| Commit message (Expand) | Author | Age | Files | Lines |
* | Rebrand Godot to Redot | Randolph W. Aarseth II | 2024-10-11 | 1 | -1/+1 |
* | SCons: Add unobtrusive type hints in SCons files | Thaddeus Crews | 2024-09-25 | 1 | -0/+1 |
* | [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_AN... | bruvzg | 2023-09-21 | 1 | -4/+6 |
* | Haiku: Remove remnants of past WIP platform port | Rémi Verschelde | 2023-09-07 | 1 | -1/+1 |
* | Enable shadow warnings and fix raised errors | Ninni Pipping | 2023-05-11 | 1 | -1/+5 |
* | Regenerate GL loader code with GLAD 2 | Riteo | 2022-11-14 | 1 | -1/+1 |
* | Rename OSX to macOS and iPhoneOS to iOS. | bruvzg | 2022-07-21 | 1 | -1/+1 |
* | Add GLES2 2D renderer + Linux display manager | lawnjelly | 2021-10-30 | 1 | -0/+23 |
* | Remove obsolete GLES2 backend code | Rémi Verschelde | 2020-08-13 | 1 | -23/+0 |
* | SCons: Format buildsystem files with psf/black | Rémi Verschelde | 2020-03-30 | 1 | -4/+4 |
* | Effective DisplayServer separation, rename X11 -> LinuxBSD | Juan Linietsky | 2020-03-26 | 1 | -1/+1 |
* | SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines | Rémi Verschelde | 2019-07-03 | 1 | -2/+2 |
* | SCons: Always use env.Prepend for CPPPATH | Rémi Verschelde | 2019-04-30 | 1 | -1/+1 |
* | Remove ContextGL since as an abstraction it's unused. | Sebastian Hartte | 2019-04-06 | 2 | -121/+0 |
* | Fix -Wnon-virtual-dtor warnings. | marxin | 2019-04-02 | 1 | -1/+1 |
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 2 | -4/+4 |
* | SCons: Build thirdparty code in own env, disable warnings | Rémi Verschelde | 2018-09-28 | 1 | -3/+4 |
* | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | 2018-09-12 | 1 | -1/+1 |
* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 2 | -0/+2 |
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 2 | -4/+4 |
* | Cleanup old references to GLES2 renderer | Rémi Verschelde | 2017-11-19 | 2 | -2/+2 |
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 2 | -2/+2 |
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 2 | -0/+2 |
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 2 | -27/+16 |
* | Move glad files to thirdparty dir | Rémi Verschelde | 2017-01-06 | 4 | -5817/+9 |
* | First set of changes to fix compilation errors and initialise the gles3 rende... | BastiaanOlij | 2017-01-04 | 1 | -0/+14 |
* | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 4 | -0/+5793 |
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| * | Migrated from GLES to GLAD, fixes many issues. | Juan Linietsky | 2016-11-22 | 8 | -2118/+13582 |
* | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 2 | -2/+2 |
* | | scons: Reorder options for clarity | Rémi Verschelde | 2016-11-03 | 1 | -1/+1 |
* | | style: Fix PEP8 whitespace issues in Python files | Rémi Verschelde | 2016-11-01 | 1 | -5/+5 |
* | | style: Start applying PEP8 to Python files, indentation issues | Rémi Verschelde | 2016-11-01 | 1 | -11/+11 |
* | | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde | 2016-10-17 | 1 | -0/+2 |
* | | drivers: Refactor SCsub and drop redundant env_drivers clone | Rémi Verschelde | 2016-10-15 | 1 | -8/+3 |
* | | glew: Split thirdparty files and isolate env | Rémi Verschelde | 2016-10-15 | 5 | -41590/+20 |
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* | Add missing license headers in our source files (#5255) | Rémi Verschelde | 2016-06-18 | 1 | -11/+28 |
* | GLEW: Update to upstream version 1.13.0 (pristine) | Rémi Verschelde | 2016-06-08 | 4 | -2884/+11203 |
* | GLEW: Define static + enabled and includes via SCons | Rémi Verschelde | 2016-06-08 | 5 | -15/+12 |
* | Haiku: Do not define GLEW_ENABLED to undefine it later | Rémi Verschelde | 2016-06-08 | 1 | -4/+0 |
* | vsync support | Juan Linietsky | 2016-06-05 | 1 | -1/+5 |
* | Fix build for Windows 64-bits with GCC | George Marques | 2016-05-05 | 1 | -0/+4 |
* | Fix windows 64-bits build. | George Marques | 2016-05-03 | 1 | -2/+1 |
* | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 2 | -2/+2 |
* | Cosmetic fixes to SCons buildsystem | Rémi Verschelde | 2015-11-01 | 1 | -1/+0 |
* | Haiku: fix the glew.c hack | Kostadin Damyanov | 2015-06-26 | 1 | -1/+5 |
* | Haiku: create a GL context and initialize the audio and physics servers | Kostadin Damyanov | 2015-06-11 | 1 | -1/+1 |
* | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
* | 2D Rewrite Step [1] | Juan Linietsky | 2015-01-10 | 2 | -2/+2 |
* | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 7 | -0/+33385 |