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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #87225 from kleonc/transposed-texture-fix-2d-normals
Yuri Sizov
2024-01-22
1
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Fix 2D normals for transposed texture
kleonc
2024-01-15
1
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+3
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Merge pull request #86073 from m4rr5/add_reflection_mask
Yuri Sizov
2024-01-22
2
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+9
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Add a reflection mask to the reflection probes.
Marcel Offermans
2024-01-20
2
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+9
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Merge pull request #85939 from adamscott/single-threaded-godot-4
Rémi Verschelde
2024-01-18
1
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+2
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Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
Adam Scott
2024-01-17
1
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+2
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Merge pull request #87298 from RandomShaper/d3d12_qp
Yuri Sizov
2024-01-17
1
-1
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+1
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D3D12 RDD: Fix wrong argument when resolving timestamp queries
Pedro J. Estébanez
2024-01-17
1
-1
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+1
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Merge pull request #87206 from bruvzg/dx12_old_msvc
Rémi Verschelde
2024-01-16
2
-6
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+16
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Fix DX12 build on older MSVC versions, fix missing PIX include.
bruvzg
2024-01-15
2
-6
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+16
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Merge pull request #87096 from jsjtxietian/save-to-cache
Rémi Verschelde
2024-01-15
2
-1
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+4
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Add shader_cache_dir_valid check to _save_to_cache
jsjtxietian
2024-01-12
2
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+4
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Merge pull request #87067 from moonpirates/bugfix-canvastexture-uvs-compatibi...
Rémi Verschelde
2024-01-15
1
-5
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+9
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Fix issue where the UV's were off in Compatibility
Jordi Scharp
2024-01-11
1
-5
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+9
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Merge pull request #86855 from RandomShaper/fix_vk_get_image
Rémi Verschelde
2024-01-15
1
-2
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+5
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Fix determination of copyable layout for compressed textures in Vulkan
Pedro J. Estébanez
2024-01-06
1
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+5
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Fix Dummy audio driver initialization issue on WASAPI output device initializ...
Alessandro Famà
2024-01-09
1
-5
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+3
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Merge pull request #86920 from griffinkh/build_warning_fix
Rémi Verschelde
2024-01-09
1
-4
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+4
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Fix build warning with memset value being too large
Griffin Kroah-Hartman
2024-01-08
1
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+4
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Acyclic Command Graph for RenderingDevice.
Dario
2024-01-08
8
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+83
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Merge pull request #84244 from BastiaanOlij/skip_present_if_needed
Rémi Verschelde
2024-01-08
6
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+20
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Skip swapchain logic if there is nothing to present (Android OpenXR)
Bastiaan Olij
2024-01-08
6
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+20
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Merge pull request #86787 from ryevdokimov/code-spell-check
Rémi Verschelde
2024-01-08
1
-1
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+1
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Fix various spelling errors
Robert Yevdokimov
2024-01-04
1
-1
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+1
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Merge pull request #84733 from clayjohn/GL-CanvasGroup-performance
Rémi Verschelde
2024-01-08
4
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+20
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Only copy the relevant portion of the screen when copying to backbuffer in Co...
clayjohn
2023-11-11
4
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+20
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Merge pull request #85837 from akien-mga/clang-format-16
Rémi Verschelde
2024-01-05
1
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+1
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Style: Mark clang-format 16 as supported for pre-commit hook
Rémi Verschelde
2023-12-06
1
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+1
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Merge pull request #77712 from nklbdev/Fix_lossless_formats_in_PortableCompre...
Rémi Verschelde
2024-01-05
2
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+9
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Fix lossless formats in PortableCompressedTexture2D
nklbdev
2024-01-05
2
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+9
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Merge pull request #84107 from BlueCube3310/file-access-optimization
Rémi Verschelde
2024-01-04
4
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+210
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Use platform-specific methods for FileAccess reading and writing
BlueCube3310
2023-10-29
4
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+210
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Merge pull request #84469 from time-killer-games/patch-1
Rémi Verschelde
2024-01-04
1
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+16
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Fix NetBSD Executable Path
Samuel Venable
2023-11-06
1
-1
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+16
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Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
Rémi Verschelde
2024-01-04
2
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+2
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Add const references detected by clang-tidy
Wilson E. Alvarez
2023-12-16
2
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Merge pull request #86682 from Daylily-Zeleen/daylily-zeleen/distinguish_betw...
Rémi Verschelde
2024-01-02
1
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+2
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Distinguishs between dynamic library not found and can't be opened.
Daylily-Zeleen
2024-01-01
1
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[D3D12] Dynamically load Agility SDK.
bruvzg
2024-01-02
2
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Merge pull request #86435 from jsjtxietian/fix-fp-unsupport
Rémi Verschelde
2024-01-02
2
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+0
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Add RD_ENABLED when VULKAN_ENABLED or D3D12_ENABLED is added
jsjtxietian
2023-12-25
2
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Fix potential integer underflow in rounded up divisions
EddieBreeg
2024-01-02
1
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+6
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Merge pull request #86405 from warriormaster12/pipeline-message-fix
Yuri Sizov
2023-12-22
1
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Fix wrong error message when graphics pipeline creation fails
warriormaster12
2023-12-21
1
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Merge pull request #86316 from clayjohn/RD-BFN-normals
Yuri Sizov
2023-12-22
1
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+1
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Use best fit normals for storing screen space normals
clayjohn
2023-12-21
1
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Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
Pedro J. Estébanez
2023-12-20
15
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Merge pull request #86018 from BastiaanOlij/fix_gles_stereo_sky
Rémi Verschelde
2023-12-13
2
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+12
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Fix radiance for sky in GLES stereo rendering
Bastiaan Olij
2023-12-12
2
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Merge pull request #70315 from RandomShaper/d3d12_mesa
Rémi Verschelde
2023-12-12
8
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+12319
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