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path: root/core/io/resource_import.h
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* Core: Ensure classes match their header filenameRémi Verschelde2019-02-121-113/+0
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Added basic support for custom resource savers and loadersMarc Gilleron2018-12-151-0/+2
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-1/+2
* Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828Juan Linietsky2018-01-061-2/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-071-3/+3
* Fix import order, so scenes are imported after textures.Juan Linietsky2017-09-201-2/+5
* Fix constant reimport on broken files, closes #9930Juan Linietsky2017-08-291-1/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Removing a Resource also deletes imported files.Andreas Haas2017-08-151-0/+1
* Moved member variables from constructor to initialization listWilson E. Alvarez2017-08-081-3/+3
* Added EditorPlugin.remove_import_plugin()Zher Huei Lee2017-06-111-0/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-31/+28
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-051-0/+28
* Several bugfixes, improving the import workflowJuan Linietsky2017-02-061-0/+1
* CSV translation import pluginJuan Linietsky2017-02-011-1/+1
* Lot of work in new importer, importing textures now works.Juan Linietsky2017-02-011-7/+33
* Removed import/export system, will start new one from scratch.Juan Linietsky2017-01-251-0/+50