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* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-1136-0/+72
* Rebrand Godot to RedotRandolph W. Aarseth II2024-10-111-2/+2
* Implement asynchronous transfer queues, thread guards on RenderingDevice. Add...Dario2024-10-025-7/+8
* Merge pull request #97676 from clayjohn/GLES3-sky-qualityRémi Verschelde2024-10-021-7/+11
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| * Improve the look of radiance map in Compatibility backendclayjohn2024-09-291-7/+11
* | Clamp UV-coordinates to centers of outermost texels when configured to do soPatrick Owen2024-09-291-1/+2
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* Implement vertex shadingywmaa2024-09-294-11/+287
* SCons: Add unobtrusive type hints in SCons filesThaddeus Crews2024-09-256-0/+6
* Fix incorrect Reinhard tonemap operatorRie2024-09-251-2/+6
* Merge pull request #97379 from clayjohn/webgl-errorsRémi Verschelde2024-09-244-4/+11
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| * Clean up two recently introduced WebGL errorsclayjohn2024-09-234-4/+11
* | Merge pull request #97260 from clayjohn/pixel_snapRémi Verschelde2024-09-211-2/+2
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| * | Calculate pixel snap in canvas space instead of world spaceclayjohn2024-09-201-2/+2
* | | Add external texture support (GLES3)David Snopek2024-09-206-1/+95
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* | Style: Apply new `clang-format` changesThaddeus Crews2024-09-203-6/+4
* | Merge pull request #96928 from dsnopek/rename-and-expose-texture-create-externalRémi Verschelde2024-09-192-11/+13
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| * Expose a function to create textures from a native handle in the compatibilit...David Snopek2024-09-192-11/+13
* | Fix compatibility canvas background depth issueBastiaan Olij2024-09-181-0/+3
* | Merge pull request #97069 from patwork/fix-gles3-update-sky-cubemapRémi Verschelde2024-09-171-1/+1
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| * | Fix for GLES3 radiance cubemap updatepatwork2024-09-161-1/+1
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* | Merge pull request #92290 from clayjohn/LOD-fixesRémi Verschelde2024-09-161-27/+14
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| * Use distance to AABB surface to calculate Mesh LOD instead of using supportsclayjohn2024-09-111-27/+14
* | Merge pull request #96863 from BlueCube3310/gles-align-fixRémi Verschelde2024-09-121-2/+2
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| * Compatibility: Fix alignment of compressed textures when retrievingBlueCube33102024-09-111-2/+2
* | Merge pull request #94893 from rune-scape/no-const-cast-mesh-storageRémi Verschelde2024-09-102-3/+3
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| * | Avoid const_cast in mesh_storage.hrune-scape2024-08-282-3/+3
* | | Add basic support to evaluate operator value in shader languageYuri Rubinsky2024-09-091-2/+2
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* | Merge pull request #96509 from Rudolph-B/Issue-92091Rémi Verschelde2024-09-081-0/+5
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| * | Fixed OpenGL shadow textures not honoring texture type when reusing texturesRudolph Bester2024-09-031-0/+5
* | | Merge pull request #96114 from BlueCube3310/sh-lightmap-packingRémi Verschelde2024-09-061-9/+9
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| * | | LightmapGI: Pack L1 SH coefficients for directional lightmapsBlueCube33102024-09-051-9/+9
* | | | Merge pull request #96502 from clayjohn/GLES3-screen-texture-angleRémi Verschelde2024-09-042-9/+10
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| * | | | Only use backbuffer mipmaps in SCREEN_TEXTURE when generated.clayjohn2024-09-022-9/+10
* | | | | Merge pull request #95990 from Breush/76166-sky-auto-radianceRémi Verschelde2024-09-041-1/+1
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| * | | | Sky: No more auto-selecting REALTIME mode if radiance is not 256Alexis Breust2024-09-041-1/+1
* | | | | Store GLES over GL status in the OS to avoid direct renderer includes in the ...bruvzg2024-09-031-0/+1
* | | | | Merge pull request #96455 from Praytic/msaa-support-macosRémi Verschelde2024-09-031-1/+1
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| * | | | | Enable MSAA support for all non-web platformsPraytic2024-09-011-1/+1
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* | | | | Merge pull request #95961 from RadiantUwU/fix-mesh-recursionRémi Verschelde2024-09-031-0/+1
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| * | | | Fix shadow mesh recursion.Radiant2024-08-311-0/+1
* | | | | Merge pull request #96413 from Maran23/gpuparticles-amd-fixRémi Verschelde2024-09-021-10/+8
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| * | | | | Fix GPUParticles are not rendered for older AMD GPUs with OpenGL+AngleMarius Hanl2024-09-011-10/+8
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* | | | | Merge pull request #96128 from BlueCube3310/vram-profiler-texture-memRémi Verschelde2024-09-021-2/+20
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| * | | | Fix incorrect parameters for layered textures in Video RAM texture memory pro...BlueCube33102024-09-011-2/+20
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* / | | Add support for compiling with VS clang-cl toolsetAlula2024-08-281-1/+1
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* | | Add `CLIP_SPACE_FAR` built-in to spatial shaderChaosus2024-08-272-0/+3
* | | Compatibility: Fix crash when initializing certain compressed layered texturesBlueCube33102024-08-261-4/+2
* | | Merge pull request #95888 from clayjohn/Lightmap-SH-coefficientsRémi Verschelde2024-08-251-10/+4
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| * | | Use correct lightmap coefficients to ensure that the directional lightmap mod...clayjohn2024-08-211-10/+4
* | | | Merge pull request #95790 from aaronfranke/rect-aabb-supportRémi Verschelde2024-08-221-1/+1
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