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Redot Engine – Multi-platform 2D and 3D game engine
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RigidBody3D.xml
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Author
Age
Files
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Add note about inertia being required for apply_torque on various Nodes
Corey Williams
2022-11-06
1
-0
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+2
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Restore RigidBody2/3D, SoftBody names in physics
fabriceci
2022-08-26
1
-0
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+280
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Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
PouleyKetchoupp
2021-09-16
1
-225
/
+0
*
Proper support for custom mass properties in 2D/3D physics bodies
PouleyKetchoupp
2021-09-06
1
-0
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+17
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Add AnimatableBody inherited from StaticBody for moving platforms
PouleyKetchoupp
2021-08-31
1
-3
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+4
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doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-60
/
+30
*
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
1
-4
/
+4
*
Support for kinematic_motion in StaticBody
PouleyKetchoupp
2021-06-04
1
-1
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+1
*
More explanatory names for RigidBody modes
PouleyKetchoupp
2021-06-04
1
-6
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+5
*
KinematicBody split between new CharacterBody and PhysicsBody
PouleyKetchoupp
2021-06-04
1
-41
/
+3
*
Merge pull request #48860 from JohnM666/fix-basis-variant-initialization
Rémi Verschelde
2021-05-20
1
-1
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+1
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Fix #46282 Executing RigidBody3D.get_inverse_inertia_tensor() crashes Godot
JohnM666
2021-05-20
1
-1
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+1
*
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Return RID instead of Object id in area-body_shape_entered-exited signals.
Marcel Admiraal
2021-03-06
1
-2
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+2
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/
*
Update area-body_shape_entered-exited signal documentation.
Marcel Admiraal
2021-01-09
1
-6
/
+14
*
Merge pull request #42881 from madmiraal/fix-39767
Rémi Verschelde
2020-12-28
1
-0
/
+2
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*
Set Bullet collision shape index to zero when using a single shape
Marcel Admiraal
2020-10-19
1
-0
/
+2
*
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Remove RigidBody weight property
Marcel Admiraal
2020-11-27
1
-3
/
+0
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/
*
Correct the doc about linear damping
Tomasz Chabora
2020-10-13
1
-0
/
+2
*
Link to demos from within the class reference
Aaron Franke
2020-10-01
1
-0
/
+2
*
Document RigidBodies in character mode never sleeping automatically
Hugo Locurcio
2020-09-01
1
-0
/
+1
*
Add link titles for all links in the class reference
Hugo Locurcio
2020-08-31
1
-1
/
+1
*
Document where the center of mass is for RigidBody nodes
skyace65
2020-08-27
1
-0
/
+1
*
Clarify the difference between contacts and collisions.
Marcel Admiraal
2020-07-27
1
-7
/
+8
*
Add Method get_inverse_inertia_tensor
Yerik
2020-07-21
1
-0
/
+7
*
Merge pull request #37350 from aaronfranke/force-impulse
Rémi Verschelde
2020-07-02
1
-3
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+3
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*
Refactor physics force and impulse code
Aaron Franke
2020-06-02
1
-3
/
+3
*
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Update Rigidbody 2D and 3D sleep documentation.
Marcel Admiraal
2020-06-09
1
-3
/
+4
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*
Merge pull request #37824 from nekomatata/rigid-body-force-doc
Rémi Verschelde
2020-04-16
1
-2
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+3
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*
More details in Rigid Body add_force documentation
PouleyKetchoupp
2020-04-12
1
-2
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+3
*
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Add PhysicalBone rotation, damping, axis lock & can sleep
PouleyKetchoupp
2020-04-14
1
-1
/
+1
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/
*
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-0
/
+253