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path: root/core/io/file_access_network.cpp
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* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-6/+12
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+3
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-40/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-12/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-4/+4
* Drop old semaphore implementationPedro J. Estébanez2020-03-031-23/+14
* Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez2020-02-261-32/+29
* Added a spinlock template as well as a thread work pool class.Juan Linietsky2020-02-111-3/+3
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Added some obvious errors explanationsqarmin2019-09-251-5/+5
* Some code changed with Clang-Tidyqarmin2019-06-261-1/+0
* Fix errors when attempting to set UNIX permissions when unavailableHugo Locurcio2019-06-031-3/+3
* Properly unlock mutexqarmin2019-05-301-1/+4
* Add FileAccess::set_unix_permissions for Unix platformsJuan Linietsky2019-04-071-0/+10
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Add some limits on the Editor SettingsSuperwaitsum2018-10-241-2/+2
* Unify StreamPeerTCP/TCP_Server with NetSocket APIFabio Alessandrelli2018-09-121-1/+1
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-4/+5
* Make some debug prints verbose-only, remove othersRémi Verschelde2018-08-241-2/+0
* Revert "added get_creation_time function for gdscript"Juan Linietsky2018-08-101-18/+0
* Merge pull request #18914 from notwarp/masterJuan Linietsky2018-08-101-0/+18
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| * added get_creation_time function for gdscriptDaniele Giuliani2018-05-161-0/+18
* | Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam2018-07-261-5/+5
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* Clean up some bad words from code commentsArtem Varaksa2018-02-171-2/+0
* Display set_nodelay to GDScriptMarlon Henry Schweigert2018-01-301-1/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...Juan Linietsky2017-11-251-3/+3
* Extract logging logicRuslan Mustakov2017-09-251-0/+4
* Rename pos to position in user facing methods and variablesletheed2017-09-201-1/+1
* Fix unused variable warningsHein-Pieter van Braam2017-09-081-0/+2
* Fix signed and unsigned comparisonsHein-Pieter van Braam2017-09-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Style: Apply clang-format on all filesRémi Verschelde2017-07-301-1/+1
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-182/+142
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
* removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky2017-01-141-1/+1
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-2/+2
* -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-3/+11
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* remove trailing whitespaceHubert Jarosz2016-03-091-1/+1
* -Remote deploy now uses FS over USB on Android, super fast!Juan Linietsky2016-01-201-2/+2
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* -Changed Godot exit to be clean.Juan Linietsky2015-04-201-0/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* -fixed export templates not loading/exporting on WindowsJuan Linietsky2014-02-131-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+566