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* Rename queue_delete => queue_freeMarc Gilleron2022-10-241-1/+1
| | | | | # Conflicts: # editor/plugins/tiles/tiles_editor_plugin.cpp
* Make some Image methods statickobewi2022-10-141-1/+1
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* Merge pull request #67244 from RandomShaper/split_render_further_2Rémi Verschelde2022-10-111-1/+1
|\ | | | | Polish rendering driver refactor further (take 2)
| * Polish rendering driver refactor further (take 2)Pedro J. Estébanez2022-10-111-1/+1
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* | Merge pull request #59382 from akien-mga/editor-acceptdialog-swap-cancel-okRémi Verschelde2022-10-111-1/+8
|\ \ | |/ |/| | | Add editor setting for AcceptDialog OK/Cancel buttons positioning
| * Add editor setting for AcceptDialog OK/Cancel buttons positioningRémi Verschelde2022-10-051-1/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | The position (left/right) of the Cancel and OK buttons in AcceptDialog are DisplayServer specific, as Windows uses OK/Cancel and macOS uses Cancel/OK. Linux/X11 currently uses the macOS convention which is also the GTK+/GNOME one, though it's not consistent with Qt/KDE applications which follow the Windows convention. Since that can't satisfy everyone, it's best if it's configurable also for the editor (it's already configurable for the project). Fixes #59379.
* | [macOS] Fix window button position and title bar size when editor scale do ↵bruvzg2022-10-101-2/+5
| | | | | | | | not match OS UI scale.
* | Fix a bug with moving dock left and right.HolonProduction2022-10-071-4/+2
| | | | | | | | | | | | | | | | Fixes #67039 `get_index` counts internal children by default but `move_child` ignores them therefore `move_child` had no effect. The call to `set_current_tab` is not needed anymore in Godot 4 since the current tab will change when calling `move_child`.
* | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, ↵bruvzg2022-10-071-76/+74
|/ | | | change warnings=all to use /W4.
* Merge pull request #65857 from MinusKube/inherited-open-crashRémi Verschelde2022-10-051-1/+1
|\ | | | | | | Prevent unsaved inherited scenes from being detected as the 'placeholder' scene
| * Prevent unsaved inherited scenes from being detected as the 'placeholder' sceneMinusKube2022-09-161-1/+1
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* | Rename remaining "Spatial" in Plugins to "Node3D"Micky2022-10-041-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | For EditorNode3DGizmo: - `get_spatial_node` -> `get_node_3d` - `set_spatial_node` -> `set_node_3d` For EditorPlugin: - `add_spatial_gizmo_plugin` -> `add_node_3d_gizmo_plugin` - `remove_spatial_gizmo_plugin` -> `remove_node_3d_gizmo_plugin` Also renames some internal methods for consistency (`forward_3d_draw_over_viewport` & `forward_3d_force_draw_over_viewport` ...). Basically, Spatial has been completely eradicated.
* | Merge pull request #58049 from jmb462/fix-distraction-mode-docks-tabRémi Verschelde2022-09-281-5/+7
|\ \ | | | | | | | | | Prevent docks to be reset to first tab when switching dock visibility
| * | Prevent docks to be reset to first tab when switching dock visibilityjmb4622022-05-161-5/+7
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* | | Fix project run/stop buttons disappearing in the editorHugo Locurcio2022-09-261-0/+2
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* | | Rename editor run/pause/stop shortcuts and tooltips for consistencyHugo Locurcio2022-09-251-19/+20
| | | | | | | | | | | | The new naming better suits non-game applications and is more explicit.
* | | [macOS extend-to-title] Add scene/project name to the editor title, fix ↵bruvzg2022-09-221-20/+50
| | | | | | | | | | | | incorrect window button position/order when system primary language is RTL.
* | | Merge pull request #65934 from YuriSizov/editor-theme-big-thumbRémi Verschelde2022-09-211-1/+2
|\ \ \ | | | | | | | | | | | | Improve icon generation in the editor theme
| * | | Improve icon generation in the editor themeYuri Sizov2022-09-161-1/+2
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* | | Fix error string referring to invalid metadata name in Movie Maker dialogHugo Locurcio2022-09-201-1/+1
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* | | [macOS] Add an option to align window buttons in "extend to title" mode.bruvzg2022-09-201-0/+1
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* | | Merge pull request #65541 from clayjohn/renderer-settingRémi Verschelde2022-09-201-41/+38
|\ \ \ | | | | | | | | | | | | Split rendering driver project setting into renderer_name and rendering_driver
| * | | Split rendering driver project setting into renderer_name and ↵clayjohn2022-09-191-41/+38
| |/ / | | | | | | | | | rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).
* | | Merge pull request #44143 from KoBeWi/callable_multiplayerRémi Verschelde2022-09-181-30/+18
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| * | | Port remaining connections to callable_mpTomasz Chabora2022-09-181-36/+18
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* | | Merge pull request #65561 from ryburnj/inconsistent-cap-scene-file-nameRémi Verschelde2022-09-181-12/+14
|\ \ \ | | | | | | | | | | | | Fix inconsistent scene file name casing
| * | | Fix inconsistent scene file name casing by moving existing Name_Casing code ↵ryburnj2022-09-181-12/+14
| |/ / | | | | | | | | | to separate function in editor_node, and adding a call from both editor_node and scene_tree_dock.
* / / Remove unused _clear_undo_history methodkobewi2022-09-171-6/+0
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* | Merge pull request #65494 from V-Sekai/fix_inspect_command_contextRémi Verschelde2022-09-141-2/+6
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| * | In inspector, show 'edit' button instead of 'inspect' when resource is part ↵SaracenOne2022-09-071-2/+6
| | | | | | | | | | | | of an editable scene.
* | | Disable menus and functionality that are not relevant on the Android Editor portFredia Huya-Kouadio2022-09-131-1/+8
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* | | Merge pull request #64465 from TokageItLab/bind-after-gui-inputRémi Verschelde2022-09-101-2/+2
|\ \ \ | | | | | | | | Bind `AfterGUIInput` to GDScript and update document
| * | | bind AfterGUIInputSilc Renew2022-09-081-2/+2
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* | | | Merge pull request #64938 from YuriSizov/editor-scaled-iconsRémi Verschelde2022-09-091-0/+2
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| * | | | Allow images to be imported "for editor use" and respect editor settingsYuri Sizov2022-09-071-0/+2
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* | | | | Merge pull request #65520 from V-Sekai/remote_objects_no_read_onlyRémi Verschelde2022-09-091-4/+1
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| * | | | | Remove read-only status from EditorDebuggerRemoteObjectSaracenOne2022-09-081-4/+1
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* | | | | Merge pull request #65504 from KoBeWi/close_before_savingRémi Verschelde2022-09-081-9/+23
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| * | | | | Ask before closing with unsaved resourceskobewi2022-09-081-9/+23
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* | | | | Merge pull request #65241 from bruvzg/no_keymap_ambiguityRémi Verschelde2022-09-081-27/+27
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | Fix key mapping changes when moving from macOS to other platform.
| * | | | | Fix key mapping changes when moving from macOS to other platformbruvzg2022-09-071-27/+27
| |/ / / / | | | | | | | | | | | | | | | | | | | | Removes separate `Command` key (use `Meta` instead). Adds an event flag to automatically remap `Command` <-> `Control` (cannot be set alongside `Control` or `Meta`).
* | | | | Merge pull request #60108 from KoBeWi/arise_to_topRémi Verschelde2022-09-081-4/+4
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | Rename raise() to move_to_front()
| * | | | | Rename raise() to move_to_front()kobewi2022-09-061-4/+4
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* | | | | | Merge pull request #65501 from m4gr3d/fix_invalid_project_manager_path_mainRémi Verschelde2022-09-081-2/+6
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | Fix issue causing the project manager to crash because of missing path argument
| * | | | | | Fix issue causing the project manager to crash because of missing path argumentFredia Huya-Kouadio2022-09-071-2/+6
| | |/ / / / | |/| | | | | | | | | | | | | | | | In the process, the initialization logic is updated to show an error message and gracefully close the engine when setup errors occur.
* / | | | | Remove / Replace old Navigation Debug Visualizationsmix82022-09-071-2/+0
|/ / / / / | | | | | | | | | | | | | | | | | | | | - removes / replaces leftovers from old navigation debug code - cleanes SceneTree and ProjectSettings from old navigation debug
* | | | | Merge pull request #58617 from KoBeWi/custom_somethingRémi Verschelde2022-09-071-10/+2
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | Improve handling of custom types
| * | | | | Improve handling of custom typeskobewi2022-09-051-10/+2
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* | | | | Merge pull request #65447 from Faless/net/4.x_ssl_to_tlsRémi Verschelde2022-09-071-1/+1
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | [Net] Rename StreamPeerSSL to StreamPeerTLS.
| * | | | | [Net] Rename StreamPeerSSL to StreamPeerTLS.Fabio Alessandrelli2022-09-071-1/+1
| | |/ / / | |/| | | | | | | | | | | | | SSL has been deprectated almost 10 years ago.