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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #94893 from rune-scape/no-const-cast-mesh-storage
Rémi Verschelde
2024-09-10
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Avoid const_cast in mesh_storage.h
rune-scape
2024-08-28
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Add basic support to evaluate operator value in shader language
Yuri Rubinsky
2024-09-09
1
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+2
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Merge pull request #96509 from Rudolph-B/Issue-92091
Rémi Verschelde
2024-09-08
1
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+5
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Fixed OpenGL shadow textures not honoring texture type when reusing textures
Rudolph Bester
2024-09-03
1
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+5
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Merge pull request #96639 from bruvzg/symlink_ren
Rémi Verschelde
2024-09-06
1
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Fix renaming directory symlinks on Linux.
bruvzg
2024-09-06
1
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+6
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Merge pull request #96114 from BlueCube3310/sh-lightmap-packing
Rémi Verschelde
2024-09-06
1
-9
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LightmapGI: Pack L1 SH coefficients for directional lightmaps
BlueCube3310
2024-09-05
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-9
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Add support for non-blocking IO mode to `OS.execute_with_pipe`.
bruvzg
2024-09-06
6
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Fixed compiler error
Miley Hollenberg
2024-09-05
1
-1
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Merge pull request #96502 from clayjohn/GLES3-screen-texture-angle
Rémi Verschelde
2024-09-04
2
-9
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+10
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Only use backbuffer mipmaps in SCREEN_TEXTURE when generated.
clayjohn
2024-09-02
2
-9
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+10
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Merge pull request #95990 from Breush/76166-sky-auto-radiance
Rémi Verschelde
2024-09-04
1
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Sky: No more auto-selecting REALTIME mode if radiance is not 256
Alexis Breust
2024-09-04
1
-1
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Store GLES over GL status in the OS to avoid direct renderer includes in the ...
bruvzg
2024-09-03
1
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Merge pull request #96455 from Praytic/msaa-support-macos
Rémi Verschelde
2024-09-03
1
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Enable MSAA support for all non-web platforms
Praytic
2024-09-01
1
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Merge pull request #96351 from stuartcarnie/sgc/metal_light_betsy
Rémi Verschelde
2024-09-03
2
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Metal: enable for betsy and lightmapper modules
Stuart Carnie
2024-08-31
2
-103
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+141
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Merge pull request #95961 from RadiantUwU/fix-mesh-recursion
Rémi Verschelde
2024-09-03
1
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Fix shadow mesh recursion.
Radiant
2024-08-31
1
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Merge pull request #96413 from Maran23/gpuparticles-amd-fix
Rémi Verschelde
2024-09-02
1
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+8
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Fix GPUParticles are not rendered for older AMD GPUs with OpenGL+Angle
Marius Hanl
2024-09-01
1
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Merge pull request #96128 from BlueCube3310/vram-profiler-texture-mem
Rémi Verschelde
2024-09-02
1
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+20
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Fix incorrect parameters for layered textures in Video RAM texture memory pro...
BlueCube3310
2024-09-01
1
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Merge pull request #96045 from darksylinc/matias-TheForge-pr02
Rémi Verschelde
2024-09-02
1
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Add VK_EXT_astc_decode_mode support
Matias N. Goldberg
2024-08-24
1
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Merge pull request #92167 from BlueCube3310/file-access-the-final-season-part...
Rémi Verschelde
2024-09-02
8
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+9
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Reduce code duplication in FileAccess
BlueCube3310
2024-09-01
8
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Fix Windows importer issue with new file detection
Yahkub-R
2024-09-01
1
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Metal: bind index buffer with offset
Patrick Dawson
2024-08-30
2
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[Windows] Fix handling X: paths.
bruvzg
2024-08-29
1
-1
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Merge pull request #96258 from SaracenOne/win32_rename_fix
Rémi Verschelde
2024-08-29
1
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Fix Win32 rename function.
Saracen
2024-08-29
1
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Add support for compiling with VS clang-cl toolset
Alula
2024-08-28
1
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Merge pull request #96209 from stuartcarnie/sgc/96077/fix_sdfgi
Rémi Verschelde
2024-08-28
1
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Metal: Use correct operator to ensure all specialisation constants are applied
Stuart Carnie
2024-08-28
1
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[Windows] Always use absolute UNC paths and long path aware APIs, add "long p...
bruvzg
2024-08-28
2
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+130
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Add `CLIP_SPACE_FAR` built-in to spatial shader
Chaosus
2024-08-27
2
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Merge pull request #96089 from stuartcarnie/sgc/metal_tidy_up
Rémi Verschelde
2024-08-26
3
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+22
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Metal: Minor improvements to #96052; update logger subsystem name
Stuart Carnie
2024-08-27
3
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Compatibility: Fix crash when initializing certain compressed layered textures
BlueCube3310
2024-08-26
1
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Merge pull request #95934 from bruvzg/win_ang_fb
Rémi Verschelde
2024-08-25
1
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+2
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Enable fallback from ANGLE to native and improve ANGLE error messages.
bruvzg
2024-08-25
1
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Merge pull request #96052 from stuartcarnie/sgc/metal_shader_compilation
Rémi Verschelde
2024-08-25
5
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Metal: Improve startup times by using concurrent shader compilation APIs
Stuart Carnie
2024-08-25
5
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+403
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[Windows] Move __REQUIRED_RPCNDR_H_VERSION__ to the header.
bruvzg
2024-08-25
2
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+5
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Merge pull request #95888 from clayjohn/Lightmap-SH-coefficients
Rémi Verschelde
2024-08-25
1
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+4
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Use correct lightmap coefficients to ensure that the directional lightmap mod...
clayjohn
2024-08-21
1
-10
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+4
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