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path: root/drivers/gles3/storage/render_scene_buffers_gles3.h
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Style: Apply new `clang-format` changesThaddeus Crews2024-09-201-3/+3
* Fix incorrect enabling of post process in OpenGLBastiaan Olij2024-06-241-2/+2
* Ensure post processing happens when adjustments are enabled in the Compatibil...clayjohn2024-06-111-3/+2
* Fix various typos with codespellRémi Verschelde2024-05-071-1/+1
* Add reflection probe support to compatibility renderer using 2 probe approach.Bastiaan Olij2024-04-091-0/+1
* Implement glow/bloom on compatibility rendererBastiaan Olij2024-02-191-22/+48
* Fix various typos with codespellRémi Verschelde2024-02-071-1/+1
* Add MSAA support for WebXRDavid Snopek2023-12-111-0/+1
* Add 3D MSAA and scaling support to GLES3Bastiaan Olij2023-12-051-8/+60
* [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_AN...bruvzg2023-09-211-6/+1
* Fix transparent viewport backgrounds with custom clear colorLRFLEW2023-07-301-2/+0
* Expose RenderingSceneBuffers through ClassDBBastiaan Olij2023-07-261-1/+1
* Improving communication of scaling settings to renderer implementationBastiaan Olij2023-01-131-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Add support for OpenGL to OpenXRDavid Snopek2022-11-081-3/+0
* Add multiview to the opengl3 driverDavid Snopek2022-10-211-1/+1
* Extracting render buffers and changing it to a more generic solutionBastiaan Olij2022-09-011-0/+98