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Redot Engine – Multi-platform 2D and 3D game engine
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gles3
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Merge pull request #86138 from EnlightenedOne/master
Thaddeus Crews
2024-11-04
2
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Fix Frustum Sky projection translation logic, all pipelines, fixes 63863
EnlightenedOne
2024-11-02
2
-1
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+7
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Merge pull request #93401 from Repiteo/style/clang-tidy-fixes
Thaddeus Crews
2024-11-04
1
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Style: Apply `clang-tidy` fixes (superficial)
Thaddeus Crews
2024-11-04
1
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Merge pull request #96705 from elmajime/camera_from_external_feed
Thaddeus Crews
2024-11-04
7
-1
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+271
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Added external camera feed from external plugin on Android
maxime.chambefort
2024-10-30
7
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+271
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Revert "Fix GPUParticles are not rendered for older AMD GPUs with OpenGL+Angle"
clayjohn
2024-10-29
4
-19
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+41
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Set clang-format `RemoveSemicolon` rule to `true`
Adam Scott
2024-10-25
7
-33
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+33
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Merge pull request #98448 from Chaosus/shader_global_builtins
Yuri Rubinsky
2024-10-25
1
-2
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+2
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Make `OUTPUT_IS_SRGB/CLIP_SPACE_FAR` shader built-ins global
Chaosus
2024-10-24
1
-2
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+2
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Merge pull request #85338 from EMBYRDEV/shadow-caster-mask
Thaddeus Crews
2024-10-24
2
-0
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+20
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Add `shadow_caster_mask` to Light3D.
Hannah Crawford
2024-08-12
2
-0
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+20
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Merge pull request #98294 from Calinou/texture-placeholders-use-shared-copy
Thaddeus Crews
2024-10-21
2
-32
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+36
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Use a shared copy of placeholder textures, tweak placeholder appearance
Hugo Locurcio
2024-10-18
2
-32
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+36
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Don't include `core/io/image.h` in `core/os/os.h`
Yevhen Babiichuk (DustDFG)
2024-10-18
2
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+2
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Merge pull request #97744 from Nazarwadim/use_local_vector_for_skeleton
Thaddeus Crews
2024-10-10
2
-4
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+4
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Use local vector for skeleton
Nazarii
2024-10-02
2
-4
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+4
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Merge pull request #94952 from alvinhochun/angle-d3d11-flip-y
Thaddeus Crews
2024-10-10
2
-3
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+28
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Optimize ANGLE on D3D11 to remove an extra blit
Alvin Wong
2024-07-31
2
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Merge pull request #96819 from clayjohn/GLES3-instance-uniforms
Clay John
2024-10-07
3
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Implement instance uniforms in Compatibility renderer
clayjohn
2024-09-10
3
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+4
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add...
Dario
2024-10-02
5
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Merge pull request #97676 from clayjohn/GLES3-sky-quality
Rémi Verschelde
2024-10-02
1
-7
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+11
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Improve the look of radiance map in Compatibility backend
clayjohn
2024-09-29
1
-7
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+11
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Clamp UV-coordinates to centers of outermost texels when configured to do so
Patrick Owen
2024-09-29
1
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+2
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Implement vertex shading
ywmaa
2024-09-29
4
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+287
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SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
6
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+6
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Fix incorrect Reinhard tonemap operator
Rie
2024-09-25
1
-2
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+6
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Merge pull request #97379 from clayjohn/webgl-errors
Rémi Verschelde
2024-09-24
4
-4
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+11
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Clean up two recently introduced WebGL errors
clayjohn
2024-09-23
4
-4
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+11
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Merge pull request #97260 from clayjohn/pixel_snap
Rémi Verschelde
2024-09-21
1
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+2
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Calculate pixel snap in canvas space instead of world space
clayjohn
2024-09-20
1
-2
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+2
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Add external texture support (GLES3)
David Snopek
2024-09-20
6
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+95
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Style: Apply new `clang-format` changes
Thaddeus Crews
2024-09-20
3
-6
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+4
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Merge pull request #96928 from dsnopek/rename-and-expose-texture-create-external
Rémi Verschelde
2024-09-19
2
-11
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+13
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Expose a function to create textures from a native handle in the compatibilit...
David Snopek
2024-09-19
2
-11
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+13
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Fix compatibility canvas background depth issue
Bastiaan Olij
2024-09-18
1
-0
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+3
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Merge pull request #97069 from patwork/fix-gles3-update-sky-cubemap
Rémi Verschelde
2024-09-17
1
-1
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Fix for GLES3 radiance cubemap update
patwork
2024-09-16
1
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Merge pull request #92290 from clayjohn/LOD-fixes
Rémi Verschelde
2024-09-16
1
-27
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+14
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Use distance to AABB surface to calculate Mesh LOD instead of using supports
clayjohn
2024-09-11
1
-27
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+14
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Merge pull request #96863 from BlueCube3310/gles-align-fix
Rémi Verschelde
2024-09-12
1
-2
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+2
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Compatibility: Fix alignment of compressed textures when retrieving
BlueCube3310
2024-09-11
1
-2
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+2
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Merge pull request #94893 from rune-scape/no-const-cast-mesh-storage
Rémi Verschelde
2024-09-10
2
-3
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+3
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Avoid const_cast in mesh_storage.h
rune-scape
2024-08-28
2
-3
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+3
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Add basic support to evaluate operator value in shader language
Yuri Rubinsky
2024-09-09
1
-2
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+2
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Merge pull request #96509 from Rudolph-B/Issue-92091
Rémi Verschelde
2024-09-08
1
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+5
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Fixed OpenGL shadow textures not honoring texture type when reusing textures
Rudolph Bester
2024-09-03
1
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+5
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Merge pull request #96114 from BlueCube3310/sh-lightmap-packing
Rémi Verschelde
2024-09-06
1
-9
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+9
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LightmapGI: Pack L1 SH coefficients for directional lightmaps
BlueCube3310
2024-09-05
1
-9
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+9
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