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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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drivers
/
egl
/
egl_manager.h
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Merge pull request #818 from Spartan322/fixup/copyright-headers
George L. Albany
2024-10-27
1
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Merge commit godotengine/godot@61accf060515416da07d913580419fd8c8490f7b
Spartan322
2024-10-26
1
-0
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+2
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Merge pull request #97771 from dsnopek/openxr-linux-egl
Thaddeus Crews
2024-10-25
1
-0
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+2
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OpenXR: Add support for Wayland on Linux
David Snopek
2024-10-04
1
-0
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+2
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Merge commit godotengine@92e51fca7247c932f95a1662aefc28aca96e8de6
Spartan322
2024-10-14
1
-0
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+7
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Optimize ANGLE on D3D11 to remove an extra blit
Alvin Wong
2024-07-31
1
-0
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+7
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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EGL: Use EGL_EXT_platform_base whenever possible
Riteo
2024-06-04
1
-1
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+1
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Polish interaction between windowing, input and rendering
Pedro J. Estébanez
2024-04-10
1
-1
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+0
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Fix various spelling errors
Robert Yevdokimov
2024-01-04
1
-1
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+1
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[macOS] Improve ANGLE support detection.
bruvzg
2023-11-01
1
-0
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+1
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_AN...
bruvzg
2023-09-21
1
-0
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+118