summaryrefslogtreecommitdiffstats
path: root/drivers
Commit message (Expand)AuthorAgeFilesLines
* Merge pull request #87795 from RandomShaper/d3d12_dont_leak_pleaseRémi Verschelde2024-02-021-2/+6
|\
| * Direct3D 12: Avoid terrible leak related to command allocatorsPedro J. Estébanez2024-01-311-2/+6
* | Add Wayland supportRiteo2024-01-301-2/+5
* | Merge pull request #87553 from clayjohn/GLES3-shader-compilationRémi Verschelde2024-01-291-1/+1
|\ \
| * | Significantly improve the speed of shader compilation in compatibility backendclayjohn2024-01-241-1/+1
* | | Merge pull request #87688 from AThousandShips/what_is_thisRémi Verschelde2024-01-291-1/+1
|\ \ \
| * | | Remove unnecessary `this->` expressionsA Thousand Ships2024-01-291-1/+1
* | | | Merge pull request #87670 from RandomShaper/d3d12_16bitRémi Verschelde2024-01-291-0/+7
|\ \ \ \
| * | | | Direct3D 12: Query support for 16-bit operationsPedro J. Estébanez2024-01-281-0/+7
| | |_|/ | |/| |
* | | | Merge pull request #87624 from bruvzg/dx12_old_mingwRémi Verschelde2024-01-292-3/+5
|\ \ \ \
| * | | | [D3D12] Add support for building with pre-11.0.0 MinGW versions, make PIX run...bruvzg2024-01-262-3/+5
| | |/ / | |/| |
* | | | Merge pull request #87572 from RandomShaper/d3d12_custom_dbg_printRémi Verschelde2024-01-292-6/+3
|\ \ \ \
| * | | | Direct3D 12: Fix and enable custom debug printingPedro J. Estébanez2024-01-252-6/+3
| | |/ / | |/| |
* | | | Improve stage and slice tracking behavior of RenderingDeviceGraph to fix vari...Dario2024-01-261-0/+47
| |/ / |/| |
* | | Merge pull request #87482 from RandomShaper/d3d12_spaceyRémi Verschelde2024-01-261-10/+6
|\ \ \
| * | | Direct3D 12: Let NIR runtime data and push constants use the same register sc...Pedro J. Estébanez2024-01-221-10/+6
| |/ /
* | | Merge pull request #87386 from clayjohn/GLES3-lightmap-bakeRémi Verschelde2024-01-268-82/+529
|\ \ \
| * | | Add GLES3 infrastructure for lightmap baking in the compatibility backendclayjohn2024-01-248-82/+529
| | |/ | |/|
* | | Merge pull request #86717 from mrbbbaixue/d3d12-sdk-install-pythonRémi Verschelde2024-01-261-2/+2
|\ \ \
| * | | Add a python script to install Direct3D 12 SDK components.MrBBBaiXue2024-01-241-2/+2
* | | | Merge pull request #87495 from jsjtxietian/USE_LIGHT_SHADER_CODEYuri Sizov2024-01-252-6/+2
|\ \ \ \
| * | | | Clean up outdated `USE_LIGHT_SHADER_CODE` usagejsjtxietian2024-01-242-6/+2
| |/ / /
* | | | Merge pull request #87460 from BastiaanOlij/stereo_ivecYuri Sizov2024-01-251-0/+6
|\ \ \ \ | |_|/ / |/| | |
| * | | Add ivec variants to multiview_uv for stereo renderingBastiaan Olij2024-01-231-0/+6
* | | | Merge pull request #87489 from clayjohn/GLES3-scissorYuri Sizov2024-01-241-0/+1
|\ \ \ \
| * | | | Disable scissor test after rendering batches in compatibility rendererclayjohn2024-01-221-0/+1
| | |/ / | |/| |
* | | | Merge pull request #86677 from daustria/debug-modes-openglYuri Sizov2024-01-242-4/+53
|\ \ \ \
| * | | | implement overdraw, lighting, and unshaded debug draw modes for openglDominic Austria2024-01-082-4/+53
* | | | | Merge pull request #84894 from clayjohn/tangent-error-messageYuri Sizov2024-01-243-2/+23
|\ \ \ \ \ | |_|/ / / |/| | | |
| * | | | Store ArrayMesh path in RenderingServer for use in error messagesclayjohn2023-11-143-2/+23
* | | | | Merge pull request #87225 from kleonc/transposed-texture-fix-2d-normalsYuri Sizov2024-01-221-0/+3
|\ \ \ \ \
| * | | | | Fix 2D normals for transposed texturekleonc2024-01-151-0/+3
* | | | | | Merge pull request #86073 from m4rr5/add_reflection_maskYuri Sizov2024-01-222-0/+9
|\ \ \ \ \ \ | |_|_|_|/ / |/| | | | |
| * | | | | Add a reflection mask to the reflection probes.Marcel Offermans2024-01-202-0/+9
* | | | | | Merge pull request #85939 from adamscott/single-threaded-godot-4Rémi Verschelde2024-01-181-0/+2
|\ \ \ \ \ \ | |/ / / / / |/| | | | |
| * | | | | Add THREADS_ENABLED macro in order to compile Godot to run on the main threadAdam Scott2024-01-171-0/+2
| | |_|_|/ | |/| | |
* | | | | Merge pull request #87298 from RandomShaper/d3d12_qpYuri Sizov2024-01-171-1/+1
|\ \ \ \ \ | |/ / / / |/| | | |
| * | | | D3D12 RDD: Fix wrong argument when resolving timestamp queriesPedro J. Estébanez2024-01-171-1/+1
| |/ / /
* | | | Merge pull request #87206 from bruvzg/dx12_old_msvcRémi Verschelde2024-01-162-6/+16
|\ \ \ \
| * | | | Fix DX12 build on older MSVC versions, fix missing PIX include.bruvzg2024-01-152-6/+16
| |/ / /
* | | | Merge pull request #87096 from jsjtxietian/save-to-cacheRémi Verschelde2024-01-152-1/+4
|\ \ \ \
| * | | | Add shader_cache_dir_valid check to _save_to_cachejsjtxietian2024-01-122-1/+4
| |/ / /
* | | | Merge pull request #87067 from moonpirates/bugfix-canvastexture-uvs-compatibi...Rémi Verschelde2024-01-151-5/+9
|\ \ \ \
| * | | | Fix issue where the UV's were off in CompatibilityJordi Scharp2024-01-111-5/+9
| |/ / /
* | | | Merge pull request #86855 from RandomShaper/fix_vk_get_imageRémi Verschelde2024-01-151-2/+5
|\ \ \ \ | |/ / / |/| | |
| * | | Fix determination of copyable layout for compressed textures in VulkanPedro J. Estébanez2024-01-061-2/+5
* | | | Fix Dummy audio driver initialization issue on WASAPI output device initializ...Alessandro Famà2024-01-091-5/+3
* | | | Merge pull request #86920 from griffinkh/build_warning_fixRémi Verschelde2024-01-091-4/+4
|\ \ \ \
| * | | | Fix build warning with memset value being too largeGriffin Kroah-Hartman2024-01-081-4/+4
| |/ / /
* | | / Acyclic Command Graph for RenderingDevice.Dario2024-01-088-83/+83
| |_|/ |/| |