Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Port code examples to C# (D) | HaSa1002 | 2020-11-01 | 14 | -114/+645 |
| | | | | | | | | | | | | | | | | | | | | Includes: * Decal * Dictionary * Directory * DisplayServer * DTLSServer * DynamicFont * EditorImportPlugin * EditorPlugin * EditorScenePostImport * EditorScript * EditorSettings * EditorTranslationParserPlugin * Engine * Expression Co-authored-by: Aaron Franke <arnfranke@yahoo.com> | ||||
* | Merge pull request #42823 from madmiraal/update-intersect_point-doc | Rémi Verschelde | 2020-10-15 | 1 | -1/+2 |
|\ | | | | | Update intersect_point documentation to mention solid shapes. | ||||
| * | Update intersect_point documentation to mention solid shapes. | Marcel Admiraal | 2020-10-15 | 1 | -1/+2 |
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* | | Merge pull request #42778 from madmiraal/remove-get_layers | Rémi Verschelde | 2020-10-15 | 1 | -3/+0 |
|\ \ | |/ |/| | Remove old RigidBody get_layers() methods. | ||||
| * | Remove old RigidBody layers property and methods. | Marcel Admiraal | 2020-10-13 | 1 | -3/+0 |
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* | | Clarify that `MultiMesh.set_instance_color()` multiplies vertex colors | Hugo Locurcio | 2020-10-15 | 1 | -1/+1 |
| | | | | | | | | This closes https://github.com/godotengine/godot-docs/issues/4273. | ||||
* | | Link the Random number generation tutorial in the class reference | Hugo Locurcio | 2020-10-14 | 1 | -0/+1 |
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* | Merge pull request #42604 from KoBeWi/da100mp | Rémi Verschelde | 2020-10-13 | 5 | -4/+16 |
|\ | | | | | Correct the doc about linear damping | ||||
| * | Correct the doc about linear damping | Tomasz Chabora | 2020-10-13 | 5 | -4/+16 |
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* | | Merge pull request #41576 from ↵ | Rémi Verschelde | 2020-10-13 | 3 | -5/+0 |
|\ \ | | | | | | | | | | | | | FIF15/remove-redundant-property-enabled-focus-mode Remove redundant property "enabled_focus_mode" | ||||
| * | | Remove redundant property "enabled_focus_mode" | FIF15 | 2020-10-13 | 3 | -5/+0 |
| | | | | | | | | | | | | Fixes #41529. | ||||
* | | | Fix typo in the ProjectSettings class documentation | Charles Merriam | 2020-10-13 | 1 | -1/+1 |
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* | | Merge pull request #42696 from ↵ | Rémi Verschelde | 2020-10-13 | 2 | -6/+6 |
|\ \ | |/ |/| | | | | | arthurpaulino/update-kinematicbody2d-is-on-descriptions Updating KinematicBody2D "is_on" functions' descriptions | ||||
| * | updating descriptions | Arthur Paulino | 2020-10-12 | 2 | -6/+6 |
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* | | doc: Sync classref with current source | Rémi Verschelde | 2020-10-12 | 13 | -6/+241 |
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* | Merge pull request #42660 from Chaosus/remove_get_uv84_normal_bit | Rémi Verschelde | 2020-10-09 | 1 | -9/+0 |
|\ | | | | | Removed unused method Geometry3D.get_uv84_normal_bit | ||||
| * | Removed unused method Geometry.get_uv84_normal_bit | Yuri Roubinsky | 2020-10-09 | 1 | -9/+0 |
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* | | doc: Sync classref with current source | Rémi Verschelde | 2020-10-09 | 9 | -32/+28 |
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* | Docs change: More detailed description of StreamPeerTCP.is_connected_to_host() | Sniff | 2020-10-07 | 1 | -1/+1 |
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* | Merge pull request #42439 from Xrayez/doc-gdscript-load-and-resloader-xref | Rémi Verschelde | 2020-10-04 | 1 | -2/+2 |
|\ | | | | | Cross-reference GDScript `load` and `ResourceLoader.load` in classref | ||||
| * | Cross-reference GDScript `load` and `ResourceLoader.load` in classref | Andrii Doroshenko (Xrayez) | 2020-09-30 | 1 | -2/+2 |
| | | | | | | | | | | | | The GDScript `load` mention is moved from the class `ResourceLoader` description to the `ResourceLoader.load` method description instead, where it is more likely to be found. | ||||
* | | Merge pull request #42518 from Duroxxigar/update-getter-and-setters | Rémi Verschelde | 2020-10-03 | 1 | -1/+1 |
|\ \ | | | | | | | Updated getters and setters names for toplevel | ||||
| * | | Updated getters and setters names for toplevel | Duroxxigar | 2020-10-02 | 1 | -1/+1 |
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* | | | Remove reference to 3D shapes in RigidBody2D.xml contacts description. | Marcel Admiraal | 2020-10-03 | 1 | -1/+1 |
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* | | Merge pull request #42511 from InfiniteAnts/update-ninepatchrect-class-reference | Rémi Verschelde | 2020-10-02 | 1 | -3/+3 |
|\ \ | | | | | | | Updated NinePatchRect's patch margin descriptions | ||||
| * | | Updated NinePatchRect's patch margin descriptions | Anant Ahuja | 2020-10-02 | 1 | -3/+3 |
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* | | | Merge pull request #42451 from Duroxxigar/rename-toplevel | Rémi Verschelde | 2020-10-02 | 2 | -2/+2 |
|\ \ \ | |/ / |/| | | Renamed toplevel to be top_level | ||||
| * | | Renamed toplevel to be top_level | Duroxxigar | 2020-10-01 | 2 | -2/+2 |
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* | | | Link to demos from within the class reference | Aaron Franke | 2020-10-01 | 119 | -2/+228 |
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* | | | Fix `screen_get_dpi` on macOS for non fractional display scales and restore ↵ | bruvzg | 2020-10-01 | 1 | -0/+12 |
| | | | | | | | | | | | | documentation. | ||||
* | | | Merge pull request #37194 from lolligerjoj/expose_val_interp | Rémi Verschelde | 2020-10-01 | 1 | -0/+11 |
|\ \ \ | | | | | | | | | Expose Animation::value_track_interpolate to GDscript | ||||
| * | | | Expose Animation::value_track_interpolate to GDscript | lolligerjoj | 2020-10-01 | 1 | -0/+11 |
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* | | | | Merge pull request #40473 from rcorre/gizmo-doc | Rémi Verschelde | 2020-10-01 | 1 | -1/+1 |
|\ \ \ \ | | | | | | | | | | | Fix return type on EditorNode3DGizmoPlugin::get_priority. | ||||
| * | | | | Fix bound return type on get_priority. | Ryan Roden-Corrent | 2020-07-21 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Also adds a description explaining gizmo priority. Inferred from: https://github.com/rcorre/godot/blob/e4363d001afd3e94e1c02f8af9291087dab7408e/editor/plugins/spatial_editor_plugin.cpp#L5867-L5880 https://github.com/rcorre/godot/blob/e4363d001afd3e94e1c02f8af9291087dab7408e/editor/plugins/spatial_editor_plugin.cpp#L6462-L6470 | ||||
* | | | | | Merge pull request #42442 from rcorre/file_doc | Rémi Verschelde | 2020-10-01 | 1 | -4/+2 |
|\ \ \ \ \ | |_|/ / / |/| | | | | Clarify store_string vs store_line. | ||||
| * | | | | Clarify store_string vs store_line. | Ryan Roden-Corrent | 2020-10-01 | 1 | -4/+2 |
| | | | | | | | | | | | | | | | | | | | | | | | | | While the behavior can be implied from the name, it seems worth stating it explicitly. | ||||
* | | | | | Merge pull request #42435 from Calinou/doc-string-is-valid-ip-address | Rémi Verschelde | 2020-10-01 | 1 | -1/+1 |
|\ \ \ \ \ | | | | | | | | | | | | | Improve the `String.is_valid_ip_address()` documentation | ||||
| * | | | | | Improve the `String.is_valid_ip_address()` documentation | Hugo Locurcio | 2020-09-30 | 1 | -1/+1 |
| | |_|_|/ | |/| | | | | | | | | | | | | | This closes https://github.com/godotengine/godot-docs/issues/4097. | ||||
* | | | | | iOS: move touch delay to settings | Sergey Minakov | 2020-10-01 | 1 | -0/+3 |
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* | | | | Made toplevel a property for Node3D and CanvasItem | Duroxxigar | 2020-10-01 | 2 | -32/+6 |
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* | | | Improve the String comparison methods' documentation | Hugo Locurcio | 2020-09-30 | 1 | -3/+13 |
|/ / | | | | | | | This closes https://github.com/godotengine/godot-docs/issues/4096. | ||||
* | | Make "function" a property of FuncRef | Wilson E. Alvarez | 2020-09-30 | 1 | -17/+13 |
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* | | Merge pull request #38579 from Megamega53/edit | Rémi Verschelde | 2020-09-29 | 2 | -14/+14 |
|\ \ | | | | | | | doc: Some improvements to KinematicBody docs | ||||
| * | | doc: Some improvements to KinematicBody docs | Megamega53 | 2020-09-29 | 2 | -14/+14 |
| | | | | | | | | | | | | | | | Co-authored-by: Marcel Admiraal <madmiraal@users.noreply.github.com> Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | ||||
* | | | Merge pull request #38683 from follower/patch-11 | Rémi Verschelde | 2020-09-29 | 1 | -4/+6 |
|\ \ \ | | | | | | | | | Improve doc clarity/detail for extra spacing properties | ||||
| * | | | Doc clarity/detail for extra spacing properties | follower | 2020-09-29 | 1 | -4/+6 |
| |/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Re: Space spacing being in addition to character spacing see: * <https://github.com/godotengine/godot/blob/d7b85fbaa1fc438effe406c9d7f973749eb4e527/scene/resources/dynamic_font.cpp#L858-L859> Re: Value being able to be negative see example here: * <https://github.com/godotengine/godot/issues/38630> But also note that nodes other than `Label` may not currently render extra space spacing correctly. | ||||
* | | | Merge pull request #36067 from jsl118/distancefadefix | Rémi Verschelde | 2020-09-29 | 1 | -2/+4 |
|\ \ \ | | | | | | | | | doc: Improve distance_fade documentation | ||||
| * | | | doc: Improve distance_fade documentation | Justin Lee | 2020-09-29 | 1 | -2/+4 |
| |/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Changed the documentation of distance_fade_max_distance and min to be consistent with the behavior of the code as well as the user documentation. Also noted the behavior of swapping max_distance and min_distance (where max_distance < min_distance). Fixes #36051. Co-authored-by: Clay John <claynjohn@gmail.com> | ||||
* | | | Merge pull request #42078 from Chaosus/vs_rename_type | Rémi Verschelde | 2020-09-29 | 1 | -5/+5 |
|\ \ \ | |/ / |/| | | Renames Type to OpType in VisualShaderNodeMultiplyAdd | ||||
| * | | Renames Type to OpType in VisualShaderNodeMultiplyAdd | Yuri Roubinsky | 2020-09-15 | 1 | -5/+5 |
| | | | | | | | | | To prevent possible conflicts with C# and other languages. |