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Diffstat (limited to 'tests/servers/rendering/test_shader_preprocessor.h')
-rw-r--r-- | tests/servers/rendering/test_shader_preprocessor.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/servers/rendering/test_shader_preprocessor.h b/tests/servers/rendering/test_shader_preprocessor.h index e12da8a2db..1b7e57aebc 100644 --- a/tests/servers/rendering/test_shader_preprocessor.h +++ b/tests/servers/rendering/test_shader_preprocessor.h @@ -229,7 +229,7 @@ TEST_CASE("[ShaderPreprocessor] Concatenation") { TEST_CASE("[ShaderPreprocessor] Nested concatenation") { // Concatenation ## should not expand adjacent tokens if they are macros, - // but this is currently not implemented in Godot's shader preprocessor. + // but this is currently not implemented in Redot's shader preprocessor. // To force expanding, an extra macro should be required (B in this case). String code( |