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* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use new XDG folders to dehardcode pathsRémi Verschelde2017-11-191-1/+1
* EditorSettings: Rename settings_path to settings_dirRémi Verschelde2017-11-171-1/+1
* Update meshes when reimporting,Daniel J. Ramirez2017-11-121-11/+1
* Cleanup unnecessary debug printsRémi Verschelde2017-10-211-9/+0
* DocData and type hints fixesIgnacio Etcheverry2017-08-291-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Fix bug where not all previews are shown, closes #9895Juan Linietsky2017-08-241-2/+8
* Removes type information from method bindsIgnacio Etcheverry2017-08-101-4/+4
* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-3/+3
* Style: Apply clang-format on all filesRémi Verschelde2017-07-301-1/+1
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-2/+2
* -Restored multithread capability to VisualServerJuan Linietsky2017-06-091-4/+12
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Fix typos in source code using codespellRémi Verschelde2017-03-241-2/+2
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-131/+96
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+439