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Redot Engine – Multi-platform 2D and 3D game engine
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ShapeCast2D.xml
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Author
Age
Files
Lines
*
Clarify Shapecast safe/unsafe fraction difference
Mel Collins
2023-12-06
1
-0
/
+1
*
Sync changes between ShapeCast and RayCast class references
Haoyu Qiu
2023-11-07
1
-3
/
+3
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Overhaul the top sections of the class reference (Physics classes)
VolTer
2023-05-20
1
-5
/
+4
*
Fix various typos in the classref
Haoyu Qiu
2023-04-18
1
-1
/
+1
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Add `ShapeCast2D/3D::get_collider_rid` method
kleonc
2022-11-01
1
-0
/
+7
*
[doc] Use "param" instead of "code" to refer to parameters #3
Andy Maloney
2022-08-09
1
-6
/
+6
*
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-11
/
+11
*
Improve `ShapeCast2D` and `ShapeCast3D` docs
PrecisionRender
2022-07-29
1
-9
/
+9
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Improve some method bindings to use specific `Object` subtypes
Rémi Verschelde
2022-01-28
1
-4
/
+4
*
Remove `get_closest_*` methods from `ShapeCast2D`
Andrii Doroshenko (Xrayez)
2021-11-12
1
-25
/
+0
*
Add `ShapeCast2D` node
Andrii Doroshenko (Xrayez)
2021-11-12
1
-0
/
+182