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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
drivers
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gles3
/
storage
/
texture_storage.h
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
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+6
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Set clang-format `RemoveSemicolon` rule to `true`
Adam Scott
2024-10-25
1
-6
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+6
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Merge commit godotengine/godot@b3bcb2dc14691f7729984128dca26a844f662fa1
Spartan322
2024-10-22
1
-0
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+6
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Merge pull request #98294 from Calinou/texture-placeholders-use-shared-copy
Thaddeus Crews
2024-10-21
1
-0
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+5
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Use a shared copy of placeholder textures, tweak placeholder appearance
Hugo Locurcio
2024-10-18
1
-0
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+5
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Don't include `core/io/image.h` in `core/os/os.h`
Yevhen Babiichuk (DustDFG)
2024-10-18
1
-0
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+1
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add...
Dario
2024-10-02
1
-2
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+0
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Add external texture support (GLES3)
David Snopek
2024-09-20
1
-0
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+3
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Style: Apply new `clang-format` changes
Thaddeus Crews
2024-09-20
1
-1
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+1
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Expose a function to create textures from a native handle in the compatibilit...
David Snopek
2024-09-19
1
-3
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+3
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Implement support for bicubic lightmap filtering
BlueCube3310
2024-08-19
1
-0
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+1
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Fix a couple GCC 14 `-Wmaybe-uninitialized` warnings
Rémi Verschelde
2024-07-09
1
-1
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+1
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Improvements to VRS/Foveated rendering
Bastiaan Olij
2024-05-03
1
-0
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+2
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Implement glow/bloom on compatibility renderer
Bastiaan Olij
2024-02-19
1
-2
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+9
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Make `RID_Owner<Texture>` threadsafe in `TextureStorage` for gles3
ACB
2024-02-11
1
-2
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+2
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OpenGL: Implement 3D Texture support
Alula
2024-02-05
1
-4
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+8
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Add GLES3 infrastructure for lightmap baking in the compatibility backend
clayjohn
2024-01-24
1
-0
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+4
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Add MSAA support for WebXR
David Snopek
2023-12-11
1
-0
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+3
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Add 3D MSAA and scaling support to GLES3
Bastiaan Olij
2023-12-05
1
-2
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+6
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Ensure 2D MSAA resolve is performed when 3D content but no 2D content in scene
Bastiaan Olij
2023-11-16
1
-0
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+3
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_AN...
bruvzg
2023-09-21
1
-13
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+3
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Add option to enable HDR rendering in 2D
clayjohn
2023-08-07
1
-0
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+2
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Add custom texture create function
Bastiaan Olij
2023-07-26
1
-1
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+2
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GLES3: Don't call glTexParameter* for invalid filter and repeat modes
LRFLEW
2023-07-21
1
-7
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+16
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GLES3: reset anisotropic filtering when changing texture filtering mode
LRFLEW
2023-07-17
1
-5
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+5
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GLES3: Remove unimplemented texture_create() declaration
Qiqi Wu
2023-06-16
1
-2
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+0
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Add RENDERING_INFO parameters to GL Compatibility renderer
clayjohn
2023-06-16
1
-4
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+0
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Implemented texture_2D_layered_initialize
patrickdown
2023-05-27
1
-0
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+2
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For GDExternal use, provides access to internal graphics handles for textures
Bastiaan Olij
2023-05-09
1
-0
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+1
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Merge pull request #74808 from bradc6/feature/AllowCustomOutputShaderGenFilep...
Rémi Verschelde
2023-04-03
1
-1
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+1
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Allow for external python scripts to call the build python headers via extern...
Bradley Clemetson
2023-03-19
1
-1
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+1
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Merge pull request #72361 from the-brickster/master
Yuri Sizov
2023-03-27
1
-0
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+3
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Incorporating the availability of screen and depth textures for the GLES3 bac...
LandoUWB
2023-02-16
1
-0
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+3
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Merge duplicate rd_texture functions
Bastiaan Olij
2023-03-10
1
-1
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+1
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Implement cull_mask for decals and lights in mobile and compatibility backends
clayjohn
2023-02-06
1
-0
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+1
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Merge pull request #72075 from Maran23/extents-to-size
Rémi Verschelde
2023-02-01
1
-1
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+1
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Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and G...
Marius Hanl
2023-01-31
1
-1
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+1
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Refactor high quality texture import
Juan Linietsky
2023-01-30
1
-0
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+30
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Sort decals and lights based on camera origin
clayjohn
2023-01-20
1
-3
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+4
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Get WebXR fully working in Godot 4!
David Snopek
2022-12-01
1
-1
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+2
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Remove redundant Variant-types initializations
Markus Sauermann
2022-11-14
1
-1
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+1
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Merge pull request #68186 from pkdawson/expose-texture-rd
Rémi Verschelde
2022-11-11
1
-0
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+2
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Expose texture_get_rd_texture
Patrick Dawson
2022-11-03
1
-0
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+2
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Add support for OpenGL to OpenXR
David Snopek
2022-11-08
1
-4
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+24
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Collapse three seperate texture storage methods into render_target_set_overri...
David Snopek
2022-11-03
1
-3
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+1
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Add 2D shadows and canvas SDF to OpenGL3 renderer
clayjohn
2022-10-28
1
-32
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+26
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Add multiview to the opengl3 driver
David Snopek
2022-10-21
1
-0
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+1
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