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path: root/drivers/gles3/environment/gi.h
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Merge pull request #81167 from bitsawer/fix_sdfgi_editor_changeRémi Verschelde2023-10-251-0/+2
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| * Reset SDFGI when changing editor scene tabsbitsawer2023-08-301-0/+2
* | [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_AN...bruvzg2023-09-211-6/+1
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* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Implement Physical Light Units as an optional setting.clayjohn2022-08-311-0/+3
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-1/+1
* Remove unused anisotropy setter/getter methods in VoxelGIHugo Locurcio2022-07-061-3/+0
* Split GI effects and fix stereoscopic rendering of GI effectsBastiaan Olij2022-06-221-0/+99