| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merge pull request #81167 from bitsawer/fix_sdfgi_editor_change | Rémi Verschelde | 2023-10-25 | 1 | -0/+2 |
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| | * | Reset SDFGI when changing editor scene tabs | bitsawer | 2023-08-30 | 1 | -0/+2 |
| * | | [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_AN... | bruvzg | 2023-09-21 | 1 | -6/+1 |
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| * | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
| * | Implement Physical Light Units as an optional setting. | clayjohn | 2022-08-31 | 1 | -0/+3 |
| * | Code quality: Fix header guards consistency | Rémi Verschelde | 2022-07-25 | 1 | -1/+1 |
| * | Remove unused anisotropy setter/getter methods in VoxelGI | Hugo Locurcio | 2022-07-06 | 1 | -3/+0 |
| * | Split GI effects and fix stereoscopic rendering of GI effects | Bastiaan Olij | 2022-06-22 | 1 | -0/+99 |
