| Commit message (Expand) | Author | Age | Files | Lines |
| * | Better error handling of vkEnumerateInstanceExtensionProperties | Hanif Bin Ariffin | 2020-11-28 | 1 | -4/+3 |
| * | allow vulkan validation layers in release builds if explicity asked for | Jordan Schidlowsky | 2020-11-18 | 1 | -1/+1 |
| * | Remove empty lines around braces with the formatting script | Aaron Franke | 2020-11-16 | 1 | -1/+0 |
| * | Fixes crash if Vulkan presentation surface is not available. | bruvzg | 2020-11-14 | 1 | -1/+2 |
| * | Reorganized core/ directory, it was too fatty already | reduz | 2020-11-07 | 1 | -3/+3 |
| * | Vulkan: Make validation layers optional | Rémi Verschelde | 2020-10-27 | 1 | -19/+9 |
| * | Fix spelling & grammar in comments, docs, and messages | Andy Maloney | 2020-07-21 | 1 | -1/+1 |
| * | Add error messages if Vulkan init failed, prevent Vulkan context freeing unin... | bruvzg | 2020-07-13 | 1 | -9/+18 |
| * | Style: Enforce separation line between function definitions | Rémi Verschelde | 2020-05-14 | 1 | -0/+2 |
| * | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -19/+0 |
| * | New lightmapper | Juan Linietsky | 2020-05-10 | 1 | -0/+9 |
| * | Style: clang-format: Disable AllowShortIfStatementsOnASingleLine | Rémi Verschelde | 2020-05-10 | 1 | -6/+7 |
| * | [Vulkan] Use `VK_LAYER_KHRONOS_validation` instead of deprecated `VK_LAYER_LU... | bruvzg | 2020-04-26 | 1 | -23/+30 |
| * | Ability to create local RenderingDevice instances. | Juan Linietsky | 2020-04-18 | 1 | -0/+81 |
| * | Fixes leaks in ResourceCache, Vulkan and X11 | qarmin | 2020-04-15 | 1 | -0/+9 |
| * | Fixes leaks with Vulkan device and instance | qarmin | 2020-04-14 | 1 | -0/+2 |
| * | Vulkan: Use VK_NULL_HANDLE for handles, fixes 32-bit builds | Rémi Verschelde | 2020-04-06 | 1 | -1/+1 |
| * | Replace NULL with nullptr | lupoDharkael | 2020-04-02 | 1 | -89/+89 |
| * | Added a Window node, and made it the scene root. | Juan Linietsky | 2020-03-26 | 1 | -13/+12 |
| * | Revert "Enhanced physical device selection to use device type and available m... | Rémi Verschelde | 2020-03-10 | 1 | -33/+2 |
| * | Initializes VulkanContext::queue_props to NULL | Haoyu Qiu | 2020-03-10 | 1 | -0/+1 |
| * | Vulkan: Use Godot print macros matching MessageSeverity flag | Rémi Verschelde | 2020-03-04 | 1 | -24/+22 |
| * | Merge pull request #36585 from disks86/master | Rémi Verschelde | 2020-03-04 | 1 | -2/+33 |
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| | * | Enhanced physical device selection to use device type and available memory in... | Christopher Joseph Dean Schaefer | 2020-02-28 | 1 | -2/+33 |
| * | | Adds null check of pMessageIdName | Haoyu Qiu | 2020-02-29 | 1 | -1/+1 |
| * | | Merge pull request #36186 from Calinou/remove-vulkan-debugging-prints | Rémi Verschelde | 2020-02-27 | 1 | -10/+1 |
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| | * | Remove Vulkan debugging prints | Hugo Locurcio | 2020-02-13 | 1 | -10/+1 |
| * | | Vulkan: Work around false positive on 64-bit Linux w/ 32-bit ICDs | Rémi Verschelde | 2020-02-22 | 1 | -2/+9 |
| * | | Fix VisualStudio throwing multiple C4996 warnings in vulkan_context.cpp. | Marcel Admiraal | 2020-02-18 | 1 | -57/+62 |
| * | | Fix various GCC compilation warnings after Vulkan merge | Rémi Verschelde | 2020-02-14 | 1 | -0/+1 |
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| * | Fixes some memory leaks | Haoyu Qiu | 2020-02-13 | 1 | -18/+69 |
| * | Vulkan: Move thirdparty code out of drivers, style fixes | Rémi Verschelde | 2020-02-11 | 1 | -2/+2 |
| * | Dynamic object support for GI Probes (a bit buggy still) | Juan Linietsky | 2020-02-11 | 1 | -0/+3 |
| * | More GIProbe work and fixes | Juan Linietsky | 2020-02-11 | 1 | -1/+5 |
| * | GIProbes working. | Juan Linietsky | 2020-02-11 | 1 | -0/+5 |
| * | Environment sky more or less working. | Juan Linietsky | 2020-02-11 | 1 | -7/+5 |
| * | Add static Vulkan loader. | bruvzg | 2020-02-11 | 1 | -140/+189 |
| * | Completed material/2D shader support (missing SCREEN_TEXTURE) | Juan Linietsky | 2020-02-11 | 1 | -4/+3 |
| * | Modified light rendering to make it more compatible. | Juan Linietsky | 2020-02-11 | 1 | -0/+1 |
| * | Added ability to retrieve back textures stored on GPU | Juan Linietsky | 2020-02-11 | 1 | -8/+2 |
| * | basic 2D engine is more or less working with Vulkan, including editor. | Juan Linietsky | 2020-02-11 | 1 | -212/+292 |
| * | Basic 2D engine is more or less working, needs more work for editor to be usa... | Juan Linietsky | 2020-02-11 | 1 | -0/+6 |
| * | Initial work on Vulkan: | Juan Linietsky | 2020-02-11 | 1 | -0/+1314 |