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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
editor
/
editor_paths.cpp
Commit message (
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Author
Age
Files
Lines
*
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
1
-1
/
+1
*
Use EditorFileDialog instead of FileDialog in the project manager
Hendrik Brucker
2022-02-12
1
-1
/
+1
*
[macOS] Fix self-contained mode, by looking for `._sc_` and writing data to t...
bruvzg
2022-01-13
1
-0
/
+5
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-1
/
+1
*
Make the project data directory customizable.
ne0fhyk
2021-10-11
1
-0
/
+14
*
Provide a getter for the project data directory.
ne0fhyk
2021-09-15
1
-3
/
+6
*
Main: Fixup bogus fallback to project manager with more bolognese
Rémi Verschelde
2021-06-16
1
-3
/
+1
*
Refactor editor paths validation in EditorPaths and EditorSettings
Rémi Verschelde
2021-06-14
1
-21
/
+83
*
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-1
/
+1
*
Replace get_settings_dir with get_config_dir when fetching configuration paths
Yuri Sizov
2021-06-03
1
-4
/
+0
*
Implement shader caching
reduz
2021-05-31
1
-0
/
+156