| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge pull request #54910 from Calinou/basematerial3d-texture-auto-roughness-... | Rémi Verschelde | 2021-12-02 | 1 | -0/+3 |
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| * | Set roughness/metallic to 1 when assigning a texture in BaseMaterial3D | Hugo Locurcio | 2021-11-13 | 1 | -0/+3 |
* | | Replace Godot docs URL with `$DOCS_URL` in XML class reference | Rémi Verschelde | 2021-11-15 | 1 | -1/+1 |
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* | doc: Update links to latest documentation after content reorganization | Rémi Verschelde | 2021-10-06 | 1 | -1/+1 |
* | doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs | Rémi Verschelde | 2021-10-05 | 1 | -2/+2 |
* | Document that tangents are required for normal mapping in BaseMaterial3D | Hugo Locurcio | 2021-10-01 | 1 | -1/+2 |
* | moved particle parameters to minmax and split scale axis | QbieShay | 2021-08-22 | 1 | -1/+1 |
* | doc: Use self-closing tags for `return` and `argument` | Rémi Verschelde | 2021-07-30 | 1 | -30/+15 |
* | Fix Subsurface Scattering | reduz | 2021-07-05 | 1 | -2/+0 |
* | Better format arguments in variant parser | Michael Alexsander Silva Dias | 2021-06-18 | 1 | -8/+8 |
* | Removes deleted OrenNayar mode from shaders and materials | Yuri Roubinsky | 2021-06-08 | 1 | -4/+1 |
* | Rename GI Classes | reduz | 2021-06-05 | 1 | -1/+1 |
* | Fix documentation following implementation of particle trails | Marcel Admiraal | 2021-05-01 | 1 | -1/+5 |
* | Document that clearcoat/rim lighting is not visible on unshaded materials | Hugo Locurcio | 2021-04-28 | 1 | -0/+2 |
* | class reference proofreading | Paul Joannon | 2021-03-19 | 1 | -2/+2 |
* | doc: Sync classref with current source | Rémi Verschelde | 2021-03-10 | 1 | -33/+33 |
* | Document that BaseMaterial3D doesn't support height mapping + triplanar | Hugo Locurcio | 2020-12-12 | 1 | -0/+2 |
* | Alpha Hash and Alpha2Coverage Implementation | Marios Staikopoulos | 2020-11-02 | 1 | -2/+23 |
* | doc: Improve distance_fade documentation | Justin Lee | 2020-09-29 | 1 | -2/+4 |
* | Merge pull request #41579 from Calinou/doc-basematerial3d-billboard-mode | Rémi Verschelde | 2020-09-28 | 1 | -0/+1 |
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| * | Document the BaseMaterial3D billboard mode not being suited for VR | Hugo Locurcio | 2020-08-31 | 1 | -0/+1 |
* | | Add link titles for all links in the class reference | Hugo Locurcio | 2020-08-31 | 1 | -1/+1 |
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* | Document the expected normal map coordinate system where relevant | Hugo Locurcio | 2020-05-04 | 1 | -0/+2 |
* | doc: Sync classref with current source | Rémi Verschelde | 2020-04-20 | 1 | -1/+1 |
* | Update many docs with recent rendering changes | clayjohn | 2020-04-17 | 1 | -24/+54 |
* | i18n: Sync translate template for class reference | Rémi Verschelde | 2020-04-07 | 1 | -1/+5 |
* | doc: Update classref with node renames | Rémi Verschelde | 2020-03-30 | 1 | -2/+2 |
* | doc: Sync classref with current source | Rémi Verschelde | 2020-03-13 | 1 | -1/+1 |
* | Add LOTS of missing docs | Tomasz Chabora | 2020-03-13 | 1 | -0/+11 |
* | Fix MIMPAMPS typos in constants throughout the engine | Andrii Doroshenko (Xrayez) | 2020-02-20 | 1 | -2/+2 |
* | Remove obsolete GLES3 backend | Rémi Verschelde | 2020-02-13 | 1 | -1/+1 |
* | doc: Add BaseMaterial3D strings ported from SpatialMaterial | Rémi Verschelde | 2020-02-12 | 1 | -1/+187 |
* | doc: Sync classref with current source | Rémi Verschelde | 2020-02-12 | 1 | -0/+477 |