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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
/
editor_properties_array_dict.cpp
Commit message (
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)
Author
Age
Files
Lines
*
Optimize StringName usage
reduz
2021-07-18
1
-8
/
+8
*
Add the ability to reorder arrays from the inspector
Lightning_A
2021-07-11
1
-129
/
+222
*
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Aaron Franke
2021-07-01
1
-1
/
+1
*
Fix RichTextLabel custom_effects export to be properly filtered in the Editor
Eric M
2021-06-25
1
-0
/
+2
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-3
/
+3
*
Consistently prefix bound virtual methods with _
kobewi
2021-06-12
1
-2
/
+2
*
Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
1
-2
/
+2
*
Rename EditorPropertyTransform to EditorPropertyTransform3D
Aaron Franke
2021-06-03
1
-1
/
+1
*
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-03
1
-1
/
+1
*
Use EditorResourcePicker in the Inspector
Yuri Sizov
2021-05-19
1
-1
/
+1
*
Improve the editor theme
Hugo Locurcio
2021-04-27
1
-2
/
+0
*
Increase the page size for array/dictionary editors to 20
Hugo Locurcio
2021-02-12
1
-4
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-1
/
+1
*
Rename Control margin to offset
Marcel Admiraal
2020-12-23
1
-1
/
+1
*
Variant: Rename Type::_RID to Type::RID
Rémi Verschelde
2020-11-09
1
-1
/
+1
*
Refactored variant constructor logic
reduz
2020-11-09
1
-8
/
+12
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-3
/
+6
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-63
/
+0
*
Added properties and methods to allow for dragging and dropping multiple file...
Eric M
2020-04-18
1
-0
/
+102
*
Implement global and per instance shader uniforms.
Juan Linietsky
2020-04-17
1
-0
/
+21
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-24
/
+24
*
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-9
/
+9
*
Signals: Don't pass default binds to EditorProperty property_changed
Rémi Verschelde
2020-03-05
1
-4
/
+4
*
Signals: Fix some regressions from #36426
Rémi Verschelde
2020-03-03
1
-12
/
+12
*
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-28
1
-30
/
+15
*
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-9
/
+27
*
Added StringName as a variant type.
Juan Linietsky
2020-02-21
1
-0
/
+6
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-22
/
+22
*
EditorProperty: Fix handling of PackedRealArray
Rémi Verschelde
2020-02-18
1
-8
/
+1
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-27
/
+27
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Fix "seperate" typos
Aaron Franke
2019-10-31
1
-4
/
+4
*
Fix crash when reverting an exported array / dict to NULL
Paulb23
2019-09-21
1
-0
/
+4
*
Editor: remove TOOLS_ENABLED guards
merumelu
2019-08-30
1
-6
/
+0
*
Button object used after pressed is called
Cameron Reikes
2019-08-08
1
-1
/
+2
*
Changed some code showed in LGTM and Coverage
qarmin
2019-07-20
1
-5
/
+0
*
Merge pull request #29656 from nhold/add-remove-option-array-inspector
Rémi Verschelde
2019-07-02
1
-18
/
+45
|
\
|
*
Add option to remove array item and button to remove typed array item
Nathan Hold
2019-07-02
1
-18
/
+45
*
|
Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-1
/
+1
|
/
*
Fix typos with codespell
Rémi Verschelde
2019-05-19
1
-1
/
+1
*
Style: Apply new changes from clang-format 8.0
Rémi Verschelde
2019-04-09
1
-2
/
+4
*
Fix GDScript exports having the wrong type of default value by converting it
Bojidar Marinov
2019-02-26
1
-2
/
+12
*
Clean up and fix issues after merging #21701 , closes #21104
Juan Linietsky
2019-01-18
1
-10
/
+10
*
Merge pull request #24909 from xDGameStudios/array_static_types
Rémi Verschelde
2019-01-15
1
-4
/
+8
|
\
|
*
Add static types to arrays (inspector fix)
xDGameStudios
2019-01-11
1
-4
/
+8
*
|
Add EditorPropertyRID as read-only label showing RID
Rémi Verschelde
2019-01-14
1
-0
/
+2
|
/
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Arrays now parse the hint_string in the new inspector.
MrCdK
2018-12-03
1
-186
/
+47
*
Ensure array and dict editors show edited object IDs, fixes #20225
Juan Linietsky
2018-11-21
1
-7
/
+47
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