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path: root/doc/classes/LightmapGI.xml
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* Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973Spartan3222024-11-271-0/+1
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| * Merge pull request #99079 from FlooferLand/patch-1Thaddeus Crews2024-11-271-0/+1
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| | * Add note about LightmapGI only baking nodes under its parentFlooferLand!2024-11-111-0/+1
* | | Merge commit godotengine/godot@6c05ec3d6732cac44cf85c91db7d3fd1075bcb23Spartan3222024-11-151-0/+1
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| * | Allow more flexible adjustments of VisualInstance3D Lightmap ScaleHugo Locurcio2024-11-141-0/+1
* | | Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0eSpartan3222024-11-121-1/+1
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| * | Fix more miscellaneous oddities around the class referenceMicky2024-11-121-1/+1
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* / fix: replace "Godot" to "Redot"Muhannad Elbolaky2024-10-151-2/+2
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* Lightmapper: Prevent infinite loop when blitting lightmaps into an atlasBlueCube33102024-07-131-0/+6
* Add denoiser range property for LightmapGIlandervr2024-05-151-0/+3
* Add GLES3 infrastructure for lightmap baking in the compatibility backendclayjohn2024-01-241-1/+1
* Add texel_scale property to LightmapGIMarcin Nowak2024-01-041-0/+3
* Fix LightmapGI taking editor-only and sky-only lights into accountHugo Locurcio2023-10-231-1/+1
* Rewrite the GPU Lightmapper's indirect lighting logic to match Godot 3.5's CP...Dario2023-10-131-0/+8
* Re-add optional OIDN denoise as an external executable.bruvzg2023-10-111-1/+1
* Replace OIDN denoiser with a JNLM denoiser compute shader implementation.Dario2023-09-251-2/+4
* Propagate error correctly when max texture size for lightmaps is too small.Dario2023-09-111-0/+3
* Add missing tutorials to documentation classesHugo Locurcio2023-08-191-0/+1
* Doctool: Remove version attribute from XML headerRémi Verschelde2023-07-061-1/+1
* Bump version to 4.2-devRémi Verschelde2023-07-051-1/+1
* Bump version to 4.1-devRémi Verschelde2023-03-011-1/+1
* More class reference fixesHaoyu Qiu2023-02-241-2/+2
* Disable navmesh, lightmap, and VoxelGI generation on foreign dataSaracenOne2023-01-061-6/+12
* Tweak LightmapGI defaults to be closer to the CPU lightmapperHugo Locurcio2022-09-161-3/+3
* Implement Physical Light Units as an optional setting.clayjohn2022-08-311-0/+3
* Fix small typo in LightmapGI class referenceJadon Orr2022-07-051-1/+1
* Document LightmapGI, LightmapGIData and LightmapProbeHugo Locurcio2022-06-131-1/+43
* Add an XML schema for documentationHugo Locurcio2022-02-151-1/+1
* Improve documentation related to global illuminationHugo Locurcio2021-11-141-0/+4
* Don't generate empty doc sections and reduce code duplicationAaron Franke2021-09-201-2/+0
* Rename GI Classesreduz2021-06-051-0/+81