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-rw-r--r--tools/editor/plugins/shader_graph_editor_plugin.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp
index 2ff9f94d99..fa28129b6d 100644
--- a/tools/editor/plugins/shader_graph_editor_plugin.cpp
+++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp
@@ -2315,7 +2315,7 @@ void ShaderGraphView::_create_node(int p_id) {
gn->add_child(le);
le->set_text(graph->input_node_get_name(type,p_id));
le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
- TextureFrame *tex = memnew( TextureFrame );
+ TextureRect *tex = memnew( TextureRect );
tex->set_expand(true);
tex->set_custom_minimum_size(Size2(80,80));
tex->set_drag_forwarding(this);
@@ -2530,7 +2530,7 @@ void ShaderGraphView::_sg_updated() {
Variant ShaderGraphView::get_drag_data_fw(const Point2 &p_point, Control *p_from)
{
- TextureFrame* frame = p_from->cast_to<TextureFrame>();
+ TextureRect* frame = p_from->cast_to<TextureRect>();
if (!frame)
return Variant();
@@ -2576,7 +2576,7 @@ void ShaderGraphView::drop_data_fw(const Point2 &p_point, const Variant &p_data,
if (!can_drop_data_fw(p_point, p_data, p_from))
return;
- TextureFrame *frame = p_from->cast_to<TextureFrame>();
+ TextureRect *frame = p_from->cast_to<TextureRect>();
if (!frame)
return;