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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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drivers
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metal
Commit message (
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Author
Age
Files
Lines
*
Metal: fix out of bounds crash when using debug draw modes
Stuart Carnie
2024-09-11
1
-3
/
+3
*
Fixed compiler error
Miley Hollenberg
2024-09-05
1
-1
/
+1
*
Merge pull request #96351 from stuartcarnie/sgc/metal_light_betsy
Rémi Verschelde
2024-09-03
2
-103
/
+141
|
\
|
*
Metal: enable for betsy and lightmapper modules
Stuart Carnie
2024-08-31
2
-103
/
+141
*
|
Metal: bind index buffer with offset
Patrick Dawson
2024-08-30
2
-2
/
+7
|
/
*
Metal: Use correct operator to ensure all specialisation constants are applied
Stuart Carnie
2024-08-28
1
-1
/
+1
*
Metal: Minor improvements to #96052; update logger subsystem name
Stuart Carnie
2024-08-27
3
-31
/
+22
*
Metal: Improve startup times by using concurrent shader compilation APIs
Stuart Carnie
2024-08-25
5
-30
/
+403
*
Metal: fix artefacts for mobile render method and return false for multi-view...
Stuart Carnie
2024-08-22
1
-2
/
+12
*
Add debug utilities for Vulkan
Matias N. Goldberg
2024-08-21
2
-0
/
+15
*
Add Metal support for macOS (arm64) and iOS
Stuart Carnie
2024-08-20
13
-0
/
+9209