summaryrefslogtreecommitdiffstats
path: root/doc/classes/CollisionObject3D.xml
Commit message (Expand)AuthorAgeFilesLines
* Rename some arguments called "position"kobewi2024-03-271-4/+4
* Doctool: Remove version attribute from XML headerRémi Verschelde2023-07-061-1/+1
* Bump version to 4.2-devRémi Verschelde2023-07-051-1/+1
* Overhaul the top sections of the class reference (Physics classes)VolTer2023-05-201-3/+3
* Bump version to 4.1-devRémi Verschelde2023-03-011-1/+1
* Merge pull request #67847 from rburing/warn_non-uniformistsRémi Verschelde2023-01-231-0/+1
|\
| * Warn against using non-uniform scale for 3D physicsRicardo Buring2022-10-241-0/+1
* | Fix documentation 2d/3d mixupsRedMser2023-01-171-3/+3
* | Use capitalized ID in the docHaoyu Qiu2022-12-081-2/+2
|/
* Expose input interaction virtual functions in CollisionObjectrafallus2022-08-291-0/+12
* Replace Array return types with TypedArraykobewi2022-08-221-1/+1
* Add collision weight to PhysicsBody for penetrations must be avoidedSilc Renew2022-08-181-0/+3
* [doc] Use "param" instead of "code" to refer to parameters (7)Andy Maloney2022-08-121-6/+6
* Rename the argument tag to param in XML documentationYuri Sizov2022-08-081-36/+36
* Improve CollisionObject2D and CollisionObject3D pickable documentationHugo Locurcio2022-04-291-2/+5
* Add an XML schema for documentationHugo Locurcio2022-02-151-1/+1
* Fix `input_ray_pickable` documentation for `CollisionObject3D`rafallus2022-01-181-1/+1
* Replace Godot docs URL with `$DOCS_URL` in XML class referenceRémi Verschelde2021-11-151-2/+2
* Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz2021-08-231-1/+1
* Uniformize layer names, script methods and documentationPouleyKetchoupp2021-08-121-14/+12
* Merge pull request #50625 from nekomatata/body-one-direction-layersRémi Verschelde2021-07-311-4/+4
|\
| * One-directional collision layer check for rigid bodies and soft bodiesPouleyKetchoupp2021-07-191-4/+4
* | doc: Use self-closing tags for `return` and `argument`Rémi Verschelde2021-07-301-114/+57
* | Fix typo in CollisionObject documentationRaul Santos2021-07-241-4/+4
|/
* Add support for controlling physics nodes' behavior when disabledPouleyKetchoupp2021-06-301-0/+14
* Rename CollisionObject3D input_event signal position and normal parametersMarcel Admiraal2021-06-071-6/+6
* Update documentation for Transform3DAaron Franke2021-06-031-4/+4
* doc: Sync classref with current sourceRémi Verschelde2021-04-291-3/+0
* Move collision layer and mask into CollisionObject.Marcel Admiraal2021-04-201-0/+53
* doc: Update classref with node renamesRémi Verschelde2020-03-301-0/+219