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path: root/doc/classes/CharacterBody3D.xml
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* Fix motion direction in slope for CharacterBody3DPouleyKetchoupp2021-09-301-10/+11
* Set stop on slope on by default on CharacterBody.fabriceci2021-09-281-1/+1
* Port 2D improvement to move and slide 3Dfabriceci2021-09-221-4/+70
* Don't generate empty doc sections and reduce code duplicationAaron Franke2021-09-201-2/+0
* Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBodyPouleyKetchoupp2021-09-161-1/+1
* Add AnimatableBody inherited from StaticBody for moving platformsPouleyKetchoupp2021-08-311-3/+3
* API improvement on physics, mainly CharacterBodyfabriceci2021-08-151-8/+40
* Remove infinite inertia and ray shapes from CharacterBodyPouleyKetchoupp2021-08-101-3/+0
* Fix 3D moving platform logicPouleyKetchoupp2021-08-091-0/+1
* doc: Use self-closing tags for `return` and `argument`Rémi Verschelde2021-07-301-18/+9
* Fix editor suffixes and degrees conversionreduz2021-06-301-3/+0
* Better format arguments in variant parserMichael Alexsander Silva Dias2021-06-181-3/+3
* Use degrees instead of rad for floor_max_angle property in CharacterBodyPouleyKetchoupp2021-06-081-0/+3
* Linear velocity cleanupPouleyKetchoupp2021-06-041-6/+6
* Safe margin cleanupPouleyKetchoupp2021-06-041-0/+6
* Support for kinematic_motion in StaticBodyPouleyKetchoupp2021-06-041-2/+2
* More explanatory names for RigidBody modesPouleyKetchoupp2021-06-041-1/+1
* Properties for move_and_slide and remove move_and_slide_with_snapPouleyKetchoupp2021-06-041-44/+26
* KinematicBody split between new CharacterBody and PhysicsBodyPouleyKetchoupp2021-06-041-0/+124