index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
drivers
Commit message (
Expand
)
Author
Age
Files
Lines
*
Convert en_GB spelling to en_US with codespell
Rémi Verschelde
2023-01-23
3
-4
/
+4
*
[iOS] Restore OpenGLES3 renderer support.
bruvzg
2023-01-22
1
-0
/
+8
*
Use range iterators in LocalVector loops
kobewi
2023-01-21
1
-4
/
+4
*
Merge pull request #71220 from reduz/prevent-opening-windows-console-files
Rémi Verschelde
2023-01-21
2
-1
/
+50
|
\
|
*
Prevent opening Windows console files
Juan Linietsky
2023-01-11
2
-1
/
+50
*
|
Merge pull request #71776 from clayjohn/PointLight2D-indices
Rémi Verschelde
2023-01-21
1
-1
/
+1
|
\
\
|
*
|
Stop incrementing light_count once max number of lights are reached in 2D can...
clayjohn
2023-01-20
1
-1
/
+1
*
|
|
Merge pull request #71772 from clayjohn/GLES3-li
Rémi Verschelde
2023-01-21
1
-4
/
+2
|
\
\
\
|
*
|
|
Assign light indices after sorting in OpenGL renderer
clayjohn
2023-01-20
1
-4
/
+2
|
|
/
/
*
/
/
Sort decals and lights based on camera origin
clayjohn
2023-01-20
3
-17
/
+5
|
/
/
*
|
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
clayjohn
2023-01-18
4
-15
/
+13
*
|
Merge pull request #71514 from akien-mga/os-unset_environment
Rémi Verschelde
2023-01-18
2
-7
/
+16
|
\
\
|
*
|
OS: Add `unset_environment`, better validate input
Rémi Verschelde
2023-01-16
2
-7
/
+16
*
|
|
Decompress RA_AS_RG formats on Web platform in GLES3 renderer and disable tex...
clayjohn
2023-01-17
1
-3
/
+12
*
|
|
GLES3: Fix canvas shader use of undefined draw_data
Rémi Verschelde
2023-01-17
1
-2
/
+2
*
|
|
Merge pull request #71382 from jainl28patel/sprite2d_flip_normal_map
Rémi Verschelde
2023-01-17
4
-0
/
+14
|
\
\
\
|
*
|
|
fix normal map not flipping in sprite2D
jainl28patel
2023-01-14
4
-0
/
+14
*
|
|
|
Linux/BSD: Add LINUXBSD_ENABLED define for non X11-related checks
Rémi Verschelde
2023-01-16
1
-2
/
+2
|
|
/
/
|
/
|
|
*
|
|
Merge pull request #71309 from BastiaanOlij/improve_renderscaling_options
Rémi Verschelde
2023-01-14
2
-2
/
+3
|
\
\
\
|
|
/
/
|
/
|
|
|
*
|
Improving communication of scaling settings to renderer implementation
Bastiaan Olij
2023-01-13
2
-2
/
+3
|
|
/
*
|
Clear material arrays to prevent freeing of invalid texture RID
Yuri Rubinsky
2023-01-13
1
-0
/
+8
*
|
Merge pull request #71248 from rsjtdrjgfuzkfg/opengl-texture-format
Rémi Verschelde
2023-01-12
1
-6
/
+49
|
\
\
|
*
|
OpenGL: Support FORMAT_{ETC2,DXT5}_RA_AS_RG
rsjtdrjgfuzkfg
2023-01-11
1
-6
/
+49
|
|
/
*
|
Merge pull request #70714 from Calinou/doc-os-stdin
Rémi Verschelde
2023-01-12
2
-8
/
+4
|
\
\
|
|
/
|
/
|
|
*
Improve documentation for `OS.read_string_from_stdin()`
Hugo Locurcio
2023-01-11
2
-8
/
+4
*
|
Make inclusion of Godot version in shader hash universal
Pedro J. Estébanez
2023-01-09
1
-2
/
+1
*
|
Properly map shader language texture hints to sampler hints in GLES3 renderer
clayjohn
2023-01-06
1
-24
/
+24
*
|
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
77
-2233
/
+2233
*
|
Ignore depth draw optimization when using depth draw alpha prepass
clayjohn
2023-01-03
3
-6
/
+6
|
/
*
Merge pull request #70253 from BastiaanOlij/cleanup_sky_render
Rémi Verschelde
2022-12-23
2
-0
/
+5
|
\
|
*
Cleanup and improve sky render
Bastiaan Olij
2022-12-23
2
-0
/
+5
*
|
Merge pull request #69998 from BastiaanOlij/sorting-pivot-4
Rémi Verschelde
2022-12-23
1
-4
/
+9
|
\
\
|
|
/
|
/
|
|
*
Added options for sorting transparent objects (port of PR 63040)
Bastiaan Olij
2022-12-23
1
-4
/
+9
*
|
Fix reading Unicode from stdio.
bruvzg
2022-12-21
2
-6
/
+2
*
|
Merge pull request #65376 from reduz/astc-support
Rémi Verschelde
2022-12-20
1
-6
/
+19
|
\
\
|
*
|
Implement basic ASTC support
Juan Linietsky
2022-12-20
1
-6
/
+19
*
|
|
Merge pull request #70091 from clayjohn/bone-aabbs
Rémi Verschelde
2022-12-17
2
-21
/
+0
|
\
\
\
|
*
|
|
Remove mesh bone_aabbs as they are not used anywhere and calculating them is ...
clayjohn
2022-12-14
2
-21
/
+0
|
|
|
/
|
|
/
|
*
|
|
Merge pull request #70132 from clayjohn/RT-update
Rémi Verschelde
2022-12-17
4
-6
/
+33
|
\
\
\
|
*
|
|
Implement render_target_was_used API so that Viewports can properly check if ...
clayjohn
2022-12-16
4
-6
/
+33
*
|
|
|
Merge pull request #70163 from clayjohn/particles-sdf
Rémi Verschelde
2022-12-17
2
-7
/
+10
|
\
\
\
\
|
*
|
|
|
Transform sdf xfrom by particle emission transform when particles are in glob...
clayjohn
2022-12-16
2
-7
/
+10
|
|
/
/
/
*
|
|
|
Merge pull request #70133 from lyuma/negative_scale_backface
Rémi Verschelde
2022-12-17
1
-1
/
+1
|
\
\
\
\
|
*
|
|
|
Flip culling when rendering a camera with negative scale
Lyuma
2022-12-15
1
-1
/
+1
|
|
/
/
/
*
|
|
|
Merge pull request #70087 from clayjohn/mesh-aabb
Rémi Verschelde
2022-12-17
2
-1
/
+4
|
\
\
\
\
|
*
|
|
|
Cache mesh AABB when modified by skeleton and update instance AABB when
clayjohn
2022-12-14
2
-1
/
+4
|
|
|
/
/
|
|
/
|
|
*
|
|
|
Implement boot image in OpenGL3 renderer
clayjohn
2022-12-16
1
-11
/
+17
|
|
/
/
|
/
|
|
*
|
|
Merge pull request #70065 from clayjohn/GLES3-attribs
Rémi Verschelde
2022-12-15
6
-207
/
+235
|
\
\
\
|
*
|
|
Use instanced array buffer instead of UBO for canvas item batching
clayjohn
2022-12-15
6
-207
/
+235
*
|
|
|
Merge pull request #70016 from Chaosus/refactor_rd_shader_data
Yuri Rubinsky
2022-12-15
2
-411
/
+109
|
\
\
\
\
|
|
/
/
/
|
/
|
|
|
[next]