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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
drivers
/
gles2
/
rasterizer_gles2.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Remove obsolete GLES2 backend code
Rémi Verschelde
2020-08-13
1
-75
/
+0
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Add an option to disable boot splash filtering
Hugo Locurcio
2019-06-15
1
-1
/
+1
*
Add option to have viewport render into supplied texture
Bastiaan Olij
2019-04-06
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Moving lens distortion shader into drivers and adding GLES2 support
Bastiaan Olij
2018-10-02
1
-0
/
+1
*
-Lightmap and lightmap capture support for GLES2
Juan Linietsky
2018-09-28
1
-0
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-0
/
+1
*
Fall back to GLES2 if GLES3 is not working
Hein-Pieter van Braam
2018-08-26
1
-1
/
+2
*
Rasterizers are now in sync with engine
Gustav Lund
2018-06-05
1
-2
/
+1
*
s/2017/2018/g for gles2, websocket, linux appdata
Poommetee Ketson
2018-03-21
1
-2
/
+2
*
add GLES 2 renderer for 2D
karroffel
2018-03-01
1
-0
/
+72
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-1686
/
+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-16
1
-1
/
+1
*
Refactor 'treshold' to 'threshold'
Poommetee Ketson
2017-07-08
1
-2
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
1
-3
/
+3
*
Fix typos in source code using codespell
Rémi Verschelde
2017-03-24
1
-1
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-467
/
+427
*
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-16
1
-1
/
+1
*
Matrix32 -> Transform2D
Daniel J. Ramirez
2017-01-13
1
-3
/
+3
*
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-1
/
+1
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*
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-1
/
+1
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
|
/
*
More visual script improvements
Juan Linietsky
2016-08-30
1
-1
/
+1
*
Add texture region support for stylebox render
Geequlim
2016-06-05
1
-1
/
+1
*
Changed import workflow
Juan Linietsky
2016-05-27
1
-1
/
+1
*
ability to shrink all images x2 on load
Juan Linietsky
2016-05-04
1
-0
/
+4
*
Added extra controls to GeometryInstances to control how they should cast sha...
Saracen
2016-03-07
1
-0
/
+2
*
-Make a rare corner case where disabling/reenabling mipmaps causes invalid te...
Juan Linietsky
2016-01-10
1
-0
/
+3
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits F...
Juan Linietsky
2015-12-02
1
-0
/
+3
*
Merge pull request #2661 from romulox-x/lowMem2D
Juan Linietsky
2015-11-18
1
-1
/
+1
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*
added low_memory_2d_mode, to indicate when 3D post processing buffers and vie...
romulox_x
2015-10-21
1
-1
/
+1
*
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iOS compile fixes.
Aren Villanueva
2015-11-16
1
-2
/
+2
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/
*
-Ability to debug video memory usage
Juan Linietsky
2015-10-21
1
-0
/
+5
*
ios now displays splash screen between launch image and main scene, instead o...
steve
2015-09-10
1
-0
/
+2
*
new space shooter demo
Juan Linietsky
2015-06-11
1
-1
/
+2
*
new file dialog!
Juan Linietsky
2015-06-06
1
-0
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Merge pull request #1531 from vkbsb/h5_canvas_polygon_fix
Juan Linietsky
2015-04-07
1
-0
/
+3
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*
Fix for canvas_draw_polygon on webgl.
V.VamsiKrishna
2015-03-21
1
-0
/
+3
*
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read depth fixes
Juan Linietsky
2015-03-31
1
-0
/
+1
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/
*
New option to send canvas to render buffer
Juan Linietsky
2015-03-16
1
-0
/
+4
*
support for 2D shadow casters
Juan Linietsky
2015-03-02
1
-3
/
+59
*
Merge pull request #1369 from not-surt/tile_rotation
Juan Linietsky
2015-02-21
1
-1
/
+1
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*
Merge branch 'master' of https://github.com/okamstudio/godot
Carl Olsson
2015-02-11
1
-7
/
+21
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