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Redot Engine – Multi-platform 2D and 3D game engine
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core
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os
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os.cpp
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Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973
Spartan322
2024-11-27
1
-2
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+7
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Register Engine, OS, ProjectSettings, and Time early.
Hunt J. Sparra
2024-11-21
1
-2
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+7
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Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97
Spartan322
2024-11-11
1
-0
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+10
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[GDExtension] Improve macOS library loading/export.
bruvzg
2024-11-04
1
-0
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+10
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Merge commit godotengine/godot@c6c464cf9ae56e8b68620af65125dd980d0e8122
Spartan322
2024-11-02
1
-1
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+1
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[Core] Improve error messages with `vformat`
A Thousand Ships
2024-10-30
1
-1
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+1
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Prevent folder names with trailing periods from being used automatically
Hugo Locurcio
2024-06-26
1
-1
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+4
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Add `nothreads` feature tag to signify lack of `THREADS_ENABLED`
Mikael Hermansson
2024-06-24
1
-0
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+4
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Add separate feature tags for editor runtime
kobewi
2024-04-26
1
-0
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+5
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Add const lvalue ref to core/* container parameters
Muller-Castro
2024-02-14
1
-1
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+1
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Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
Adam Scott
2024-01-17
1
-0
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+6
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Improve engine startup/shutdown benchmarks
Yuri Sizov
2023-12-08
1
-11
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+30
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Use mingw-std-threads in MinGW builds
Pedro J. Estébanez
2023-11-18
1
-1
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+9
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[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks.
bruvzg
2023-11-09
1
-0
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+6
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Web: Clarify that `OS.get_unique_id` is not supported
Rémi Verschelde
2023-09-27
1
-1
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+1
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[macOS] Implement optional native file selection dialog support for sandboxed...
bruvzg
2023-07-12
1
-0
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+4
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Fixed the fallback logic of OS::shell_show_in_file_manager
Daylily-Zeleen
2023-07-06
1
-4
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+6
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Improve startup benchmarking
Fredia Huya-Kouadio
2023-05-23
1
-0
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+54
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Add frame delta smoothing option (4.x)
lawnjelly
2023-05-16
1
-0
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+8
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Redo how the remote filesystem works
Juan Linietsky
2023-05-08
1
-7
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+9
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Merge pull request #69698 from Daylily-Zeleen/daylily-zeleen/show_in_explorer
Rémi Verschelde
2023-04-25
1
-0
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+9
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Implement and expose OS::shell_show_in_file_manager()
Daylily-Zeleen
2023-04-25
1
-0
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+9
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[OS] Implement and expose to scripting APIs `get_memory_info` method instead ...
bruvzg
2023-04-24
1
-2
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+9
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Refactor high quality texture import
Juan Linietsky
2023-01-30
1
-0
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+10
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Fix cases of broken user:// paths.
Juan Linietsky
2023-01-15
1
-3
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+13
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Silence `Input.vibrate_handheld()` warning as it's already documented
Hugo Locurcio
2022-12-16
1
-4
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+0
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Add feature tags to signify engine float precision
Mikael Hermansson
2022-12-07
1
-0
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+10
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Allow specifying a prefix to automatically detect library files for gdextensi...
Gilles Roudière
2022-12-01
1
-6
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+12
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Merge pull request #64815 from RandomShaper/default_cpu_count
Rémi Verschelde
2022-10-06
1
-1
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+2
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Keep a single, portable implementation of `OS::get_processor_count()`
Pedro J. Estébanez
2022-10-05
1
-1
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+2
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Rename `Engine.target_fps` and associated project setting to `max_fps`
Hugo Locurcio
2022-10-03
1
-3
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+3
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Remove NO_THREADS fallback code, Godot 4 requires thread support
Rémi Verschelde
2022-10-03
1
-8
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+0
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SCons: Cleanup `DEBUG`, `_DEBUG` and `NDEBUG` defines
Rémi Verschelde
2022-09-23
1
-4
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+0
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Merge pull request #65031 from akien-mga/os-drop-obsolete-resource-debugging
Rémi Verschelde
2022-08-29
1
-40
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+0
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Drop obsolete resource usage debug methods from OS class
Rémi Verschelde
2022-08-29
1
-40
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+0
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[Web] Rename JavaScript platform to Web.
Fabio Alessandrelli
2022-08-29
1
-1
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+1
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Merge pull request #58530 from Calinou/os-remove-dump-memory-to-file
Rémi Verschelde
2022-08-25
1
-4
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+0
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Remove unimplemented `OS.dump_memory_to_file()` method
Hugo Locurcio
2022-08-18
1
-4
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+0
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Overhaul CLI argument forwarding to processes started by the editor
Pedro J. Estébanez
2022-08-19
1
-4
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+0
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Add support for command-line user arguments.
Juan Linietsky
2022-08-01
1
-1
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+2
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HTML5: Add support for `Input.vibrate_handheld()`
pattlebass
2022-07-27
1
-1
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+1
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Adding print_rich for printing with BBCode
Voylin
2022-06-29
1
-0
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+15
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Implement Running Godot as Movie Writer
reduz
2022-06-21
1
-0
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+4
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Improve architectures in OS::has_feature and make them work on MSVC
Aaron Franke
2022-06-06
1
-4
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+27
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Improve embedded PCK loading and exporting.
bruvzg
2022-04-20
1
-0
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+5
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Narrow FileAccess scope to prevent deadlocks.
bruvzg
2022-04-12
1
-2
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+2
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Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-15
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+18
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