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-rw-r--r--tools/editor/plugins/sprite_frames_editor_plugin.cpp969
1 files changed, 0 insertions, 969 deletions
diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.cpp b/tools/editor/plugins/sprite_frames_editor_plugin.cpp
deleted file mode 100644
index c3c68e471e..0000000000
--- a/tools/editor/plugins/sprite_frames_editor_plugin.cpp
+++ /dev/null
@@ -1,969 +0,0 @@
-/*************************************************************************/
-/* sprite_frames_editor_plugin.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "sprite_frames_editor_plugin.h"
-
-#include "io/resource_loader.h"
-#include "global_config.h"
-#include "tools/editor/editor_settings.h"
-#include "scene/3d/sprite_3d.h"
-
-
-
-void SpriteFramesEditor::_gui_input(InputEvent p_event) {
-
-
-}
-
-void SpriteFramesEditor::_notification(int p_what) {
-
- if (p_what==NOTIFICATION_FIXED_PROCESS) {
-
- }
-
- if (p_what==NOTIFICATION_ENTER_TREE) {
- load->set_icon( get_icon("Folder","EditorIcons") );
- _delete->set_icon( get_icon("Del","EditorIcons") );
- new_anim->set_icon( get_icon("New","EditorIcons") );
- remove_anim->set_icon( get_icon("Del","EditorIcons") );
-
- }
-
- if (p_what==NOTIFICATION_READY) {
-
- //NodePath("/root")->connect("node_removed", this,"_node_removed",Vector<Variant>(),true);
- }
-
- if (p_what==NOTIFICATION_DRAW) {
-
- }
-}
-
-void SpriteFramesEditor::_file_load_request(const PoolVector<String>& p_path,int p_at_pos) {
-
- ERR_FAIL_COND(!frames->has_animation(edited_anim));
-
- List< Ref<Texture> > resources;
-
- for(int i=0;i<p_path.size();i++) {
-
- Ref<Texture> resource;
- resource = ResourceLoader::load(p_path[i]);
-
- if (resource.is_null()) {
- dialog->set_text(TTR("ERROR: Couldn't load frame resource!"));
- dialog->set_title(TTR("Error!"));
- //dialog->get_cancel()->set_text("Close");
- dialog->get_ok()->set_text(TTR("Close"));
- dialog->popup_centered_minsize();
- return; ///beh should show an error i guess
- }
-
- resources.push_back(resource);
- }
-
-
- if (resources.empty()) {
- //print_line("added frames!");
- return;
- }
-
- undo_redo->create_action(TTR("Add Frame"));
- int fc=frames->get_frame_count(edited_anim);
-
- int count=0;
-
- for(List< Ref<Texture> >::Element *E=resources.front();E;E=E->next() ) {
-
- undo_redo->add_do_method(frames,"add_frame",edited_anim,E->get(),p_at_pos==-1?-1:p_at_pos+count);
- undo_redo->add_undo_method(frames,"remove_frame",edited_anim,p_at_pos==-1?fc:p_at_pos);
- count++;
-
- }
- undo_redo->add_do_method(this,"_update_library");
- undo_redo->add_undo_method(this,"_update_library");
-
- undo_redo->commit_action();
- //print_line("added frames!");
-}
-
-void SpriteFramesEditor::_load_pressed() {
-
- ERR_FAIL_COND(!frames->has_animation(edited_anim));
- loading_scene=false;
-
- file->clear_filters();
- List<String> extensions;
- ResourceLoader::get_recognized_extensions_for_type("Texture",&extensions);
- for(int i=0;i<extensions.size();i++)
- file->add_filter("*."+extensions[i]);
-
- file->set_mode(EditorFileDialog::MODE_OPEN_FILES);
-
- file->popup_centered_ratio();
-
-}
-
-
-void SpriteFramesEditor::_item_edited() {
-
-#if 0
- if (!tree->get_selected())
- return;
-
- TreeItem *s = tree->get_selected();
-
- if (tree->get_selected_column()==0) {
- // renamed
- String old_name=s->get_metadata(0);
- String new_name=s->get_text(0);
- if (old_name==new_name)
- return;
-
- if (new_name=="" || new_name.find("\\")!=-1 || new_name.find("/")!=-1 || frames->has_resource(new_name)) {
-
- s->set_text(0,old_name);
- return;
- }
-
- RES samp = frames->get_resource(old_name);
- undo_redo->create_action("Rename Resource");
- undo_redo->add_do_method(frames,"remove_resource",old_name);
- undo_redo->add_do_method(frames,"add_resource",new_name,samp);
- undo_redo->add_undo_method(frames,"remove_resource",new_name);
- undo_redo->add_undo_method(frames,"add_resource",old_name,samp);
- undo_redo->add_do_method(this,"_update_library");
- undo_redo->add_undo_method(this,"_update_library");
- undo_redo->commit_action();
-
- }
-#endif
-
-}
-
-void SpriteFramesEditor::_delete_confirm_pressed() {
-
- ERR_FAIL_COND(!frames->has_animation(edited_anim));
-
- if (tree->get_current()<0)
- return;
-
- sel-=1;
- if (sel<0 && frames->get_frame_count(edited_anim))
- sel=0;
-
- int to_remove = tree->get_current();
- sel=to_remove;
- Ref<Texture> r = frames->get_frame(edited_anim,to_remove);
- undo_redo->create_action(TTR("Delete Resource"));
- undo_redo->add_do_method(frames,"remove_frame",edited_anim,to_remove);
- undo_redo->add_undo_method(frames,"add_frame",edited_anim,r,to_remove);
- undo_redo->add_do_method(this,"_update_library");
- undo_redo->add_undo_method(this,"_update_library");
- undo_redo->commit_action();
-
-}
-
-
-void SpriteFramesEditor::_paste_pressed() {
-
- ERR_FAIL_COND(!frames->has_animation(edited_anim));
-
- Ref<Texture> r=EditorSettings::get_singleton()->get_resource_clipboard();
- if (!r.is_valid()) {
- dialog->set_text(TTR("Resource clipboard is empty or not a texture!"));
- dialog->set_title(TTR("Error!"));
- //dialog->get_cancel()->set_text("Close");
- dialog->get_ok()->set_text(TTR("Close"));
- dialog->popup_centered_minsize();
- return; ///beh should show an error i guess
- }
-
-
- undo_redo->create_action(TTR("Paste Frame"));
- undo_redo->add_do_method(frames,"add_frame",edited_anim,r);
- undo_redo->add_undo_method(frames,"remove_frame",edited_anim,frames->get_frame_count(edited_anim));
- undo_redo->add_do_method(this,"_update_library");
- undo_redo->add_undo_method(this,"_update_library");
- undo_redo->commit_action();
-
-}
-
-void SpriteFramesEditor::_empty_pressed() {
-
- ERR_FAIL_COND(!frames->has_animation(edited_anim));
-
- int from=-1;
-
- if (tree->get_current()>=0) {
-
- from = tree->get_current();
- sel=from;
-
- } else {
- from=frames->get_frame_count(edited_anim);
- }
-
-
-
- Ref<Texture> r;
-
- undo_redo->create_action(TTR("Add Empty"));
- undo_redo->add_do_method(frames,"add_frame",edited_anim,r,from);
- undo_redo->add_undo_method(frames,"remove_frame",edited_anim,from);
- undo_redo->add_do_method(this,"_update_library");
- undo_redo->add_undo_method(this,"_update_library");
- undo_redo->commit_action();
-
-}
-
-void SpriteFramesEditor::_empty2_pressed() {
-
- ERR_FAIL_COND(!frames->has_animation(edited_anim));
-
- int from=-1;
-
- if (tree->get_current()>=0) {
-
- from = tree->get_current();
- sel=from;
-
- } else {
- from=frames->get_frame_count(edited_anim);
- }
-
-
-
- Ref<Texture> r;
-
- undo_redo->create_action(TTR("Add Empty"));
- undo_redo->add_do_method(frames,"add_frame",edited_anim,r,from+1);
- undo_redo->add_undo_method(frames,"remove_frame",edited_anim,from+1);
- undo_redo->add_do_method(this,"_update_library");
- undo_redo->add_undo_method(this,"_update_library");
- undo_redo->commit_action();
-
-}
-
-void SpriteFramesEditor::_up_pressed() {
-
- ERR_FAIL_COND(!frames->has_animation(edited_anim));
-
- if (tree->get_current()<0)
- return;
-
- int to_move = tree->get_current();
- if (to_move<1)
- return;
-
- sel=to_move;
- sel-=1;
-
- Ref<Texture> r = frames->get_frame(edited_anim,to_move);
- undo_redo->create_action(TTR("Delete Resource"));
- undo_redo->add_do_method(frames,"set_frame",edited_anim,to_move,frames->get_frame(edited_anim,to_move-1));
- undo_redo->add_do_method(frames,"set_frame",edited_anim,to_move-1,frames->get_frame(edited_anim,to_move));
- undo_redo->add_undo_method(frames,"set_frame",edited_anim,to_move,frames->get_frame(edited_anim,to_move));
- undo_redo->add_undo_method(frames,"set_frame",edited_anim,to_move-1,frames->get_frame(edited_anim,to_move-1));
- undo_redo->add_do_method(this,"_update_library");
- undo_redo->add_undo_method(this,"_update_library");
- undo_redo->commit_action();
-
-}
-
-void SpriteFramesEditor::_down_pressed() {
-
- ERR_FAIL_COND(!frames->has_animation(edited_anim));
-
- if (tree->get_current()<0)
- return;
-
- int to_move = tree->get_current();
- if (to_move<0 || to_move>=frames->get_frame_count(edited_anim)-1)
- return;
-
- sel=to_move;
- sel+=1;
-
- Ref<Texture> r = frames->get_frame(edited_anim,to_move);
- undo_redo->create_action(TTR("Delete Resource"));
- undo_redo->add_do_method(frames,"set_frame",edited_anim,to_move,frames->get_frame(edited_anim,to_move+1));
- undo_redo->add_do_method(frames,"set_frame",edited_anim,to_move+1,frames->get_frame(edited_anim,to_move));
- undo_redo->add_undo_method(frames,"set_frame",edited_anim,to_move,frames->get_frame(edited_anim,to_move));
- undo_redo->add_undo_method(frames,"set_frame",edited_anim,to_move+1,frames->get_frame(edited_anim,to_move+1));
- undo_redo->add_do_method(this,"_update_library");
- undo_redo->add_undo_method(this,"_update_library");
- undo_redo->commit_action();
-
-
-
-}
-
-
-void SpriteFramesEditor::_delete_pressed() {
-
-
- if (tree->get_current()<0)
- return;
-
- _delete_confirm_pressed(); //it has undo.. why bother with a dialog..
- /*
- dialog->set_title("Confirm...");
- dialog->set_text("Remove Resource '"+tree->get_selected()->get_text(0)+"' ?");
- //dialog->get_cancel()->set_text("Cancel");
- //dialog->get_ok()->show();
- dialog->get_ok()->set_text("Remove");
- dialog->popup_centered(Size2(300,60));*/
-
-}
-
-
-void SpriteFramesEditor::_animation_select() {
-
- if (updating)
- return;
-
- TreeItem *selected = animations->get_selected();
- ERR_FAIL_COND(!selected);
- edited_anim=selected->get_text(0);
- _update_library(true);
-
-}
-
-
-static void _find_anim_sprites(Node* p_node,List<Node*> *r_nodes,Ref<SpriteFrames> p_sfames) {
-
- Node *edited = EditorNode::get_singleton()->get_edited_scene();
- if (!edited)
- return;
- if (p_node!=edited && p_node->get_owner()!=edited)
- return;
-
- {
- AnimatedSprite *as = p_node->cast_to<AnimatedSprite>();
- if (as && as->get_sprite_frames()==p_sfames) {
- r_nodes->push_back(p_node);
- }
- }
-
- {
- AnimatedSprite3D *as = p_node->cast_to<AnimatedSprite3D>();
- if (as && as->get_sprite_frames()==p_sfames) {
- r_nodes->push_back(p_node);
- }
- }
-
- for(int i=0;i<p_node->get_child_count();i++) {
- _find_anim_sprites(p_node->get_child(i),r_nodes,p_sfames);
- }
-
-}
-
-void SpriteFramesEditor::_animation_name_edited(){
-
- if (updating)
- return;
-
- if (!frames->has_animation(edited_anim))
- return;
-
- TreeItem *edited = animations->get_edited();
- if (!edited)
- return;
-
- String new_name = edited->get_text(0);
-
- if (new_name==String(edited_anim))
- return;
-
- new_name=new_name.replace("/","_").replace(","," ");
-
- String name=new_name;
- int counter=0;
- while(frames->has_animation(name)) {
- counter++;
- name=new_name+" "+itos(counter);
- }
-
- List<Node*> nodes;
- _find_anim_sprites(EditorNode::get_singleton()->get_edited_scene(),&nodes,Ref<SpriteFrames>(frames));
-
- undo_redo->create_action(TTR("Rename Animation"));
- undo_redo->add_do_method(frames,"rename_animation",edited_anim,name);
- undo_redo->add_undo_method(frames,"rename_animation",name,edited_anim);
-
- for(List<Node*>::Element *E=nodes.front();E;E=E->next()) {
-
- String current = E->get()->call("get_animation");
- if (current!=edited_anim)
- continue;
-
- undo_redo->add_do_method(E->get(),"set_animation",name);
- undo_redo->add_undo_method(E->get(),"set_animation",edited_anim);
-
- }
-
- undo_redo->add_do_method(this,"_update_library");
- undo_redo->add_undo_method(this,"_update_library");
-
- edited_anim=new_name;
-
- undo_redo->commit_action();
-
-
-
-}
-void SpriteFramesEditor::_animation_add(){
-
-
- String new_name = "New Anim";
-
- String name=new_name;
- int counter=0;
- while(frames->has_animation(name)) {
- counter++;
- name=new_name+" "+itos(counter);
- }
-
- List<Node*> nodes;
- _find_anim_sprites(EditorNode::get_singleton()->get_edited_scene(),&nodes,Ref<SpriteFrames>(frames));
-
-
- undo_redo->create_action(TTR("Add Animation"));
- undo_redo->add_do_method(frames,"add_animation",name);
- undo_redo->add_undo_method(frames,"remove_animation",name);
- undo_redo->add_do_method(this,"_update_library");
- undo_redo->add_undo_method(this,"_update_library");
-
-
- for(List<Node*>::Element *E=nodes.front();E;E=E->next()) {
-
- String current = E->get()->call("get_animation");
- if (frames->has_animation(current))
- continue;
-
- undo_redo->add_do_method(E->get(),"set_animation",name);
- undo_redo->add_undo_method(E->get(),"set_animation",current);
-
- }
-
- edited_anim=new_name;
-
- undo_redo->commit_action();
-
-}
-void SpriteFramesEditor::_animation_remove(){
-
- //fuck everything
- if (updating)
- return;
-
- if (!frames->has_animation(edited_anim))
- return;
-
-
- undo_redo->create_action(TTR("Remove Animation"));
- undo_redo->add_do_method(frames,"remove_animation",edited_anim);
- undo_redo->add_undo_method(frames,"add_animation",edited_anim);
- undo_redo->add_undo_method(frames,"set_animation_speed",edited_anim,frames->get_animation_speed(edited_anim));
- undo_redo->add_undo_method(frames,"set_animation_loop",edited_anim,frames->get_animation_loop(edited_anim));
- int fc = frames->get_frame_count(edited_anim);
- for(int i=0;i<fc;i++) {
- Ref<Texture> frame = frames->get_frame(edited_anim,i);
- undo_redo->add_undo_method(frames,"add_frame",edited_anim,frame);
- }
- undo_redo->add_do_method(this,"_update_library");
- undo_redo->add_undo_method(this,"_update_library");
-
- undo_redo->commit_action();
-
-}
-
-
-void SpriteFramesEditor::_animation_loop_changed() {
-
- if (updating)
- return;
-
- undo_redo->create_action(TTR("Change Animation Loop"));
- undo_redo->add_do_method(frames,"set_animation_loop",edited_anim,anim_loop->is_pressed());
- undo_redo->add_undo_method(frames,"set_animation_loop",edited_anim,frames->get_animation_loop(edited_anim));
- undo_redo->add_do_method(this,"_update_library",true);
- undo_redo->add_undo_method(this,"_update_library",true);
- undo_redo->commit_action();
-
-}
-
-void SpriteFramesEditor::_animation_fps_changed(double p_value) {
-
- if (updating)
- return;
-
- undo_redo->create_action(TTR("Change Animation FPS"),UndoRedo::MERGE_ENDS);
- undo_redo->add_do_method(frames,"set_animation_speed",edited_anim,p_value);
- undo_redo->add_undo_method(frames,"set_animation_speed",edited_anim,frames->get_animation_speed(edited_anim));
- undo_redo->add_do_method(this,"_update_library",true);
- undo_redo->add_undo_method(this,"_update_library",true);
-
- undo_redo->commit_action();
-
-}
-
-void SpriteFramesEditor::_update_library(bool p_skip_selector) {
-
- updating=true;
-
- if (!p_skip_selector) {
- animations->clear();
-
- TreeItem *anim_root=animations->create_item();
-
- List<StringName> anim_names;
-
- anim_names.sort_custom<StringName::AlphCompare>();
-
- frames->get_animation_list(&anim_names);
-
- anim_names.sort_custom<StringName::AlphCompare>();
-
- for(List<StringName>::Element *E=anim_names.front();E;E=E->next()) {
-
- String name = E->get();
-
- TreeItem *it = animations->create_item(anim_root);
-
- it->set_metadata(0,name);
-
- it->set_text(0,name);
- it->set_editable(0,true);
-
- if (E->get()==edited_anim) {
- it->select(0);
- }
- }
- }
-
-
- tree->clear();
-
- if (!frames->has_animation(edited_anim)) {
- updating=false;
- return;
- }
-
-
- if (sel>=frames->get_frame_count(edited_anim))
- sel=frames->get_frame_count(edited_anim)-1;
- else if (sel<0 && frames->get_frame_count(edited_anim))
- sel=0;
-
- for(int i=0;i<frames->get_frame_count(edited_anim);i++) {
-
-
- String name;
- Ref<Texture> icon;
-
-
- if (frames->get_frame(edited_anim,i).is_null()) {
-
- name=itos(i)+": "+TTR("(empty)");
-
- } else {
- name=itos(i)+": "+frames->get_frame(edited_anim,i)->get_name();
- icon=frames->get_frame(edited_anim,i);
- }
-
- tree->add_item(name,icon);
- if (frames->get_frame(edited_anim,i).is_valid())
- tree->set_item_tooltip(tree->get_item_count()-1,frames->get_frame(edited_anim,i)->get_path());
- if (sel==i)
- tree->select(tree->get_item_count()-1);
- }
-
- anim_speed->set_value(frames->get_animation_speed(edited_anim));
- anim_loop->set_pressed(frames->get_animation_loop(edited_anim));
-
- updating=false;
- //player->add_resource("default",resource);
-}
-
-
-
-void SpriteFramesEditor::edit(SpriteFrames* p_frames) {
-
- if (frames==p_frames)
- return;
-
- frames=p_frames;
-
-
- if (p_frames) {
-
- if (!p_frames->has_animation(edited_anim)) {
-
- List<StringName> anim_names;
- frames->get_animation_list(&anim_names);
- anim_names.sort_custom<StringName::AlphCompare>();
- if (anim_names.size()) {
- edited_anim=anim_names.front()->get();
- } else {
- edited_anim=StringName();
- }
-
- }
-
- _update_library();
- } else {
-
- hide();
- //set_fixed_process(false);
- }
-
-}
-
-
-Variant SpriteFramesEditor::get_drag_data_fw(const Point2& p_point,Control* p_from) {
-
- if (!frames->has_animation(edited_anim))
- return false;
-
- int idx = tree->get_item_at_pos(p_point,true);
-
- if (idx<0 || idx>=frames->get_frame_count(edited_anim))
- return Variant();
-
- RES frame = frames->get_frame(edited_anim,idx);
-
- if (frame.is_null())
- return Variant();
-
- return EditorNode::get_singleton()->drag_resource(frame,p_from);
-
-
-}
-
-bool SpriteFramesEditor::can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const{
-
- Dictionary d = p_data;
-
- if (!d.has("type"))
- return false;
-
- if (d.has("from") && (Object*)(d["from"])==tree)
- return false;
-
- if (String(d["type"])=="resource" && d.has("resource")) {
- RES r=d["resource"];
-
- Ref<Texture> texture = r;
-
- if (texture.is_valid()) {
-
- return true;
- }
- }
-
-
- if (String(d["type"])=="files") {
-
- Vector<String> files = d["files"];
-
- if (files.size()==0)
- return false;
-
- for(int i=0;i<files.size();i++) {
- String file = files[0];
- String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
-
- if (!ClassDB::is_parent_class(ftype,"Texture")) {
- return false;
- }
-
- }
-
- return true;
-
- }
- return false;
-}
-
-void SpriteFramesEditor::drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from){
-
- if (!can_drop_data_fw(p_point,p_data,p_from))
- return;
-
- Dictionary d = p_data;
-
- if (!d.has("type"))
- return;
-
- int at_pos = tree->get_item_at_pos(p_point,true);
-
- if (String(d["type"])=="resource" && d.has("resource")) {
- RES r=d["resource"];
-
- Ref<Texture> texture = r;
-
- if (texture.is_valid()) {
-
- undo_redo->create_action(TTR("Add Frame"));
- undo_redo->add_do_method(frames,"add_frame",edited_anim,texture,at_pos==-1?-1:at_pos);
- undo_redo->add_undo_method(frames,"remove_frame",edited_anim,at_pos==-1?frames->get_frame_count(edited_anim):at_pos);
- undo_redo->add_do_method(this,"_update_library");
- undo_redo->add_undo_method(this,"_update_library");
- undo_redo->commit_action();
-
- }
- }
-
-
- if (String(d["type"])=="files") {
-
- PoolVector<String> files = d["files"];
-
- _file_load_request(files,at_pos);
- }
-
-}
-
-
-void SpriteFramesEditor::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_gui_input"),&SpriteFramesEditor::_gui_input);
- ClassDB::bind_method(D_METHOD("_load_pressed"),&SpriteFramesEditor::_load_pressed);
- ClassDB::bind_method(D_METHOD("_empty_pressed"),&SpriteFramesEditor::_empty_pressed);
- ClassDB::bind_method(D_METHOD("_empty2_pressed"),&SpriteFramesEditor::_empty2_pressed);
- ClassDB::bind_method(D_METHOD("_item_edited"),&SpriteFramesEditor::_item_edited);
- ClassDB::bind_method(D_METHOD("_delete_pressed"),&SpriteFramesEditor::_delete_pressed);
- ClassDB::bind_method(D_METHOD("_paste_pressed"),&SpriteFramesEditor::_paste_pressed);
- ClassDB::bind_method(D_METHOD("_delete_confirm_pressed"),&SpriteFramesEditor::_delete_confirm_pressed);
- ClassDB::bind_method(D_METHOD("_file_load_request","files","atpos"),&SpriteFramesEditor::_file_load_request,DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("_update_library","skipsel"),&SpriteFramesEditor::_update_library,DEFVAL(false));
- ClassDB::bind_method(D_METHOD("_up_pressed"),&SpriteFramesEditor::_up_pressed);
- ClassDB::bind_method(D_METHOD("_down_pressed"),&SpriteFramesEditor::_down_pressed);
- ClassDB::bind_method(D_METHOD("_animation_select"),&SpriteFramesEditor::_animation_select);
- ClassDB::bind_method(D_METHOD("_animation_name_edited"),&SpriteFramesEditor::_animation_name_edited);
- ClassDB::bind_method(D_METHOD("_animation_add"),&SpriteFramesEditor::_animation_add);
- ClassDB::bind_method(D_METHOD("_animation_remove"),&SpriteFramesEditor::_animation_remove);
- ClassDB::bind_method(D_METHOD("_animation_loop_changed"),&SpriteFramesEditor::_animation_loop_changed);
- ClassDB::bind_method(D_METHOD("_animation_fps_changed"),&SpriteFramesEditor::_animation_fps_changed);
- ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &SpriteFramesEditor::get_drag_data_fw);
- ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &SpriteFramesEditor::can_drop_data_fw);
- ClassDB::bind_method(D_METHOD("drop_data_fw"), &SpriteFramesEditor::drop_data_fw);
-
-
-}
-
-
-SpriteFramesEditor::SpriteFramesEditor() {
-
- //add_style_override("panel", get_stylebox("panel","Panel"));
-
- split = memnew( HSplitContainer );
- add_child(split);
-
- VBoxContainer *vbc_animlist = memnew( VBoxContainer );
- split->add_child(vbc_animlist);
- vbc_animlist->set_custom_minimum_size(Size2(150,0));
- //vbc_animlist->set_v_size_flags(SIZE_EXPAND_FILL);
-
-
- VBoxContainer *sub_vb = memnew( VBoxContainer );
- vbc_animlist->add_margin_child(TTR("Animations"),sub_vb,true);
- sub_vb->set_v_size_flags(SIZE_EXPAND_FILL);
-
- HBoxContainer *hbc_animlist = memnew( HBoxContainer );
- sub_vb->add_child(hbc_animlist);
-
- new_anim = memnew( Button );
- hbc_animlist->add_child(new_anim);
- new_anim->connect("pressed",this,"_animation_add");
-
-
- hbc_animlist->add_spacer();
-
- remove_anim = memnew( Button );
- hbc_animlist->add_child(remove_anim);
- remove_anim->connect("pressed",this,"_animation_remove");
-
- animations = memnew( Tree );
- sub_vb->add_child(animations);
- animations->set_v_size_flags(SIZE_EXPAND_FILL);
- animations->set_hide_root(true);
- animations->connect("cell_selected",this,"_animation_select");
- animations->connect("item_edited",this,"_animation_name_edited");
- animations->set_single_select_cell_editing_only_when_already_selected(true);
-
-
- anim_speed = memnew( SpinBox);
- vbc_animlist->add_margin_child(TTR("Speed (FPS):"),anim_speed);
- anim_speed->set_min(0);
- anim_speed->set_max(100);
- anim_speed->set_step(0.01);
- anim_speed->connect("value_changed",this,"_animation_fps_changed");
-
- anim_loop = memnew( CheckButton );
- anim_loop->set_text(TTR("Loop"));
- vbc_animlist->add_child(anim_loop);
- anim_loop->connect("pressed",this,"_animation_loop_changed");
-
- VBoxContainer *vbc = memnew( VBoxContainer );
- split->add_child(vbc);
- vbc->set_h_size_flags(SIZE_EXPAND_FILL);
-
- sub_vb = memnew( VBoxContainer );
- vbc->add_margin_child(TTR("Animation Frames"),sub_vb,true);
-
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- sub_vb->add_child(hbc);
-
- //animations = memnew( ItemList );
-
-
- load = memnew( Button );
- load->set_tooltip(TTR("Load Resource"));
- hbc->add_child(load);
-
- paste = memnew( Button );
- paste->set_text(TTR("Paste"));
- hbc->add_child(paste);
-
- empty = memnew( Button );
- empty->set_text(TTR("Insert Empty (Before)"));
- hbc->add_child(empty);
-
- empty2 = memnew( Button );
- empty2->set_text(TTR("Insert Empty (After)"));
- hbc->add_child(empty2);
-
- move_up = memnew( Button );
- move_up->set_text(TTR("Up"));
- hbc->add_child(move_up);
-
- move_down = memnew( Button );
- move_down->set_text(TTR("Down"));
- hbc->add_child(move_down);
-
- _delete = memnew( Button );
- hbc->add_child(_delete);
-
- file = memnew( EditorFileDialog );
- add_child(file);
-
-
- tree = memnew( ItemList );
- tree->set_v_size_flags(SIZE_EXPAND_FILL);
- tree->set_icon_mode(ItemList::ICON_MODE_TOP);
-
- int thumbnail_size = 96;
- tree->set_max_columns(0);
- tree->set_icon_mode(ItemList::ICON_MODE_TOP);
- tree->set_fixed_column_width(thumbnail_size*3/2);
- tree->set_max_text_lines(2);
- tree->set_fixed_icon_size(Size2(thumbnail_size,thumbnail_size));
- //tree->set_min_icon_size(Size2(thumbnail_size,thumbnail_size));
- tree->set_drag_forwarding(this);
-
-
-
- sub_vb->add_child(tree);
-
- dialog = memnew( AcceptDialog );
- add_child( dialog );
-
- load->connect("pressed", this,"_load_pressed");
- _delete->connect("pressed", this,"_delete_pressed");
- paste->connect("pressed", this,"_paste_pressed");
- empty->connect("pressed", this,"_empty_pressed");
- empty2->connect("pressed", this,"_empty2_pressed");
- move_up->connect("pressed", this,"_up_pressed");
- move_down->connect("pressed", this,"_down_pressed");
- file->connect("files_selected", this,"_file_load_request");
- //dialog->connect("confirmed", this,"_delete_confirm_pressed");
- //tree->connect("item_selected", this,"_item_edited");
- loading_scene=false;
- sel=-1;
-
- updating=false;
-
- edited_anim="default";
-
-}
-
-
-void SpriteFramesEditorPlugin::edit(Object *p_object) {
-
- frames_editor->set_undo_redo(&get_undo_redo());
- SpriteFrames * s = p_object->cast_to<SpriteFrames>();
- if (!s)
- return;
-
- frames_editor->edit(s);
-}
-
-bool SpriteFramesEditorPlugin::handles(Object *p_object) const {
-
- return p_object->is_class("SpriteFrames");
-}
-
-void SpriteFramesEditorPlugin::make_visible(bool p_visible) {
-
- if (p_visible) {
- button->show();
- editor->make_bottom_panel_item_visible(frames_editor);
- //frames_editor->set_process(true);
- } else {
-
- button->hide();
- if (frames_editor->is_visible_in_tree())
- editor->hide_bottom_panel();
-
- //frames_editor->set_process(false);
- }
-
-}
-
-SpriteFramesEditorPlugin::SpriteFramesEditorPlugin(EditorNode *p_node) {
-
- editor=p_node;
- frames_editor = memnew( SpriteFramesEditor );
- frames_editor->set_custom_minimum_size(Size2(0,300));
- button=editor->add_bottom_panel_item("SpriteFrames",frames_editor);
- button->hide();
-
-
-
-}
-
-
-SpriteFramesEditorPlugin::~SpriteFramesEditorPlugin()
-{
-}
-
-