ sdfgi_current_version++;
+}
+
////////////////////////////////////////////////////////////////////////////////
// SDFGI
@@ -416,6 +420,7 @@ void GI::SDFGI::create(RID p_env, const Vector3 &p_world_position, uint32_t p_re
y_scale_mode = RendererSceneRenderRD::get_singleton()->environment_get_sdfgi_y_scale(p_env);
static const float y_scale[3] = { 2.0, 1.5, 1.0 };
y_mult = y_scale[y_scale_mode];
+ version = gi->sdfgi_current_version;
cascades.resize(num_cascades);
probe_axis_count = SDFGI::PROBE_DIVISOR + 1;
solid_cell_ratio = gi->sdfgi_solid_cell_ratio;
diff --git a/servers/rendering/renderer_rd/environment/gi.h b/servers/rendering/renderer_rd/environment/gi.h
index 651a660f5c..5dd4812895 100644
--- a/servers/rendering/renderer_rd/environment/gi.h
+++ b/servers/rendering/renderer_rd/environment/gi.h
@@ -667,6 +667,7 @@ public:
float y_mult = 1.0;
+ uint32_t version = 0;
uint32_t render_pass = 0;
int32_t cascade_dynamic_light_count[SDFGI::MAX_CASCADES]; //used dynamically
@@ -701,11 +702,14 @@ public:
Vector3 sdfgi_debug_probe_dir;
bool sdfgi_debug_probe_enabled = false;
Vector3i sdfgi_debug_probe_index;
+ uint32_t sdfgi_current_version = 0;
/* SDFGI UPDATE */
int sdfgi_get_lightprobe_octahedron_size() const { return SDFGI::LIGHTPROBE_OCT_SIZE; }
+ virtual void sdfgi_reset() override;
+
struct SDFGIData {
float grid_size[3];
uint32_t max_cascades;
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
index 2e64946fd2..7a434bda39 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
@@ -3323,14 +3323,18 @@ void RenderForwardClustered::sdfgi_update(const Ref<RenderSceneBuffers> &p_rende
}
bool needs_sdfgi = p_environment.is_valid() && environment_get_sdfgi_enabled(p_environment);
+ bool needs_reset = sdfgi.is_valid() ? sdfgi->version != gi.sdfgi_current_version : false;
- if (!needs_sdfgi) {
+ if (!needs_sdfgi || needs_reset) {
if (sdfgi.is_valid()) {
// delete it
sdfgi.unref();
rb->set_custom_data(RB_SCOPE_SDFGI, sdfgi);
}
- return;
+
+ if (!needs_sdfgi) {
+ return;
+ }
}
// Ensure advanced shaders are available if SDFGI is used.
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index 9ad2175332..a7568466a6 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -476,6 +476,8 @@ public:
FUNC2(voxel_gi_set_interior, RID, bool)
FUNC2(voxel_gi_set_use_two_bounces, RID, bool)
+ FUNC0(sdfgi_reset)
+
/* PARTICLES */
#undef ServerName
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index 1528a957ce..166cd3be4d 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -617,6 +617,8 @@ public:
virtual void voxel_gi_set_quality(VoxelGIQuality) = 0;
+ virtual void sdfgi_reset() = 0;
+
/* LIGHTMAP */
virtual RID lightmap_create() = 0;