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path: root/doc/classes/CollisionObject3D.xml
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* Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz2021-08-231-1/+1
* Uniformize layer names, script methods and documentationPouleyKetchoupp2021-08-121-14/+12
* Merge pull request #50625 from nekomatata/body-one-direction-layersRémi Verschelde2021-07-311-4/+4
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| * One-directional collision layer check for rigid bodies and soft bodiesPouleyKetchoupp2021-07-191-4/+4
* | doc: Use self-closing tags for `return` and `argument`Rémi Verschelde2021-07-301-114/+57
* | Fix typo in CollisionObject documentationRaul Santos2021-07-241-4/+4
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* Add support for controlling physics nodes' behavior when disabledPouleyKetchoupp2021-06-301-0/+14
* Rename CollisionObject3D input_event signal position and normal parametersMarcel Admiraal2021-06-071-6/+6
* Update documentation for Transform3DAaron Franke2021-06-031-4/+4
* doc: Sync classref with current sourceRémi Verschelde2021-04-291-3/+0
* Move collision layer and mask into CollisionObject.Marcel Admiraal2021-04-201-0/+53
* doc: Update classref with node renamesRémi Verschelde2020-03-301-0/+219