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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #91846 from rburing/multimesh_cache_me_if_you_can
Rémi Verschelde
2024-05-14
1
-9
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+10
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Fix MultiMesh buffer cache in transforms-only case
Ricardo Buring
2024-05-11
1
-9
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+10
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Merge pull request #91642 from BastiaanOlij/fix_transparent_sky
Rémi Verschelde
2024-05-14
1
-4
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+6
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Skip rendering sky if viewport is set to transparent background
Bastiaan Olij
2024-05-13
1
-4
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+6
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Add optional driver workaround to RenderingDevice for Adreno 6XX.
Dario
2024-05-13
3
-0
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+30
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Apply additional fixes to servers' threading
Pedro J. Estébanez
2024-05-08
1
-2
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+5
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OpenGL: Honor separate management of RT's backbuffer FBO and texture upon clear
Pedro J. Estébanez
2024-05-08
1
-1
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+3
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Merge pull request #91619 from AThousandShips/find_improve
Rémi Verschelde
2024-05-08
3
-4
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+4
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Replace `find` with `contains/has` where applicable
A Thousand Ships
2024-05-08
3
-4
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+4
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[Core] Add case-insensitive `String::containsn`
A Thousand Ships
2024-05-08
1
-1
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+1
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Style: Trim trailing whitespace and ensure newline at EOF
Rémi Verschelde
2024-05-08
1
-1
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+1
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Fix various typos with codespell
Rémi Verschelde
2024-05-07
1
-1
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+1
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Merge pull request #90705 from AThousandShips/foreach_list
Rémi Verschelde
2024-05-07
2
-9
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+9
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Reduce and prevent unnecessary random-access to `List`
A Thousand Ships
2024-05-04
2
-9
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+9
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[Core] Add `LocalVector::has` for convenience
A Thousand Ships
2024-05-06
1
-1
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+1
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Improvements to VRS/Foveated rendering
Bastiaan Olij
2024-05-03
5
-1
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+15
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Ensure that environment is available before checking for BCS
clayjohn
2024-05-02
1
-19
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+24
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Merge pull request #89114 from AThousandShips/vec_elem_scalar
Rémi Verschelde
2024-05-02
3
-7
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+4
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
A Thousand Ships
2024-05-02
3
-7
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+4
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fix typo in e41064388e67cc9bec320ee467757089b150bf20 breaking gles3
semensanyok
2024-05-02
1
-2
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+2
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Merge pull request #91399 from QbieShay/qbe/fix-pmul-name
Rémi Verschelde
2024-05-01
2
-8
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+8
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reverted naming to premul alpha (no T)
QbieShay
2024-05-01
2
-8
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+8
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Ensure global shader sampler parameters are initialized when loading the editor
Chris Clyne
2024-05-01
1
-6
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+2
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Added premult alpha blending to 3D (spatial) shaders.
QbieShay
2024-05-01
4
-1
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+16
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Fix arm64/Windows build.
bruvzg
2024-04-30
1
-1
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+1
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Merge pull request #91100 from bruvzg/x_finks
Rémi Verschelde
2024-04-29
2
-3
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+63
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Add symlink API support for Windows, expose symlink methods.
bruvzg
2024-04-28
2
-3
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+63
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Merge pull request #91247 from AThousandShips/callable_fix
Rémi Verschelde
2024-04-29
1
-2
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+2
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Fix unsafe uses of `Callable.is_null()`
A Thousand Ships
2024-04-27
1
-2
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+2
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Merge pull request #71975 from AThousandShips/file_case_warning
Rémi Verschelde
2024-04-29
1
-10
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+55
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[Windows] Improve warning for path casing.
A Thousand Ships
2024-04-27
1
-10
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+55
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Merge pull request #61006 from bruvzg/libbacktrce
Rémi Verschelde
2024-04-29
2
-0
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+46
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[Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate...
bruvzg
2024-04-22
2
-0
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+46
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Fix issue in shadow to opacity
Bastiaan Olij
2024-04-26
1
-9
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+2
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Merge pull request #91176 from clayjohn/GL-adjustments
Rémi Verschelde
2024-04-26
9
-414
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+105
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Add adjustments and color correction to Compatibility renderer
clayjohn
2024-04-25
9
-414
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+105
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Merge pull request #91169 from DarioSamo/render_pass_2_fallback_fix
Rémi Verschelde
2024-04-26
1
-1
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+1
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Fix crash on compatibility fallback when vkCreateRenderPass2KHR is unavailable.
Dario
2024-04-25
1
-1
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+1
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Merge pull request #90920 from clayjohn/2D-light-cull
Rémi Verschelde
2024-04-26
1
-4
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+6
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Exit light calculation early when pixel outside of light bounding rectangle
clayjohn
2024-04-19
1
-4
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+6
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Add LIGHT_VERTEX to fragment shader
Rob Blanckaert
2024-04-25
2
-0
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+16
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Fixes SDF Collision Enable/Disable
cosparks
2024-04-22
1
-1
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+1
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Merge pull request #90403 from bruvzg/file_resize
Rémi Verschelde
2024-04-22
6
-0
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+40
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[FileAccess] Implement `resize` method.
bruvzg
2024-04-12
6
-0
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+40
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Collapse the gdextension arguments into the `GDExtensionData` struct
Fredia Huya-Kouadio
2024-04-19
2
-4
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+4
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Fix loading GDExtension dependencies on Android
Fredia Huya-Kouadio
2024-04-19
2
-2
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+2
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Fixed unshaded mode lightmaps
Oxi
2024-04-17
1
-25
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+33
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Merge pull request #90358 from KoBeWi/finding_errors_in_other_apps
Rémi Verschelde
2024-04-16
2
-0
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+51
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Add get_process_exit_code() method
kobewi
2024-04-16
2
-0
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+51
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Merge pull request #90268 from RandomShaper/wtp_servers
Rémi Verschelde
2024-04-15
3
-22
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+0
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