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Redot Engine – Multi-platform 2D and 3D game engine
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core
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math
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vector2.h
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Author
Age
Files
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...
*
Add support for Vector2i, Rect2i and Vector3i to Variant
Juan Linietsky
2020-02-22
1
-1
/
+6
*
Add explanations for errors related to Vector/Quat normalization
Hugo Locurcio
2020-01-24
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Expose is_equal_approx and restore == to be exact again
Aaron Franke
2019-10-14
1
-2
/
+2
*
Make is_equal_approx separate for structures
Aaron Franke
2019-10-14
1
-0
/
+2
*
Add Vector2/3 sign and posmod functions, misc additions
Aaron Franke
2019-08-17
1
-6
/
+18
*
Added move_toward functions for float, Vector2 and Vector3
Giacom
2019-05-28
1
-0
/
+1
*
[Core] Approximate equality
Aaron Franke
2019-04-25
1
-4
/
+4
*
Added ability for multiple images to be imported as an atlas
Juan Linietsky
2019-04-19
1
-0
/
+1
*
Added direction_to method to vectors
Chaosus
2019-04-05
1
-0
/
+7
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Remove redundant "== false" code
Aaron Franke
2018-10-06
1
-1
/
+1
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+2
*
add project method to Vector2/3
Thomas Herzog
2018-08-16
1
-1
/
+1
*
[Core] Move Vector2i and Rect2i out of math_2d.h
Aaron Franke
2018-08-11
1
-0
/
+66
*
[Core] Move Vector2 to its own file
Aaron Franke
2018-08-10
1
-0
/
+250
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