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path: root/core/io/resource_uid.cpp
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* Merge commit godotengine/godot@6c05ec3d6732cac44cf85c91db7d3fd1075bcb23Spartan3222024-11-151-0/+16
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| * Resource UID fixes and improvementskobewi2024-11-141-0/+16
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Merge uid_cache.bin and global_script_class_cache.cfg after mounting PCKsDavid Nikdel2024-03-061-2/+4
* Add comment why off-by-one error is hard to fixThomas ten Cate2023-11-011-0/+2
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Fix crash when executing `ResourceUID.set_id`Haoyu Qiu2022-09-301-1/+6
* Rename String `plus_file` to `path_join`Aaron Franke2022-08-291-1/+1
* Add a new HashMap implementationreduz2022-05-121-11/+11
* Narrow FileAccess scope to prevent deadlocks.bruvzg2022-04-121-1/+1
* Make FileAccess and DirAccess classes reference counted.bruvzg2022-04-111-10/+8
* [ResourceUID] Use CryptoCore::RandomGenerator for IDs.Fabio Alessandrelli2022-02-141-13/+10
* Cleanup and move char functions to the `char_utils.h` header.bruvzg2022-02-041-2/+2
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_masterRémi Verschelde2021-10-051-6/+11
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| * Provide a getter for the project data directory.ne0fhyk2021-09-151-6/+11
* | Parse UTF-8 when getting path from resource UIDHaoyu Qiu2021-09-271-2/+1
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* ResourceUID: Fix `remove_id` bindingRémi Verschelde2021-07-251-1/+1
* Implement Resource UIDsreduz2021-07-241-0/+262