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* Changed bools to uint32_t as this may be a compiler bug..Juan Linietsky2017-08-291-4/+4
* -Fixed screen edge SSAO filter, fixes #9678Juan Linietsky2017-08-292-2/+7
* removed DISCARD built in variable, replaced by actual discard GLSL instructio...Juan Linietsky2017-08-292-12/+3
* Merge pull request #10552 from RandomShaper/improve-posixRémi Verschelde2017-08-293-3/+19
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| * Implement custom thread numbering for POSIXPedro J. Estébanez2017-08-242-2/+16
| * Make OS::delay_usec() more reliable on UNIXPedro J. Estébanez2017-08-241-1/+3
* | Merge pull request #10683 from marcelofg55/rtaudio_buffer_fixRémi Verschelde2017-08-281-55/+20
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| * | Fix RtAudio driver buffer_size incorrect calculationMarcelo Fernandez2017-08-271-55/+20
* | | Merge pull request #10692 from marcelofg55/wasapi_driverRémi Verschelde2017-08-285-0/+450
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| * | | Added new WASAPI driver for WindowsMarcelo Fernandez2017-08-275-0/+450
* | | | Merge pull request #10662 from hoelzl/python3-v3Rémi Verschelde2017-08-282-2/+2
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| * | | | Make build scripts Python3 compatibleMatthias Hoelzl2017-08-272-2/+2
* | | | | -Moved script run to editor, removed from projectJuan Linietsky2017-08-271-1/+0
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* / / / Dead code tells no talesRémi Verschelde2017-08-2717-17123/+0
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* / / Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-2775-75/+75
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* | Added/Fixed null pointer checksWilson E. Alvarez2017-08-261-4/+1
* | -Massive clean up to gizmosJuan Linietsky2017-08-262-46/+0
* | Fixed opaque unshaded materials, they go through the regular opaque render li...Juan Linietsky2017-08-252-1/+11
* | Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-1/+1
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* fix ssao issue with intel hd**** hardwaresGilles Roudiere2017-08-231-2/+3
* Fade last cascade in directional shadow, closes #9779Juan Linietsky2017-08-221-1/+4
* Invalid materials or shaders will now interrupt the next chain in materials, ...Juan Linietsky2017-08-221-1/+1
* Fix Reindhart tonemapping, invalid type in signatureRémi Verschelde2017-08-221-1/+1
* Several fixes to subsurface scattering. Closes #9530Juan Linietsky2017-08-214-71/+89
* Merge pull request #10340 from Rubonnek/remove-unnecessary-assignmentsRémi Verschelde2017-08-221-1/+0
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| * Removed unnecessary assignmentsWilson E. Alvarez2017-08-211-1/+0
* | Merge pull request #10433 from djrm/pr_svg_supportRémi Verschelde2017-08-212-2/+2
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| * | Added support for SVGDaniel J. Ramirez2017-08-202-2/+2
* | | Revert "Reworked change_dir to support symlinks"Juan Linietsky2017-08-211-23/+22
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* | Implemented missing opaque prepass render mode, fixes #9452Juan Linietsky2017-08-201-0/+10
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* Properly initialize color hinted vec4 uniforms to 0,0,0,1 fixes #9354Juan Linietsky2017-08-201-1/+7
* -Fix all shadow and culling related issues, fixes #9330Juan Linietsky2017-08-194-8/+46
* Added polygon antialiasing, but it does not work on nvidia. Will have to try ...Juan Linietsky2017-08-191-0/+7
* Merge pull request #10406 from marcelofg55/closest_power_of_2Rémi Verschelde2017-08-186-19/+19
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| * Add closest_power_of_2 func and implement mix_rate/latency on OS XMarcelo Fernandez2017-08-176-19/+19
* | Oops, fixed wrong color masking problem. Closes #10149Juan Linietsky2017-08-171-1/+1
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* Merge pull request #8144 from supagu/symlinkRémi Verschelde2017-08-171-22/+23
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| * Reworked change_dir to support symlinksFabian Mathews2017-04-061-22/+23
* | Fix particles emitting when emitting is set to false in sceneBojidar Marinov2017-08-161-0/+4
* | Synchronize parameter names in definition and declarationTwistedTwigleg2017-08-1615-103/+103
* | Merge pull request #10343 from Faless/html5_fixes_2Rémi Verschelde2017-08-161-0/+4
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| * | Use precision for samples only when #version 300 esFabio Alessandrelli2017-08-161-0/+4
* | | Use const reference where favorableWilson E. Alvarez2017-08-144-4/+4
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* | Some fixes for shaders and WebGL2Fabio Alessandrelli2017-08-114-2/+12
* | Explicitily unsed AI_NUMERICHOST flag to fix HTML5Fabio Alessandrelli2017-08-111-0/+1
* | -Restored Sprite3D to working function, fixes #2061, fixes #9738Juan Linietsky2017-08-085-2/+17
* | sorry, leftover bug fixedJuan Linietsky2017-08-081-5/+6
* | -Made visual server time affected by global time scale, closes #5583Juan Linietsky2017-08-082-1/+17
* | Restored black bars and custom images instead of black bars, closes #1571Juan Linietsky2017-08-072-0/+69
* | Merge pull request #10055 from henkz1/immediateThomas Herzog2017-08-071-6/+11
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