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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
core
/
color.cpp
Commit message (
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Author
Age
Files
Lines
*
Style: Remove unnecessary semicolons from `core`
Rémi Verschelde
2020-05-19
1
-1
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-16
/
+28
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-39
/
+0
*
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-1
/
+2
*
Remove deprecated Color::gray
Hanif Bin Ariffin
2020-02-12
1
-7
/
+0
*
Visual GPU profiler and related profiling support in Vulkan.
Juan Linietsky
2020-02-11
1
-8
/
+0
*
Color: Fix deprecation warning mentioning 'get_v()' instead of 'v'
Rémi Verschelde
2020-01-28
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Make is_equal_approx separate for structures
Aaron Franke
2019-10-14
1
-0
/
+5
*
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Braden Bodily
2019-08-17
1
-26
/
+8
*
Remove unnecessary code and add some error explanations
qarmin
2019-07-01
1
-2
/
+1
*
Fix error macro calls not ending with semicolon
Rémi Verschelde
2019-06-11
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Update GDNantive API
lupoDharkael
2018-10-26
1
-1
/
+1
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-4
/
+4
*
BPTC support
elasota
2018-08-21
1
-0
/
+15
*
Deprecate incorrect Color::gray()
Rémi Verschelde
2018-08-21
1
-0
/
+3
*
[Core] 64-bit int Color methods
Aaron Franke
2018-07-25
1
-0
/
+53
*
Fixed float Color conversions to int types
Max
2018-06-19
1
-13
/
+13
*
Fix mismatch between Color.h and Color.from_hsv()
Bernhard Liebl
2018-03-14
1
-0
/
+4
*
Add Color.from_hsv()
Bernhard Liebl
2018-01-18
1
-0
/
+49
*
Revert "Fix bad color to HTML conversion. Alpha channel was added before RGB."
Rémi Verschelde
2018-01-16
1
-1
/
+1
*
-Remove color operator clamping, which is unnecesary. Fixes #15184, fixes #14...
Juan Linietsky
2018-01-12
1
-54
/
+53
*
Fix bad color to HTML conversion. Alpha channel was added befor RGB.
robfram
2018-01-09
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Merge pull request #11208 from kitsune/hex-color-shortcuts
Rémi Verschelde
2017-09-19
1
-0
/
+8
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\
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*
Adds 3 and 4 digit html shortcuts to Color
Dylan Enloe
2017-09-12
1
-0
/
+8
*
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Implement +,-,/, * and negate operators for Color type.
bncastle
2017-09-16
1
-0
/
+119
*
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Change Color.to_32() to to_rgba32() and format as RGBA
mrawlingst
2017-09-07
1
-6
/
+6
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/
*
added to_ABGR32() to core/Color
toger5
2017-08-30
1
-0
/
+12
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-151
/
+140
*
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-16
1
-0
/
+1
*
Merge pull request #7093 from bojidar-bg/named-colors
Rémi Verschelde
2017-01-11
1
-1
/
+21
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*
Add named colors to GDScript/Visual Script/core.
Bojidar Marinov
2016-12-17
1
-1
/
+21
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
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/
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-7
/
+7
*
fix color when hue is set to 1
Nuno Donato
2016-02-18
1
-5
/
+7
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
fix typo error in Color::invert
choikwa
2015-05-24
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
closes #163
Dana Olson
2014-12-08
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+377