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Redot Engine – Multi-platform 2D and 3D game engine
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drivers
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gles3
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storage
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render_scene_buffers_gles3.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Style: Apply new `clang-format` changes
Thaddeus Crews
2024-09-20
1
-3
/
+3
*
Fix incorrect enabling of post process in OpenGL
Bastiaan Olij
2024-06-24
1
-2
/
+2
*
Ensure post processing happens when adjustments are enabled in the Compatibil...
clayjohn
2024-06-11
1
-3
/
+2
*
Fix various typos with codespell
Rémi Verschelde
2024-05-07
1
-1
/
+1
*
Add reflection probe support to compatibility renderer using 2 probe approach.
Bastiaan Olij
2024-04-09
1
-0
/
+1
*
Implement glow/bloom on compatibility renderer
Bastiaan Olij
2024-02-19
1
-22
/
+48
*
Fix various typos with codespell
Rémi Verschelde
2024-02-07
1
-1
/
+1
*
Add MSAA support for WebXR
David Snopek
2023-12-11
1
-0
/
+1
*
Add 3D MSAA and scaling support to GLES3
Bastiaan Olij
2023-12-05
1
-8
/
+60
*
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_AN...
bruvzg
2023-09-21
1
-6
/
+1
*
Fix transparent viewport backgrounds with custom clear color
LRFLEW
2023-07-30
1
-2
/
+0
*
Expose RenderingSceneBuffers through ClassDB
Bastiaan Olij
2023-07-26
1
-1
/
+1
*
Improving communication of scaling settings to renderer implementation
Bastiaan Olij
2023-01-13
1
-1
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Add support for OpenGL to OpenXR
David Snopek
2022-11-08
1
-3
/
+0
*
Add multiview to the opengl3 driver
David Snopek
2022-10-21
1
-1
/
+1
*
Extracting render buffers and changing it to a more generic solution
Bastiaan Olij
2022-09-01
1
-0
/
+98