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Redot Engine – Multi-platform 2D and 3D game engine
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VisualShader.xml
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Author
Age
Files
Lines
*
Add GraphFrame and integrate it in VisualShader
Hendrik Brucker
2024-04-04
1
-0
/
+17
*
Overhaul some "uncommon" wording in class reference
Micky
2024-03-01
1
-2
/
+2
*
Improve the top docs sections of VFX classes
MewPurPur
2023-08-11
1
-2
/
+2
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Document all VisualShader nodes
kobewi
2023-01-10
1
-0
/
+24
*
Add `uint` type support to visual shaders
Yuri Rubinsky
2023-01-06
1
-6
/
+8
*
Allow using integer varyings with `flat` interpolation modifier
Yuri Rubinsky
2022-08-25
1
-6
/
+8
*
Replace Array return types with TypedArray 2
kobewi
2022-08-23
1
-1
/
+1
*
[doc] Use "param" instead of "code" to refer to parameters
Andy Maloney
2022-08-09
1
-2
/
+2
*
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-50
/
+50
*
Remove engine version from visual shader
Yuri Rubinsky
2022-06-10
1
-4
/
+0
*
Add Vector4 to VisualShader
Hendrik Brucker
2022-04-12
1
-3
/
+5
*
Add varying support to visual shaders
Yuri Roubinsky
2022-03-04
1
-0
/
+38
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
clayjohn
2021-10-28
1
-1
/
+4
*
Makes dictionary instead of string for visual shader version
Yuri Roubinsky
2021-08-02
1
-2
/
+4
*
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-120
/
+60
*
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
1
-1
/
+1
*
Continuation of work on visual particles system
Yuri Roubinsky
2021-06-07
1
-4
/
+8
*
doc: Sync classref with current source
Rémi Verschelde
2021-04-19
1
-1
/
+3
*
Add convert options between constants and uniforms in visual shaders
Yuri Roubinsky
2020-12-30
1
-0
/
+13
*
doc: Sync classref with current source
Rémi Verschelde
2020-09-11
1
-3
/
+6
*
doc: Sync classref with current source
Rémi Verschelde
2020-09-04
1
-2
/
+4
*
doc: Sync classref with current source
Rémi Verschelde
2020-03-13
1
-1
/
+1
*
Add LOTS of missing docs
Tomasz Chabora
2020-03-13
1
-0
/
+17
*
doc: Sync classref with current source
Rémi Verschelde
2020-02-29
1
-0
/
+2
*
doc: Sync classref for Packed{Int,Float}{32,64}Array additions
Rémi Verschelde
2020-02-25
1
-1
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2020-02-18
1
-1
/
+1
*
Update docs to version 4.0
clayjohn
2020-01-31
1
-1
/
+1
*
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-26
1
-1
/
+1
*
Merge pull request #32748 from SamuelDeboni/doc-VisualShader
Rémi Verschelde
2019-10-26
1
-0
/
+3
|
\
|
*
Added documetation for VisualShader
SamuelDeboni
2019-10-11
1
-0
/
+3
*
|
Removed "rebuild" function from public interface of VisualShader
Yuri Roubinsky
2019-10-10
1
-6
/
+0
|
/
*
doc: Fix parsing of self-closing XML tags
Rémi Verschelde
2019-09-24
1
-1
/
+1
*
Run doctool after overridden properties changes
Bojidar Marinov
2019-09-04
1
-0
/
+1
*
doc: Add default values to all properties
Rémi Verschelde
2019-06-30
1
-1
/
+1
*
doc: Complete and harmonize all _MAX constant descriptions
Rémi Verschelde
2019-06-27
1
-0
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2019-05-28
1
-0
/
+22
*
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-19
1
-2
/
+0
*
doc: Bump version to 3.2
Rémi Verschelde
2019-04-01
1
-1
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2018-07-26
1
-0
/
+183