Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Unify particle editors | kobewi | 2024-10-04 | 1 | -0/+6 |
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* | Add cone angle control to particle emission ring shape | Kasper Arnklit Frandsen | 2024-09-02 | 1 | -0/+4 |
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* | Add keywords to improve search in the class reference | Hugo Locurcio | 2024-02-22 | 1 | -1/+1 |
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* | Removed unnecessary AABB initialization for CPUParticles | Arman Elgudzhyan | 2024-02-20 | 1 | -1/+1 |
| | | | | Setting an AABB manually for CPUParticles unnecessarily registers as a custom AABB and can cause issues on some platforms and hardware. | ||||
* | Custom ("visiblity") AABB support for CPUParticles | Arman Elgudzhyan | 2024-02-15 | 1 | -0/+4 |
| | | | | | - Improves performance by reducing time spent on AABB generation. - Also adds an option to generate the AABB manually in the CPUParticles3D dropdown. | ||||
* | Added docs for DRAW_ORDER_REVERSE_LIFETIME constant and minor XR log improvement | Anutrix | 2023-11-11 | 1 | -1/+1 |
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* | Add missing tutorials to documentation classes | Hugo Locurcio | 2023-08-19 | 1 | -0/+1 |
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* | Improve the top docs sections of VFX classes | MewPurPur | 2023-08-11 | 1 | -1/+1 |
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* | Add detail to emitting docs for particles | clayjohn | 2023-07-21 | 1 | -1/+1 |
| | | | | Highlight when emitting will and won't restart emission | ||||
* | Add `finished` signal to CPUParticles | HolonProduction | 2023-07-12 | 1 | -0/+7 |
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* | Doctool: Remove version attribute from XML header | Rémi Verschelde | 2023-07-06 | 1 | -1/+1 |
| | | | | | | We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb). | ||||
* | Bump version to 4.2-dev | Rémi Verschelde | 2023-07-05 | 1 | -1/+1 |
| | | | | Keep on waitin' | ||||
* | Fix typos and inconsistencies in classref | Haoyu Qiu | 2023-03-16 | 1 | -1/+1 |
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* | Bump version to 4.1-dev | Rémi Verschelde | 2023-03-01 | 1 | -1/+1 |
| | | | | Can't stop, won't stop, they said, huh? | ||||
* | Add missing period for sentences in classref | Haoyu Qiu | 2023-02-12 | 1 | -1/+1 |
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* | Merge pull request #67656 from MewPurPur/instance🧹 | Max Hilbrunner | 2022-10-21 | 1 | -1/+1 |
|\ | | | | | Fix minor mistakes throughout the documentation | ||||
| * | Fix small mistakes throughout much of the documentation | VolTer | 2022-10-21 | 1 | -1/+1 |
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* | | Fill random docs | kobewi | 2022-10-07 | 1 | -2/+4 |
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* | Document 3D particle color properties requiring vertex color as albedo | Hugo Locurcio | 2022-08-29 | 1 | -1/+5 |
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* | Rename ParticlesMaterial to ParticleProcessMaterial | Micky | 2022-08-26 | 1 | -1/+1 |
| | | | | Also affects their file names, related classes and documentation. | ||||
* | Rename the argument tag to param in XML documentation | Yuri Sizov | 2022-08-08 | 1 | -13/+13 |
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* | Use global coordinates for particles by default | Hugo Locurcio | 2022-08-02 | 1 | -2/+2 |
| | | | | | | | | Particles won't move or rotate anymore with the node (or its parents) by default. This new default behavior is generally more suited to most use cases. Local coordinates can still be enabled on a per-node basis. This affects both 2D and 3D particles, and both CPU and GPU-based particles. | ||||
* | Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape | Rémi Verschelde | 2022-03-18 | 1 | -5/+8 |
|\ | | | | | ParticleMaterial: Sphere emission shape emitting from the volume. | ||||
| * | Fixed sphere emission shape to emit particles in a spheres volume and added ↵ | Raffaele Picca | 2021-12-06 | 1 | -5/+8 |
| | | | | | | | | "Sphere Surface" to keep the old behaviour. | ||||
* | | Add an XML schema for documentation | Hugo Locurcio | 2022-02-15 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions. | ||||
* | | Document RigidBody2D/3D and particles' angular velocity units | Hugo Locurcio | 2021-12-11 | 1 | -3/+3 |
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* | | Random initial color parameter for ParticleMaterial | Raffaele Picca | 2021-12-03 | 1 | -0/+3 |
|/ | | | | Works with 2D and 3D GPU Particles | ||||
* | Rename `GradientTexture` to `GradientTexture1D` | Andrii Doroshenko (Xrayez) | 2021-11-07 | 1 | -1/+1 |
| | | | | | 1. Explicit and unambiguous when comparing to `GradientTexture2D` 2. Consistent with other class names where 1D is used in the engine. | ||||
* | moved particle parameters to minmax and split scale axis | QbieShay | 2021-08-22 | 1 | -87/+96 |
| | | | | | | | This commit adds quite a chunk of modifications to particles - particle (value + randomness) now use min and max instead - passing a curveXYZtexture is now possible and will scale particles per-axis - CPUParticle3D have an optional parameter to split the scale curve per-axis | ||||
* | doc: Use self-closing tags for `return` and `argument` | Rémi Verschelde | 2021-07-30 | 1 | -46/+23 |
| | | | | | | | | For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there. | ||||
* | Merge pull request #50370 from QbieShay/circle-emitter-particle | Rémi Verschelde | 2021-07-21 | 1 | -2/+17 |
|\ | | | | | Ring emitter for 4.0 | ||||
| * | This commits adds a new emitter type for particles material | QbieShay | 2021-07-11 | 1 | -2/+17 |
| | | | | | | | | | | | | | | | | | | | | | | | | and 3D CPU particles. The new emitter is called "ring" and it can emit either in a ring or cylinder fashion. This adds the following properties for the emitter: 1. emission_ring_axis: the axis along which the ring/cylinder will be constructed 2. emission_ring_radius: outer radius of the ring/cylinder 3. emission_ring_inner_radius: inner radius of the cylinder. when set to zero, particles will emit in the full volume. 4. emission_ring_height: height of the ring/cylinder emitter. | ||||
* | | Fix color properties of particle nodes/material | Hendrik Brucker | 2021-07-04 | 1 | -2/+2 |
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* | Better format arguments in variant parser | Michael Alexsander Silva Dias | 2021-06-18 | 1 | -5/+5 |
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* | Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" | Aaron Franke | 2020-12-04 | 1 | -22/+22 |
| | | | "Flags" was a bit too ambiguous, and in 3D it hid GeometryInstance.Flags | ||||
* | doc: Update classref with node renames | Rémi Verschelde | 2020-03-30 | 1 | -0/+385 |
A few extra renames for classes which were missed in last week's PRs. |