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Redot Engine – Multi-platform 2D and 3D game engine
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AnimationNodeStateMachineTransition.xml
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Author
Age
Files
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*
Let var2str display StringName with correct sigil
Jonathan Gollnick
2021-06-10
1
-1
/
+1
*
Add C# code examples to the docs
HaSa1002
2020-09-26
1
-3
/
+8
*
Add link titles for all links in the class reference
Hugo Locurcio
2020-08-31
1
-1
/
+1
*
doc: Sync classref with StringName/Callable changes
Rémi Verschelde
2020-02-22
1
-1
/
+1
*
Update docs to version 4.0
clayjohn
2020-01-31
1
-1
/
+1
*
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-26
1
-1
/
+1
*
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2020-01-23
1
-2
/
+4
*
doc: Add default values to all properties
Rémi Verschelde
2019-06-30
1
-6
/
+6
*
doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks
Rémi Verschelde
2019-06-27
1
-1
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2019-05-21
1
-1
/
+1
*
Clarify auto_advance.
Ryan Roden-Corrent
2019-05-19
1
-1
/
+4
*
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-19
1
-2
/
+0
*
Fill out some of the AnimationNode docs.
Ryan Roden-Corrent
2019-04-09
1
-0
/
+9
*
doc: Bump version to 3.2
Rémi Verschelde
2019-04-01
1
-1
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2018-08-21
1
-0
/
+8
*
doc: Sync classref with current source
Rémi Verschelde
2018-07-26
1
-0
/
+33