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Redot Engine – Multi-platform 2D and 3D game engine
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io
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resource_uid.cpp
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Merge commit godotengine/godot@6c05ec3d6732cac44cf85c91db7d3fd1075bcb23
Spartan322
2024-11-15
1
-0
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+16
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Resource UID fixes and improvements
kobewi
2024-11-14
1
-0
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+16
*
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Merge uid_cache.bin and global_script_class_cache.cfg after mounting PCKs
David Nikdel
2024-03-06
1
-2
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+4
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Add comment why off-by-one error is hard to fix
Thomas ten Cate
2023-11-01
1
-0
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+2
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Fix crash when executing `ResourceUID.set_id`
Haoyu Qiu
2022-09-30
1
-1
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+6
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Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-29
1
-1
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+1
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Add a new HashMap implementation
reduz
2022-05-12
1
-11
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+11
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Narrow FileAccess scope to prevent deadlocks.
bruvzg
2022-04-12
1
-1
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+1
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Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-10
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+8
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[ResourceUID] Use CryptoCore::RandomGenerator for IDs.
Fabio Alessandrelli
2022-02-14
1
-13
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+10
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Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-04
1
-2
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+2
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master
Rémi Verschelde
2021-10-05
1
-6
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+11
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Provide a getter for the project data directory.
ne0fhyk
2021-09-15
1
-6
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+11
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Parse UTF-8 when getting path from resource UID
Haoyu Qiu
2021-09-27
1
-2
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+1
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ResourceUID: Fix `remove_id` binding
Rémi Verschelde
2021-07-25
1
-1
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+1
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Implement Resource UIDs
reduz
2021-07-24
1
-0
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+262