| Commit message (Expand) | Author | Age | Files | Lines |
| * | Add normalmap support for drawing in all low level primitives. Only added sup... | Juan Linietsky | 2017-06-17 | 1 | -14/+5 |
| * | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | 2017-05-17 | 1 | -2/+2 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 8 | -0/+8 |
| * | New particle system, mostly working, some small features missing. | Juan Linietsky | 2017-04-06 | 2 | -6/+6 |
| * | Fix typos in source code using codespell | Rémi Verschelde | 2017-03-24 | 2 | -4/+4 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 8 | -5879/+5037 |
| * | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky | 2017-02-21 | 1 | -1/+1 |
| * | Correct hash behavior for floating point numbers | Hein-Pieter van Braam | 2017-02-16 | 1 | -1/+1 |
| * | Style: Various fixes to play nice with clang-format | Rémi Verschelde | 2017-01-16 | 1 | -3/+6 |
| * | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 2 | -3/+3 |
| * | Merge pull request #7513 from djrm/compilation_fix | Rémi Verschelde | 2017-01-15 | 3 | -14/+14 |
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| | * | Matrix32 -> Transform2D | Daniel J. Ramirez | 2017-01-13 | 3 | -14/+14 |
| * | | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 5 | -102/+107 |
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| * | Type renames: | Juan Linietsky | 2017-01-11 | 1 | -2/+2 |
| * | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -45/+45 |
| * | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky | 2017-01-05 | 1 | -3/+3 |
| * | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 4 | -34/+45 |
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| | * | Screen space reflection effect | Juan Linietsky | 2016-11-29 | 1 | -0/+10 |
| | * | -Added ViewportContainer, this is the only way to make viewports show up in G... | Juan Linietsky | 2016-10-05 | 1 | -0/+1 |
| | * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 3 | -34/+34 |
| * | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 8 | -8/+8 |
| * | | style: Various other PEP8 fixes in Python files | Rémi Verschelde | 2016-11-01 | 1 | -5/+5 |
| * | | style: Start applying PEP8 to Python files, indentation issues | Rémi Verschelde | 2016-11-01 | 1 | -5/+5 |
| * | | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde | 2016-10-17 | 2 | -0/+4 |
| * | | drivers: Refactor SCsub and drop redundant env_drivers clone | Rémi Verschelde | 2016-10-15 | 2 | -1/+5 |
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| * | Merge pull request #6605 from zaps166/old-gl-ext-funcs | Rémi Verschelde | 2016-10-03 | 1 | -1/+39 |
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| | * | Add compatibility with old OpenGL 2.1 drivers | Błażej Szczygieł | 2016-09-25 | 1 | -1/+39 |
| * | | Limit directional shadow draw distance, fixes #559, optimization (#1991) | mookiexl | 2016-10-03 | 2 | -3/+22 |
| * | | Merge pull request #6606 from zaps166/don-crash-on-unsupported-gl | Rémi Verschelde | 2016-10-03 | 1 | -2/+3 |
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| | * | | Don't crach when OpenGL version is unsupported | Błażej Szczygieł | 2016-09-25 | 1 | -2/+3 |
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| * / | Don't crash in "_process_hdr()" if "framebuffer.luminance" is empty | Błażej Szczygieł | 2016-09-25 | 1 | -0/+4 |
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| * | removed redundant assign operation in mesh_add_surface: elem_count is reassig... | knd | 2016-09-21 | 1 | -4/+0 |
| * | Merge pull request #6414 from RandomShaper/improve-shader-shadow | Rémi Verschelde | 2016-09-17 | 4 | -6/+7 |
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| | * | Expose light shadow color to canvas item shaders | Pedro J. Estébanez | 2016-09-07 | 1 | -0/+1 |
| | * | Rename misleading define | Pedro J. Estébanez | 2016-09-07 | 3 | -6/+6 |
| * | | Merge pull request #5962 from Alex-doc/Y_billboard | Juan Linietsky | 2016-09-10 | 1 | -1/+16 |
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| | * | | Implements Y billboard | Alex Piola | 2016-08-01 | 1 | -1/+16 |
| * | | | Merge pull request #6363 from vnen/winrt | Juan Linietsky | 2016-09-10 | 2 | -1/+13 |
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| | * | | Fix drivers coding for WinRT | George Marques | 2016-09-03 | 2 | -1/+13 |
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| * / | More visual script improvements | Juan Linietsky | 2016-08-30 | 2 | -3/+13 |
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| * | GLES2: Check for GPU capabilities to display an error | Rémi Verschelde | 2016-07-25 | 1 | -1/+10 |
| * | Removed unused variables (first pass) | Rémi Verschelde | 2016-07-07 | 1 | -30/+4 |
| * | Add texture region support for stylebox render | Geequlim | 2016-06-05 | 2 | -21/+26 |
| * | Changed import workflow | Juan Linietsky | 2016-05-27 | 2 | -4/+5 |
| * | missing default value | Juan Linietsky | 2016-05-04 | 1 | -1/+1 |
| * | fix to avoid video texture scaling | Juan Linietsky | 2016-05-04 | 1 | -1/+1 |
| * | ability to shrink all images x2 on load | Juan Linietsky | 2016-05-04 | 2 | -1/+22 |
| * | free Material 'shadow_material_double_sided' on ::finish() | MSC | 2016-04-03 | 1 | -0/+1 |
| * | Merge pull request #3694 from techtonik/patch-1 | Rémi Verschelde | 2016-03-15 | 1 | -0/+7 |
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| | * | Show which video driver is used in verbose mode | anatoly techtonik | 2016-02-24 | 1 | -0/+7 |