diff options
Diffstat (limited to 'tools/editor/plugins/sprite_frames_editor_plugin.cpp')
-rw-r--r-- | tools/editor/plugins/sprite_frames_editor_plugin.cpp | 969 |
1 files changed, 0 insertions, 969 deletions
diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.cpp b/tools/editor/plugins/sprite_frames_editor_plugin.cpp deleted file mode 100644 index c3c68e471e..0000000000 --- a/tools/editor/plugins/sprite_frames_editor_plugin.cpp +++ /dev/null @@ -1,969 +0,0 @@ -/*************************************************************************/ -/* sprite_frames_editor_plugin.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "sprite_frames_editor_plugin.h" - -#include "io/resource_loader.h" -#include "global_config.h" -#include "tools/editor/editor_settings.h" -#include "scene/3d/sprite_3d.h" - - - -void SpriteFramesEditor::_gui_input(InputEvent p_event) { - - -} - -void SpriteFramesEditor::_notification(int p_what) { - - if (p_what==NOTIFICATION_FIXED_PROCESS) { - - } - - if (p_what==NOTIFICATION_ENTER_TREE) { - load->set_icon( get_icon("Folder","EditorIcons") ); - _delete->set_icon( get_icon("Del","EditorIcons") ); - new_anim->set_icon( get_icon("New","EditorIcons") ); - remove_anim->set_icon( get_icon("Del","EditorIcons") ); - - } - - if (p_what==NOTIFICATION_READY) { - - //NodePath("/root")->connect("node_removed", this,"_node_removed",Vector<Variant>(),true); - } - - if (p_what==NOTIFICATION_DRAW) { - - } -} - -void SpriteFramesEditor::_file_load_request(const PoolVector<String>& p_path,int p_at_pos) { - - ERR_FAIL_COND(!frames->has_animation(edited_anim)); - - List< Ref<Texture> > resources; - - for(int i=0;i<p_path.size();i++) { - - Ref<Texture> resource; - resource = ResourceLoader::load(p_path[i]); - - if (resource.is_null()) { - dialog->set_text(TTR("ERROR: Couldn't load frame resource!")); - dialog->set_title(TTR("Error!")); - //dialog->get_cancel()->set_text("Close"); - dialog->get_ok()->set_text(TTR("Close")); - dialog->popup_centered_minsize(); - return; ///beh should show an error i guess - } - - resources.push_back(resource); - } - - - if (resources.empty()) { - //print_line("added frames!"); - return; - } - - undo_redo->create_action(TTR("Add Frame")); - int fc=frames->get_frame_count(edited_anim); - - int count=0; - - for(List< Ref<Texture> >::Element *E=resources.front();E;E=E->next() ) { - - undo_redo->add_do_method(frames,"add_frame",edited_anim,E->get(),p_at_pos==-1?-1:p_at_pos+count); - undo_redo->add_undo_method(frames,"remove_frame",edited_anim,p_at_pos==-1?fc:p_at_pos); - count++; - - } - undo_redo->add_do_method(this,"_update_library"); - undo_redo->add_undo_method(this,"_update_library"); - - undo_redo->commit_action(); - //print_line("added frames!"); -} - -void SpriteFramesEditor::_load_pressed() { - - ERR_FAIL_COND(!frames->has_animation(edited_anim)); - loading_scene=false; - - file->clear_filters(); - List<String> extensions; - ResourceLoader::get_recognized_extensions_for_type("Texture",&extensions); - for(int i=0;i<extensions.size();i++) - file->add_filter("*."+extensions[i]); - - file->set_mode(EditorFileDialog::MODE_OPEN_FILES); - - file->popup_centered_ratio(); - -} - - -void SpriteFramesEditor::_item_edited() { - -#if 0 - if (!tree->get_selected()) - return; - - TreeItem *s = tree->get_selected(); - - if (tree->get_selected_column()==0) { - // renamed - String old_name=s->get_metadata(0); - String new_name=s->get_text(0); - if (old_name==new_name) - return; - - if (new_name=="" || new_name.find("\\")!=-1 || new_name.find("/")!=-1 || frames->has_resource(new_name)) { - - s->set_text(0,old_name); - return; - } - - RES samp = frames->get_resource(old_name); - undo_redo->create_action("Rename Resource"); - undo_redo->add_do_method(frames,"remove_resource",old_name); - undo_redo->add_do_method(frames,"add_resource",new_name,samp); - undo_redo->add_undo_method(frames,"remove_resource",new_name); - undo_redo->add_undo_method(frames,"add_resource",old_name,samp); - undo_redo->add_do_method(this,"_update_library"); - undo_redo->add_undo_method(this,"_update_library"); - undo_redo->commit_action(); - - } -#endif - -} - -void SpriteFramesEditor::_delete_confirm_pressed() { - - ERR_FAIL_COND(!frames->has_animation(edited_anim)); - - if (tree->get_current()<0) - return; - - sel-=1; - if (sel<0 && frames->get_frame_count(edited_anim)) - sel=0; - - int to_remove = tree->get_current(); - sel=to_remove; - Ref<Texture> r = frames->get_frame(edited_anim,to_remove); - undo_redo->create_action(TTR("Delete Resource")); - undo_redo->add_do_method(frames,"remove_frame",edited_anim,to_remove); - undo_redo->add_undo_method(frames,"add_frame",edited_anim,r,to_remove); - undo_redo->add_do_method(this,"_update_library"); - undo_redo->add_undo_method(this,"_update_library"); - undo_redo->commit_action(); - -} - - -void SpriteFramesEditor::_paste_pressed() { - - ERR_FAIL_COND(!frames->has_animation(edited_anim)); - - Ref<Texture> r=EditorSettings::get_singleton()->get_resource_clipboard(); - if (!r.is_valid()) { - dialog->set_text(TTR("Resource clipboard is empty or not a texture!")); - dialog->set_title(TTR("Error!")); - //dialog->get_cancel()->set_text("Close"); - dialog->get_ok()->set_text(TTR("Close")); - dialog->popup_centered_minsize(); - return; ///beh should show an error i guess - } - - - undo_redo->create_action(TTR("Paste Frame")); - undo_redo->add_do_method(frames,"add_frame",edited_anim,r); - undo_redo->add_undo_method(frames,"remove_frame",edited_anim,frames->get_frame_count(edited_anim)); - undo_redo->add_do_method(this,"_update_library"); - undo_redo->add_undo_method(this,"_update_library"); - undo_redo->commit_action(); - -} - -void SpriteFramesEditor::_empty_pressed() { - - ERR_FAIL_COND(!frames->has_animation(edited_anim)); - - int from=-1; - - if (tree->get_current()>=0) { - - from = tree->get_current(); - sel=from; - - } else { - from=frames->get_frame_count(edited_anim); - } - - - - Ref<Texture> r; - - undo_redo->create_action(TTR("Add Empty")); - undo_redo->add_do_method(frames,"add_frame",edited_anim,r,from); - undo_redo->add_undo_method(frames,"remove_frame",edited_anim,from); - undo_redo->add_do_method(this,"_update_library"); - undo_redo->add_undo_method(this,"_update_library"); - undo_redo->commit_action(); - -} - -void SpriteFramesEditor::_empty2_pressed() { - - ERR_FAIL_COND(!frames->has_animation(edited_anim)); - - int from=-1; - - if (tree->get_current()>=0) { - - from = tree->get_current(); - sel=from; - - } else { - from=frames->get_frame_count(edited_anim); - } - - - - Ref<Texture> r; - - undo_redo->create_action(TTR("Add Empty")); - undo_redo->add_do_method(frames,"add_frame",edited_anim,r,from+1); - undo_redo->add_undo_method(frames,"remove_frame",edited_anim,from+1); - undo_redo->add_do_method(this,"_update_library"); - undo_redo->add_undo_method(this,"_update_library"); - undo_redo->commit_action(); - -} - -void SpriteFramesEditor::_up_pressed() { - - ERR_FAIL_COND(!frames->has_animation(edited_anim)); - - if (tree->get_current()<0) - return; - - int to_move = tree->get_current(); - if (to_move<1) - return; - - sel=to_move; - sel-=1; - - Ref<Texture> r = frames->get_frame(edited_anim,to_move); - undo_redo->create_action(TTR("Delete Resource")); - undo_redo->add_do_method(frames,"set_frame",edited_anim,to_move,frames->get_frame(edited_anim,to_move-1)); - undo_redo->add_do_method(frames,"set_frame",edited_anim,to_move-1,frames->get_frame(edited_anim,to_move)); - undo_redo->add_undo_method(frames,"set_frame",edited_anim,to_move,frames->get_frame(edited_anim,to_move)); - undo_redo->add_undo_method(frames,"set_frame",edited_anim,to_move-1,frames->get_frame(edited_anim,to_move-1)); - undo_redo->add_do_method(this,"_update_library"); - undo_redo->add_undo_method(this,"_update_library"); - undo_redo->commit_action(); - -} - -void SpriteFramesEditor::_down_pressed() { - - ERR_FAIL_COND(!frames->has_animation(edited_anim)); - - if (tree->get_current()<0) - return; - - int to_move = tree->get_current(); - if (to_move<0 || to_move>=frames->get_frame_count(edited_anim)-1) - return; - - sel=to_move; - sel+=1; - - Ref<Texture> r = frames->get_frame(edited_anim,to_move); - undo_redo->create_action(TTR("Delete Resource")); - undo_redo->add_do_method(frames,"set_frame",edited_anim,to_move,frames->get_frame(edited_anim,to_move+1)); - undo_redo->add_do_method(frames,"set_frame",edited_anim,to_move+1,frames->get_frame(edited_anim,to_move)); - undo_redo->add_undo_method(frames,"set_frame",edited_anim,to_move,frames->get_frame(edited_anim,to_move)); - undo_redo->add_undo_method(frames,"set_frame",edited_anim,to_move+1,frames->get_frame(edited_anim,to_move+1)); - undo_redo->add_do_method(this,"_update_library"); - undo_redo->add_undo_method(this,"_update_library"); - undo_redo->commit_action(); - - - -} - - -void SpriteFramesEditor::_delete_pressed() { - - - if (tree->get_current()<0) - return; - - _delete_confirm_pressed(); //it has undo.. why bother with a dialog.. - /* - dialog->set_title("Confirm..."); - dialog->set_text("Remove Resource '"+tree->get_selected()->get_text(0)+"' ?"); - //dialog->get_cancel()->set_text("Cancel"); - //dialog->get_ok()->show(); - dialog->get_ok()->set_text("Remove"); - dialog->popup_centered(Size2(300,60));*/ - -} - - -void SpriteFramesEditor::_animation_select() { - - if (updating) - return; - - TreeItem *selected = animations->get_selected(); - ERR_FAIL_COND(!selected); - edited_anim=selected->get_text(0); - _update_library(true); - -} - - -static void _find_anim_sprites(Node* p_node,List<Node*> *r_nodes,Ref<SpriteFrames> p_sfames) { - - Node *edited = EditorNode::get_singleton()->get_edited_scene(); - if (!edited) - return; - if (p_node!=edited && p_node->get_owner()!=edited) - return; - - { - AnimatedSprite *as = p_node->cast_to<AnimatedSprite>(); - if (as && as->get_sprite_frames()==p_sfames) { - r_nodes->push_back(p_node); - } - } - - { - AnimatedSprite3D *as = p_node->cast_to<AnimatedSprite3D>(); - if (as && as->get_sprite_frames()==p_sfames) { - r_nodes->push_back(p_node); - } - } - - for(int i=0;i<p_node->get_child_count();i++) { - _find_anim_sprites(p_node->get_child(i),r_nodes,p_sfames); - } - -} - -void SpriteFramesEditor::_animation_name_edited(){ - - if (updating) - return; - - if (!frames->has_animation(edited_anim)) - return; - - TreeItem *edited = animations->get_edited(); - if (!edited) - return; - - String new_name = edited->get_text(0); - - if (new_name==String(edited_anim)) - return; - - new_name=new_name.replace("/","_").replace(","," "); - - String name=new_name; - int counter=0; - while(frames->has_animation(name)) { - counter++; - name=new_name+" "+itos(counter); - } - - List<Node*> nodes; - _find_anim_sprites(EditorNode::get_singleton()->get_edited_scene(),&nodes,Ref<SpriteFrames>(frames)); - - undo_redo->create_action(TTR("Rename Animation")); - undo_redo->add_do_method(frames,"rename_animation",edited_anim,name); - undo_redo->add_undo_method(frames,"rename_animation",name,edited_anim); - - for(List<Node*>::Element *E=nodes.front();E;E=E->next()) { - - String current = E->get()->call("get_animation"); - if (current!=edited_anim) - continue; - - undo_redo->add_do_method(E->get(),"set_animation",name); - undo_redo->add_undo_method(E->get(),"set_animation",edited_anim); - - } - - undo_redo->add_do_method(this,"_update_library"); - undo_redo->add_undo_method(this,"_update_library"); - - edited_anim=new_name; - - undo_redo->commit_action(); - - - -} -void SpriteFramesEditor::_animation_add(){ - - - String new_name = "New Anim"; - - String name=new_name; - int counter=0; - while(frames->has_animation(name)) { - counter++; - name=new_name+" "+itos(counter); - } - - List<Node*> nodes; - _find_anim_sprites(EditorNode::get_singleton()->get_edited_scene(),&nodes,Ref<SpriteFrames>(frames)); - - - undo_redo->create_action(TTR("Add Animation")); - undo_redo->add_do_method(frames,"add_animation",name); - undo_redo->add_undo_method(frames,"remove_animation",name); - undo_redo->add_do_method(this,"_update_library"); - undo_redo->add_undo_method(this,"_update_library"); - - - for(List<Node*>::Element *E=nodes.front();E;E=E->next()) { - - String current = E->get()->call("get_animation"); - if (frames->has_animation(current)) - continue; - - undo_redo->add_do_method(E->get(),"set_animation",name); - undo_redo->add_undo_method(E->get(),"set_animation",current); - - } - - edited_anim=new_name; - - undo_redo->commit_action(); - -} -void SpriteFramesEditor::_animation_remove(){ - - //fuck everything - if (updating) - return; - - if (!frames->has_animation(edited_anim)) - return; - - - undo_redo->create_action(TTR("Remove Animation")); - undo_redo->add_do_method(frames,"remove_animation",edited_anim); - undo_redo->add_undo_method(frames,"add_animation",edited_anim); - undo_redo->add_undo_method(frames,"set_animation_speed",edited_anim,frames->get_animation_speed(edited_anim)); - undo_redo->add_undo_method(frames,"set_animation_loop",edited_anim,frames->get_animation_loop(edited_anim)); - int fc = frames->get_frame_count(edited_anim); - for(int i=0;i<fc;i++) { - Ref<Texture> frame = frames->get_frame(edited_anim,i); - undo_redo->add_undo_method(frames,"add_frame",edited_anim,frame); - } - undo_redo->add_do_method(this,"_update_library"); - undo_redo->add_undo_method(this,"_update_library"); - - undo_redo->commit_action(); - -} - - -void SpriteFramesEditor::_animation_loop_changed() { - - if (updating) - return; - - undo_redo->create_action(TTR("Change Animation Loop")); - undo_redo->add_do_method(frames,"set_animation_loop",edited_anim,anim_loop->is_pressed()); - undo_redo->add_undo_method(frames,"set_animation_loop",edited_anim,frames->get_animation_loop(edited_anim)); - undo_redo->add_do_method(this,"_update_library",true); - undo_redo->add_undo_method(this,"_update_library",true); - undo_redo->commit_action(); - -} - -void SpriteFramesEditor::_animation_fps_changed(double p_value) { - - if (updating) - return; - - undo_redo->create_action(TTR("Change Animation FPS"),UndoRedo::MERGE_ENDS); - undo_redo->add_do_method(frames,"set_animation_speed",edited_anim,p_value); - undo_redo->add_undo_method(frames,"set_animation_speed",edited_anim,frames->get_animation_speed(edited_anim)); - undo_redo->add_do_method(this,"_update_library",true); - undo_redo->add_undo_method(this,"_update_library",true); - - undo_redo->commit_action(); - -} - -void SpriteFramesEditor::_update_library(bool p_skip_selector) { - - updating=true; - - if (!p_skip_selector) { - animations->clear(); - - TreeItem *anim_root=animations->create_item(); - - List<StringName> anim_names; - - anim_names.sort_custom<StringName::AlphCompare>(); - - frames->get_animation_list(&anim_names); - - anim_names.sort_custom<StringName::AlphCompare>(); - - for(List<StringName>::Element *E=anim_names.front();E;E=E->next()) { - - String name = E->get(); - - TreeItem *it = animations->create_item(anim_root); - - it->set_metadata(0,name); - - it->set_text(0,name); - it->set_editable(0,true); - - if (E->get()==edited_anim) { - it->select(0); - } - } - } - - - tree->clear(); - - if (!frames->has_animation(edited_anim)) { - updating=false; - return; - } - - - if (sel>=frames->get_frame_count(edited_anim)) - sel=frames->get_frame_count(edited_anim)-1; - else if (sel<0 && frames->get_frame_count(edited_anim)) - sel=0; - - for(int i=0;i<frames->get_frame_count(edited_anim);i++) { - - - String name; - Ref<Texture> icon; - - - if (frames->get_frame(edited_anim,i).is_null()) { - - name=itos(i)+": "+TTR("(empty)"); - - } else { - name=itos(i)+": "+frames->get_frame(edited_anim,i)->get_name(); - icon=frames->get_frame(edited_anim,i); - } - - tree->add_item(name,icon); - if (frames->get_frame(edited_anim,i).is_valid()) - tree->set_item_tooltip(tree->get_item_count()-1,frames->get_frame(edited_anim,i)->get_path()); - if (sel==i) - tree->select(tree->get_item_count()-1); - } - - anim_speed->set_value(frames->get_animation_speed(edited_anim)); - anim_loop->set_pressed(frames->get_animation_loop(edited_anim)); - - updating=false; - //player->add_resource("default",resource); -} - - - -void SpriteFramesEditor::edit(SpriteFrames* p_frames) { - - if (frames==p_frames) - return; - - frames=p_frames; - - - if (p_frames) { - - if (!p_frames->has_animation(edited_anim)) { - - List<StringName> anim_names; - frames->get_animation_list(&anim_names); - anim_names.sort_custom<StringName::AlphCompare>(); - if (anim_names.size()) { - edited_anim=anim_names.front()->get(); - } else { - edited_anim=StringName(); - } - - } - - _update_library(); - } else { - - hide(); - //set_fixed_process(false); - } - -} - - -Variant SpriteFramesEditor::get_drag_data_fw(const Point2& p_point,Control* p_from) { - - if (!frames->has_animation(edited_anim)) - return false; - - int idx = tree->get_item_at_pos(p_point,true); - - if (idx<0 || idx>=frames->get_frame_count(edited_anim)) - return Variant(); - - RES frame = frames->get_frame(edited_anim,idx); - - if (frame.is_null()) - return Variant(); - - return EditorNode::get_singleton()->drag_resource(frame,p_from); - - -} - -bool SpriteFramesEditor::can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const{ - - Dictionary d = p_data; - - if (!d.has("type")) - return false; - - if (d.has("from") && (Object*)(d["from"])==tree) - return false; - - if (String(d["type"])=="resource" && d.has("resource")) { - RES r=d["resource"]; - - Ref<Texture> texture = r; - - if (texture.is_valid()) { - - return true; - } - } - - - if (String(d["type"])=="files") { - - Vector<String> files = d["files"]; - - if (files.size()==0) - return false; - - for(int i=0;i<files.size();i++) { - String file = files[0]; - String ftype = EditorFileSystem::get_singleton()->get_file_type(file); - - if (!ClassDB::is_parent_class(ftype,"Texture")) { - return false; - } - - } - - return true; - - } - return false; -} - -void SpriteFramesEditor::drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from){ - - if (!can_drop_data_fw(p_point,p_data,p_from)) - return; - - Dictionary d = p_data; - - if (!d.has("type")) - return; - - int at_pos = tree->get_item_at_pos(p_point,true); - - if (String(d["type"])=="resource" && d.has("resource")) { - RES r=d["resource"]; - - Ref<Texture> texture = r; - - if (texture.is_valid()) { - - undo_redo->create_action(TTR("Add Frame")); - undo_redo->add_do_method(frames,"add_frame",edited_anim,texture,at_pos==-1?-1:at_pos); - undo_redo->add_undo_method(frames,"remove_frame",edited_anim,at_pos==-1?frames->get_frame_count(edited_anim):at_pos); - undo_redo->add_do_method(this,"_update_library"); - undo_redo->add_undo_method(this,"_update_library"); - undo_redo->commit_action(); - - } - } - - - if (String(d["type"])=="files") { - - PoolVector<String> files = d["files"]; - - _file_load_request(files,at_pos); - } - -} - - -void SpriteFramesEditor::_bind_methods() { - - ClassDB::bind_method(D_METHOD("_gui_input"),&SpriteFramesEditor::_gui_input); - ClassDB::bind_method(D_METHOD("_load_pressed"),&SpriteFramesEditor::_load_pressed); - ClassDB::bind_method(D_METHOD("_empty_pressed"),&SpriteFramesEditor::_empty_pressed); - ClassDB::bind_method(D_METHOD("_empty2_pressed"),&SpriteFramesEditor::_empty2_pressed); - ClassDB::bind_method(D_METHOD("_item_edited"),&SpriteFramesEditor::_item_edited); - ClassDB::bind_method(D_METHOD("_delete_pressed"),&SpriteFramesEditor::_delete_pressed); - ClassDB::bind_method(D_METHOD("_paste_pressed"),&SpriteFramesEditor::_paste_pressed); - ClassDB::bind_method(D_METHOD("_delete_confirm_pressed"),&SpriteFramesEditor::_delete_confirm_pressed); - ClassDB::bind_method(D_METHOD("_file_load_request","files","atpos"),&SpriteFramesEditor::_file_load_request,DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("_update_library","skipsel"),&SpriteFramesEditor::_update_library,DEFVAL(false)); - ClassDB::bind_method(D_METHOD("_up_pressed"),&SpriteFramesEditor::_up_pressed); - ClassDB::bind_method(D_METHOD("_down_pressed"),&SpriteFramesEditor::_down_pressed); - ClassDB::bind_method(D_METHOD("_animation_select"),&SpriteFramesEditor::_animation_select); - ClassDB::bind_method(D_METHOD("_animation_name_edited"),&SpriteFramesEditor::_animation_name_edited); - ClassDB::bind_method(D_METHOD("_animation_add"),&SpriteFramesEditor::_animation_add); - ClassDB::bind_method(D_METHOD("_animation_remove"),&SpriteFramesEditor::_animation_remove); - ClassDB::bind_method(D_METHOD("_animation_loop_changed"),&SpriteFramesEditor::_animation_loop_changed); - ClassDB::bind_method(D_METHOD("_animation_fps_changed"),&SpriteFramesEditor::_animation_fps_changed); - ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &SpriteFramesEditor::get_drag_data_fw); - ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &SpriteFramesEditor::can_drop_data_fw); - ClassDB::bind_method(D_METHOD("drop_data_fw"), &SpriteFramesEditor::drop_data_fw); - - -} - - -SpriteFramesEditor::SpriteFramesEditor() { - - //add_style_override("panel", get_stylebox("panel","Panel")); - - split = memnew( HSplitContainer ); - add_child(split); - - VBoxContainer *vbc_animlist = memnew( VBoxContainer ); - split->add_child(vbc_animlist); - vbc_animlist->set_custom_minimum_size(Size2(150,0)); - //vbc_animlist->set_v_size_flags(SIZE_EXPAND_FILL); - - - VBoxContainer *sub_vb = memnew( VBoxContainer ); - vbc_animlist->add_margin_child(TTR("Animations"),sub_vb,true); - sub_vb->set_v_size_flags(SIZE_EXPAND_FILL); - - HBoxContainer *hbc_animlist = memnew( HBoxContainer ); - sub_vb->add_child(hbc_animlist); - - new_anim = memnew( Button ); - hbc_animlist->add_child(new_anim); - new_anim->connect("pressed",this,"_animation_add"); - - - hbc_animlist->add_spacer(); - - remove_anim = memnew( Button ); - hbc_animlist->add_child(remove_anim); - remove_anim->connect("pressed",this,"_animation_remove"); - - animations = memnew( Tree ); - sub_vb->add_child(animations); - animations->set_v_size_flags(SIZE_EXPAND_FILL); - animations->set_hide_root(true); - animations->connect("cell_selected",this,"_animation_select"); - animations->connect("item_edited",this,"_animation_name_edited"); - animations->set_single_select_cell_editing_only_when_already_selected(true); - - - anim_speed = memnew( SpinBox); - vbc_animlist->add_margin_child(TTR("Speed (FPS):"),anim_speed); - anim_speed->set_min(0); - anim_speed->set_max(100); - anim_speed->set_step(0.01); - anim_speed->connect("value_changed",this,"_animation_fps_changed"); - - anim_loop = memnew( CheckButton ); - anim_loop->set_text(TTR("Loop")); - vbc_animlist->add_child(anim_loop); - anim_loop->connect("pressed",this,"_animation_loop_changed"); - - VBoxContainer *vbc = memnew( VBoxContainer ); - split->add_child(vbc); - vbc->set_h_size_flags(SIZE_EXPAND_FILL); - - sub_vb = memnew( VBoxContainer ); - vbc->add_margin_child(TTR("Animation Frames"),sub_vb,true); - - - HBoxContainer *hbc = memnew( HBoxContainer ); - sub_vb->add_child(hbc); - - //animations = memnew( ItemList ); - - - load = memnew( Button ); - load->set_tooltip(TTR("Load Resource")); - hbc->add_child(load); - - paste = memnew( Button ); - paste->set_text(TTR("Paste")); - hbc->add_child(paste); - - empty = memnew( Button ); - empty->set_text(TTR("Insert Empty (Before)")); - hbc->add_child(empty); - - empty2 = memnew( Button ); - empty2->set_text(TTR("Insert Empty (After)")); - hbc->add_child(empty2); - - move_up = memnew( Button ); - move_up->set_text(TTR("Up")); - hbc->add_child(move_up); - - move_down = memnew( Button ); - move_down->set_text(TTR("Down")); - hbc->add_child(move_down); - - _delete = memnew( Button ); - hbc->add_child(_delete); - - file = memnew( EditorFileDialog ); - add_child(file); - - - tree = memnew( ItemList ); - tree->set_v_size_flags(SIZE_EXPAND_FILL); - tree->set_icon_mode(ItemList::ICON_MODE_TOP); - - int thumbnail_size = 96; - tree->set_max_columns(0); - tree->set_icon_mode(ItemList::ICON_MODE_TOP); - tree->set_fixed_column_width(thumbnail_size*3/2); - tree->set_max_text_lines(2); - tree->set_fixed_icon_size(Size2(thumbnail_size,thumbnail_size)); - //tree->set_min_icon_size(Size2(thumbnail_size,thumbnail_size)); - tree->set_drag_forwarding(this); - - - - sub_vb->add_child(tree); - - dialog = memnew( AcceptDialog ); - add_child( dialog ); - - load->connect("pressed", this,"_load_pressed"); - _delete->connect("pressed", this,"_delete_pressed"); - paste->connect("pressed", this,"_paste_pressed"); - empty->connect("pressed", this,"_empty_pressed"); - empty2->connect("pressed", this,"_empty2_pressed"); - move_up->connect("pressed", this,"_up_pressed"); - move_down->connect("pressed", this,"_down_pressed"); - file->connect("files_selected", this,"_file_load_request"); - //dialog->connect("confirmed", this,"_delete_confirm_pressed"); - //tree->connect("item_selected", this,"_item_edited"); - loading_scene=false; - sel=-1; - - updating=false; - - edited_anim="default"; - -} - - -void SpriteFramesEditorPlugin::edit(Object *p_object) { - - frames_editor->set_undo_redo(&get_undo_redo()); - SpriteFrames * s = p_object->cast_to<SpriteFrames>(); - if (!s) - return; - - frames_editor->edit(s); -} - -bool SpriteFramesEditorPlugin::handles(Object *p_object) const { - - return p_object->is_class("SpriteFrames"); -} - -void SpriteFramesEditorPlugin::make_visible(bool p_visible) { - - if (p_visible) { - button->show(); - editor->make_bottom_panel_item_visible(frames_editor); - //frames_editor->set_process(true); - } else { - - button->hide(); - if (frames_editor->is_visible_in_tree()) - editor->hide_bottom_panel(); - - //frames_editor->set_process(false); - } - -} - -SpriteFramesEditorPlugin::SpriteFramesEditorPlugin(EditorNode *p_node) { - - editor=p_node; - frames_editor = memnew( SpriteFramesEditor ); - frames_editor->set_custom_minimum_size(Size2(0,300)); - button=editor->add_bottom_panel_item("SpriteFrames",frames_editor); - button->hide(); - - - -} - - -SpriteFramesEditorPlugin::~SpriteFramesEditorPlugin() -{ -} - - |